/* * Copyright (c) 1999, 2003, Oracle and/or its affiliates. All rights reserved. * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * This code is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License version 2 only, as * published by the Free Software Foundation. Oracle designates this * particular file as subject to the "Classpath" exception as provided * by Oracle in the LICENSE file that accompanied this code. * * This code is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License * version 2 for more details (a copy is included in the LICENSE file that * accompanied this code). * * You should have received a copy of the GNU General Public License version * 2 along with this work; if not, write to the Free Software Foundation, * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. * * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA * or visit www.oracle.com if you need additional information or have any * questions. */ package javax.sound.midi; import java.io.InputStream; import java.io.IOException; /** * A hardware or software device that plays back a MIDI * <code>{@link Sequence sequence}</code> is known as a <em>sequencer</em>. * A MIDI sequence contains lists of time-stamped MIDI data, such as * might be read from a standard MIDI file. Most * sequencers also provide functions for creating and editing sequences. * <p> * The <code>Sequencer</code> interface includes methods for the following * basic MIDI sequencer operations: * <ul> * <li>obtaining a sequence from MIDI file data</li> * <li>starting and stopping playback</li> * <li>moving to an arbitrary position in the sequence</li> * <li>changing the tempo (speed) of playback</li> * <li>synchronizing playback to an internal clock or to received MIDI * messages</li> * <li>controlling the timing of another device</li> * </ul> * In addition, the following operations are supported, either directly, or * indirectly through objects that the <code>Sequencer</code> has access to: * <ul> * <li>editing the data by adding or deleting individual MIDI events or entire * tracks</li> * <li>muting or soloing individual tracks in the sequence</li> * <li>notifying listener objects about any meta-events or * control-change events encountered while playing back the sequence.</li> * </ul> * * @see Sequencer.SyncMode * @see #addMetaEventListener * @see ControllerEventListener * @see Receiver * @see Transmitter * @see MidiDevice * * @author Kara Kytle * @author Florian Bomers */ public interface Sequencer extends MidiDevice { /** * A value indicating that looping should continue * indefinitely rather than complete after a specific * number of loops. * * @see #setLoopCount * @since 1.5 */ public static final int LOOP_CONTINUOUSLY = -1; /** * Sets the current sequence on which the sequencer operates. * * <p>This method can be called even if the * <code>Sequencer</code> is closed. * * @param sequence the sequence to be loaded. * @throws InvalidMidiDataException if the sequence contains invalid * MIDI data, or is not supported. */ public void setSequence(Sequence sequence) throws InvalidMidiDataException; /** * Sets the current sequence on which the sequencer operates. * The stream must point to MIDI file data. * * <p>This method can be called even if the * <code>Sequencer</code> is closed. * * @param stream stream containing MIDI file data. * @throws IOException if an I/O exception occurs during reading of the stream. * @throws InvalidMidiDataException if invalid data is encountered * in the stream, or the stream is not supported. */ public void setSequence(InputStream stream) throws IOException, InvalidMidiDataException; /** * Obtains the sequence on which the Sequencer is currently operating. * * <p>This method can be called even if the * <code>Sequencer</code> is closed. * * @return the current sequence, or <code>null</code> if no sequence is currently set. */ public Sequence getSequence(); /** * Starts playback of the MIDI data in the currently * loaded sequence. * Playback will begin from the current position. * If the playback position reaches the loop end point, * and the loop count is greater than 0, playback will * resume at the loop start point for the number of * repetitions set with <code>setLoopCount</code>. * After that, or if the loop count is 0, playback will * continue to play to the end of the sequence. * * <p>The implementation ensures that the synthesizer * is brought to a consistent state when jumping * to the loop start point by sending appropriate * controllers, pitch bend, and program change events. * * @throws IllegalStateException if the <code>Sequencer</code> is * closed. * * @see #setLoopStartPoint * @see #setLoopEndPoint * @see #setLoopCount * @see #stop */ public void start(); /** * Stops recording, if active, and playback of the currently loaded sequence, * if any. * * @throws IllegalStateException if the <code>Sequencer</code> is * closed. * * @see #start * @see #isRunning */ public void stop(); /** * Indicates whether the Sequencer is currently running. The default is <code>false</code>. * The Sequencer starts running when either <code>{@link #start}</code> or <code>{@link #startRecording}</code> * is called. <code>isRunning</code> then returns <code>true</code> until playback of the * sequence completes or <code>{@link #stop}</code> is called. * @return <code>true</code> if the Sequencer is running, otherwise <code>false</code> */ public boolean isRunning(); /** * Starts recording and playback of MIDI data. Data is recorded to all enabled tracks, * on the channel(s) for which they were enabled. Recording begins at the current position * of the sequencer. Any events already in the track are overwritten for the duration * of the recording session. Events from the currently loaded sequence, * if any, are delivered to the sequencer's transmitter(s) along with messages * received during recording. * <p> * Note that tracks are not by default enabled for recording. In order to record MIDI data, * at least one track must be specifically enabled for recording. * * @throws IllegalStateException if the <code>Sequencer</code> is * closed. * * @see #startRecording * @see #recordEnable * @see #recordDisable */ public void startRecording(); /** * Stops recording, if active. Playback of the current sequence continues. * * @throws IllegalStateException if the <code>Sequencer</code> is * closed. * * @see #startRecording * @see #isRecording */ public void stopRecording(); /** * Indicates whether the Sequencer is currently recording. The default is <code>false</code>. * The Sequencer begins recording when <code>{@link #startRecording}</code> is called, * and then returns <code>true</code> until <code>{@link #stop}</code> or <code>{@link #stopRecording}</code> * is called. * @return <code>true</code> if the Sequencer is recording, otherwise <code>false</code> */ public boolean isRecording(); /** * Prepares the specified track for recording events received on a particular channel. * Once enabled, a track will receive events when recording is active. * @param track the track to which events will be recorded * @param channel the channel on which events will be received. If -1 is specified * for the channel value, the track will receive data from all channels. * @throws IllegalArgumentException thrown if the track is not part of the current * sequence. */ public void recordEnable(Track track, int channel); /** * Disables recording to the specified track. Events will no longer be recorded * into this track. * @param track the track to disable for recording, or <code>null</code> to disable * recording for all tracks. */ public void recordDisable(Track track); /** * Obtains the current tempo, expressed in beats per minute. The * actual tempo of playback is the product of the returned value * and the tempo factor. * * @return the current tempo in beats per minute * * @see #getTempoFactor * @see #setTempoInBPM(float) * @see #getTempoInMPQ */ public float getTempoInBPM(); /** * Sets the tempo in beats per minute. The actual tempo of playback * is the product of the specified value and the tempo factor. * * @param bpm desired new tempo in beats per minute * @see #getTempoFactor * @see #setTempoInMPQ(float) * @see #getTempoInBPM */ public void setTempoInBPM(float bpm); /** * Obtains the current tempo, expressed in microseconds per quarter * note. The actual tempo of playback is the product of the returned * value and the tempo factor. * * @return the current tempo in microseconds per quarter note * @see #getTempoFactor * @see #setTempoInMPQ(float) * @see #getTempoInBPM */ public float getTempoInMPQ(); /** * Sets the tempo in microseconds per quarter note. The actual tempo * of playback is the product of the specified value and the tempo * factor. * * @param mpq desired new tempo in microseconds per quarter note. * @see #getTempoFactor * @see #setTempoInBPM(float) * @see #getTempoInMPQ */ public void setTempoInMPQ(float mpq); /** * Scales the sequencer's actual playback tempo by the factor provided. * The default is 1.0. A value of 1.0 represents the natural rate (the * tempo specified in the sequence), 2.0 means twice as fast, etc. * The tempo factor does not affect the values returned by * <code>{@link #getTempoInMPQ}</code> and <code>{@link #getTempoInBPM}</code>. * Those values indicate the tempo prior to scaling. * <p> * Note that the tempo factor cannot be adjusted when external * synchronization is used. In that situation, * <code>setTempoFactor</code> always sets the tempo factor to 1.0. * * @param factor the requested tempo scalar * @see #getTempoFactor */ public void setTempoFactor(float factor); /** * Returns the current tempo factor for the sequencer. The default is * 1.0. * * @return tempo factor. * @see #setTempoFactor(float) */ public float getTempoFactor(); /** * Obtains the length of the current sequence, expressed in MIDI ticks, * or 0 if no sequence is set. * @return length of the sequence in ticks */ public long getTickLength(); /** * Obtains the current position in the sequence, expressed in MIDI * ticks. (The duration of a tick in seconds is determined both by * the tempo and by the timing resolution stored in the * <code>{@link Sequence}</code>.) * * @return current tick * @see #setTickPosition */ public long getTickPosition(); /** * Sets the current sequencer position in MIDI ticks * @param tick the desired tick position * @see #getTickPosition */ public void setTickPosition(long tick); /** * Obtains the length of the current sequence, expressed in microseconds, * or 0 if no sequence is set. * @return length of the sequence in microseconds. */ public long getMicrosecondLength(); /** * Obtains the current position in the sequence, expressed in * microseconds. * @return the current position in microseconds * @see #setMicrosecondPosition */ public long getMicrosecondPosition(); /** * Sets the current position in the sequence, expressed in microseconds * @param microseconds desired position in microseconds * @see #getMicrosecondPosition */ public void setMicrosecondPosition(long microseconds); /** * Sets the source of timing information used by this sequencer. * The sequencer synchronizes to the master, which is the internal clock, * MIDI clock, or MIDI time code, depending on the value of * <code>sync</code>. The <code>sync</code> argument must be one * of the supported modes, as returned by * <code>{@link #getMasterSyncModes}</code>. * * @param sync the desired master synchronization mode * * @see SyncMode#INTERNAL_CLOCK * @see SyncMode#MIDI_SYNC * @see SyncMode#MIDI_TIME_CODE * @see #getMasterSyncMode */ public void setMasterSyncMode(SyncMode sync); /** * Obtains the current master synchronization mode for this sequencer. * * @return the current master synchronization mode * * @see #setMasterSyncMode(Sequencer.SyncMode) * @see #getMasterSyncModes */ public SyncMode getMasterSyncMode(); /** * Obtains the set of master synchronization modes supported by this * sequencer. * * @return the available master synchronization modes * * @see SyncMode#INTERNAL_CLOCK * @see SyncMode#MIDI_SYNC * @see SyncMode#MIDI_TIME_CODE * @see #getMasterSyncMode * @see #setMasterSyncMode(Sequencer.SyncMode) */ public SyncMode[] getMasterSyncModes(); /** * Sets the slave synchronization mode for the sequencer. * This indicates the type of timing information sent by the sequencer * to its receiver. The <code>sync</code> argument must be one * of the supported modes, as returned by * <code>{@link #getSlaveSyncModes}</code>. * * @param sync the desired slave synchronization mode * * @see SyncMode#MIDI_SYNC * @see SyncMode#MIDI_TIME_CODE * @see SyncMode#NO_SYNC * @see #getSlaveSyncModes */ public void setSlaveSyncMode(SyncMode sync); /** * Obtains the current slave synchronization mode for this sequencer. * * @return the current slave synchronization mode * * @see #setSlaveSyncMode(Sequencer.SyncMode) * @see #getSlaveSyncModes */ public SyncMode getSlaveSyncMode(); /** * Obtains the set of slave synchronization modes supported by the sequencer. * * @return the available slave synchronization modes * * @see SyncMode#MIDI_SYNC * @see SyncMode#MIDI_TIME_CODE * @see SyncMode#NO_SYNC */ public SyncMode[] getSlaveSyncModes(); /** * Sets the mute state for a track. This method may fail for a number * of reasons. For example, the track number specified may not be valid * for the current sequence, or the sequencer may not support this functionality. * An application which needs to verify whether this operation succeeded should * follow this call with a call to <code>{@link #getTrackMute}</code>. * * @param track the track number. Tracks in the current sequence are numbered * from 0 to the number of tracks in the sequence minus 1. * @param mute the new mute state for the track. <code>true</code> implies the * track should be muted, <code>false</code> implies the track should be unmuted. * @see #getSequence */ public void setTrackMute(int track, boolean mute); /** * Obtains the current mute state for a track. The default mute * state for all tracks which have not been muted is false. In any * case where the specified track has not been muted, this method should * return false. This applies if the sequencer does not support muting * of tracks, and if the specified track index is not valid. * * @param track the track number. Tracks in the current sequence are numbered * from 0 to the number of tracks in the sequence minus 1. * @return <code>true</code> if muted, <code>false</code> if not. */ public boolean getTrackMute(int track); /** * Sets the solo state for a track. If <code>solo</code> is <code>true</code> * only this track and other solo'd tracks will sound. If <code>solo</code> * is <code>false</code> then only other solo'd tracks will sound, unless no * tracks are solo'd in which case all un-muted tracks will sound. * <p> * This method may fail for a number * of reasons. For example, the track number specified may not be valid * for the current sequence, or the sequencer may not support this functionality. * An application which needs to verify whether this operation succeeded should * follow this call with a call to <code>{@link #getTrackSolo}</code>. * * @param track the track number. Tracks in the current sequence are numbered * from 0 to the number of tracks in the sequence minus 1. * @param solo the new solo state for the track. <code>true</code> implies the * track should be solo'd, <code>false</code> implies the track should not be solo'd. * @see #getSequence */ public void setTrackSolo(int track, boolean solo); /** * Obtains the current solo state for a track. The default mute * state for all tracks which have not been solo'd is false. In any * case where the specified track has not been solo'd, this method should * return false. This applies if the sequencer does not support soloing * of tracks, and if the specified track index is not valid. * * @param track the track number. Tracks in the current sequence are numbered * from 0 to the number of tracks in the sequence minus 1. * @return <code>true</code> if solo'd, <code>false</code> if not. */ public boolean getTrackSolo(int track); /** * Registers a meta-event listener to receive * notification whenever a meta-event is encountered in the sequence * and processed by the sequencer. This method can fail if, for * instance,this class of sequencer does not support meta-event * notification. * * @param listener listener to add * @return <code>true</code> if the listener was successfully added, * otherwise <code>false</code> * * @see #removeMetaEventListener * @see MetaEventListener * @see MetaMessage */ public boolean addMetaEventListener(MetaEventListener listener); /** * Removes the specified meta-event listener from this sequencer's * list of registered listeners, if in fact the listener is registered. * * @param listener the meta-event listener to remove * @see #addMetaEventListener */ public void removeMetaEventListener(MetaEventListener listener); /** * Registers a controller event listener to receive notification * whenever the sequencer processes a control-change event of the * requested type or types. The types are specified by the * <code>controllers</code> argument, which should contain an array of * MIDI controller numbers. (Each number should be between 0 and 127, * inclusive. See the MIDI 1.0 Specification for the numbers that * correspond to various types of controllers.) * <p> * The returned array contains the MIDI controller * numbers for which the listener will now receive events. * Some sequencers might not support controller event notification, in * which case the array has a length of 0. Other sequencers might * support notification for some controllers but not all. * This method may be invoked repeatedly. * Each time, the returned array indicates all the controllers * that the listener will be notified about, not only the controllers * requested in that particular invocation. * * @param listener the controller event listener to add to the list of * registered listeners * @param controllers the MIDI controller numbers for which change * notification is requested * @return the numbers of all the MIDI controllers whose changes will * now be reported to the specified listener * * @see #removeControllerEventListener * @see ControllerEventListener */ public int[] addControllerEventListener(ControllerEventListener listener, int[] controllers); /** * Removes a controller event listener's interest in one or more * types of controller event. The <code>controllers</code> argument * is an array of MIDI numbers corresponding to the controllers for * which the listener should no longer receive change notifications. * To completely remove this listener from the list of registered * listeners, pass in <code>null</code> for <code>controllers</code>. * The returned array contains the MIDI controller * numbers for which the listener will now receive events. The * array has a length of 0 if the listener will not receive * change notifications for any controllers. * * @param listener old listener * @param controllers the MIDI controller numbers for which change * notification should be cancelled, or <code>null</code> to cancel * for all controllers * @return the numbers of all the MIDI controllers whose changes will * now be reported to the specified listener * * @see #addControllerEventListener */ public int[] removeControllerEventListener(ControllerEventListener listener, int[] controllers); /** * Sets the first MIDI tick that will be * played in the loop. If the loop count is * greater than 0, playback will jump to this * point when reaching the loop end point. * * <p>A value of 0 for the starting point means the * beginning of the loaded sequence. The starting * point must be lower than or equal to the ending * point, and it must fall within the size of the * loaded sequence. * * <p>A sequencer's loop start point defaults to * start of the sequence. * * @param tick the loop's starting position, * in MIDI ticks (zero-based) * @throws IllegalArgumentException if the requested * loop start point cannot be set, usually because * it falls outside the sequence's * duration or because the start point is * after the end point * * @see #setLoopEndPoint * @see #setLoopCount * @see #getLoopStartPoint * @see #start * @since 1.5 */ public void setLoopStartPoint(long tick); /** * Obtains the start position of the loop, * in MIDI ticks. * * @return the start position of the loop, in MIDI ticks (zero-based) * @see #setLoopStartPoint * @since 1.5 */ public long getLoopStartPoint(); /** * Sets the last MIDI tick that will be played in * the loop. If the loop count is 0, the loop end * point has no effect and playback continues to * play when reaching the loop end point. * * <p>A value of -1 for the ending point * indicates the last tick of the sequence. * Otherwise, the ending point must be greater * than or equal to the starting point, and it must * fall within the size of the loaded sequence. * * <p>A sequencer's loop end point defaults to -1, * meaning the end of the sequence. * * @param tick the loop's ending position, * in MIDI ticks (zero-based), or * -1 to indicate the final tick * @throws IllegalArgumentException if the requested * loop point cannot be set, usually because * it falls outside the sequence's * duration or because the ending point is * before the starting point * * @see #setLoopStartPoint * @see #setLoopCount * @see #getLoopEndPoint * @see #start * @since 1.5 */ public void setLoopEndPoint(long tick); /** * Obtains the end position of the loop, * in MIDI ticks. * * @return the end position of the loop, in MIDI * ticks (zero-based), or -1 to indicate * the end of the sequence * @see #setLoopEndPoint * @since 1.5 */ public long getLoopEndPoint(); /** * Sets the number of repetitions of the loop for * playback. * When the playback position reaches the loop end point, * it will loop back to the loop start point * <code>count</code> times, after which playback will * continue to play to the end of the sequence. * <p> * If the current position when this method is invoked * is greater than the loop end point, playback * continues to the end of the sequence without looping, * unless the loop end point is changed subsequently. * <p> * A <code>count</code> value of 0 disables looping: * playback will continue at the loop end point, and it * will not loop back to the loop start point. * This is a sequencer's default. * * <p>If playback is stopped during looping, the * current loop status is cleared; subsequent start * requests are not affected by an interrupted loop * operation. * * @param count the number of times playback should * loop back from the loop's end position * to the loop's start position, or * <code>{@link #LOOP_CONTINUOUSLY}</code> * to indicate that looping should * continue until interrupted * * @throws IllegalArgumentException if <code>count</code> is * negative and not equal to {@link #LOOP_CONTINUOUSLY} * * @see #setLoopStartPoint * @see #setLoopEndPoint * @see #getLoopCount * @see #start * @since 1.5 */ public void setLoopCount(int count); /** * Obtains the number of repetitions for * playback. * * @return the number of loops after which * playback plays to the end of the * sequence * @see #setLoopCount * @see #start * @since 1.5 */ public int getLoopCount(); /** * A <code>SyncMode</code> object represents one of the ways in which * a MIDI sequencer's notion of time can be synchronized with a master * or slave device. * If the sequencer is being synchronized to a master, the * sequencer revises its current time in response to messages from * the master. If the sequencer has a slave, the sequencer * similarly sends messages to control the slave's timing. * <p> * There are three predefined modes that specify possible masters * for a sequencer: <code>INTERNAL_CLOCK</code>, * <code>MIDI_SYNC</code>, and <code>MIDI_TIME_CODE</code>. The * latter two work if the sequencer receives MIDI messages from * another device. In these two modes, the sequencer's time gets reset * based on system real-time timing clock messages or MIDI time code * (MTC) messages, respectively. These two modes can also be used * as slave modes, in which case the sequencer sends the corresponding * types of MIDI messages to its receiver (whether or not the sequencer * is also receiving them from a master). A fourth mode, * <code>NO_SYNC</code>, is used to indicate that the sequencer should * not control its receiver's timing. * * @see Sequencer#setMasterSyncMode(Sequencer.SyncMode) * @see Sequencer#setSlaveSyncMode(Sequencer.SyncMode) */ public static class SyncMode { /** * Synchronization mode name. */ private String name; /** * Constructs a synchronization mode. * @param name name of the synchronization mode */ protected SyncMode(String name) { this.name = name; } /** * Determines whether two objects are equal. * Returns <code>true</code> if the objects are identical * @param obj the reference object with which to compare * @return <code>true</code> if this object is the same as the * <code>obj</code> argument, <code>false</code> otherwise */ public final boolean equals(Object obj) { return super.equals(obj); } /** * Finalizes the hashcode method. */ public final int hashCode() { return super.hashCode(); } /** * Provides this synchronization mode's name as the string * representation of the mode. * @return the name of this synchronization mode */ public final String toString() { return name; } /** * A master synchronization mode that makes the sequencer get * its timing information from its internal clock. This is not * a legal slave sync mode. */ public static final SyncMode INTERNAL_CLOCK = new SyncMode("Internal Clock"); /** * A master or slave synchronization mode that specifies the * use of MIDI clock * messages. If this mode is used as the master sync mode, * the sequencer gets its timing information from system real-time * MIDI clock messages. This mode only applies as the master sync * mode for sequencers that are also MIDI receivers. If this is the * slave sync mode, the sequencer sends system real-time MIDI clock * messages to its receiver. MIDI clock messages are sent at a rate * of 24 per quarter note. */ public static final SyncMode MIDI_SYNC = new SyncMode("MIDI Sync"); /** * A master or slave synchronization mode that specifies the * use of MIDI Time Code. * If this mode is used as the master sync mode, * the sequencer gets its timing information from MIDI Time Code * messages. This mode only applies as the master sync * mode to sequencers that are also MIDI receivers. If this * mode is used as the * slave sync mode, the sequencer sends MIDI Time Code * messages to its receiver. (See the MIDI 1.0 Detailed * Specification for a description of MIDI Time Code.) */ public static final SyncMode MIDI_TIME_CODE = new SyncMode("MIDI Time Code"); /** * A slave synchronization mode indicating that no timing information * should be sent to the receiver. This is not a legal master sync * mode. */ public static final SyncMode NO_SYNC = new SyncMode("No Timing"); } // class SyncMode }