/* * Copyright (c) 1999, 2004, Oracle and/or its affiliates. All rights reserved. * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * This code is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License version 2 only, as * published by the Free Software Foundation. Oracle designates this * particular file as subject to the "Classpath" exception as provided * by Oracle in the LICENSE file that accompanied this code. * * This code is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License * version 2 for more details (a copy is included in the LICENSE file that * accompanied this code). * * You should have received a copy of the GNU General Public License version * 2 along with this work; if not, write to the Free Software Foundation, * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. * * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA * or visit www.oracle.com if you need additional information or have any * questions. */ package javax.sound.midi; import java.util.Vector; import com.sun.media.sound.MidiUtils; /** * A <code>Sequence</code> is a data structure containing musical * information (often an entire song or composition) that can be played * back by a <code>{@link Sequencer}</code> object. Specifically, the * <code>Sequence</code> contains timing * information and one or more tracks. Each <code>{@link Track track}</code> consists of a * series of MIDI events (such as note-ons, note-offs, program changes, and meta-events). * The sequence's timing information specifies the type of unit that is used * to time-stamp the events in the sequence. * <p> * A <code>Sequence</code> can be created from a MIDI file by reading the file * into an input stream and invoking one of the <code>getSequence</code> methods of * {@link MidiSystem}. A sequence can also be built from scratch by adding new * <code>Tracks</code> to an empty <code>Sequence</code>, and adding * <code>{@link MidiEvent}</code> objects to these <code>Tracks</code>. * * @see Sequencer#setSequence(java.io.InputStream stream) * @see Sequencer#setSequence(Sequence sequence) * @see Track#add(MidiEvent) * @see MidiFileFormat * * @author Kara Kytle */ public class Sequence { // Timing types /** * The tempo-based timing type, for which the resolution is expressed in pulses (ticks) per quarter note. * @see #Sequence(float, int) */ public static final float PPQ = 0.0f; /** * The SMPTE-based timing type with 24 frames per second (resolution is expressed in ticks per frame). * @see #Sequence(float, int) */ public static final float SMPTE_24 = 24.0f; /** * The SMPTE-based timing type with 25 frames per second (resolution is expressed in ticks per frame). * @see #Sequence(float, int) */ public static final float SMPTE_25 = 25.0f; /** * The SMPTE-based timing type with 29.97 frames per second (resolution is expressed in ticks per frame). * @see #Sequence(float, int) */ public static final float SMPTE_30DROP = 29.97f; /** * The SMPTE-based timing type with 30 frames per second (resolution is expressed in ticks per frame). * @see #Sequence(float, int) */ public static final float SMPTE_30 = 30.0f; // Variables /** * The timing division type of the sequence. * @see #PPQ * @see #SMPTE_24 * @see #SMPTE_25 * @see #SMPTE_30DROP * @see #SMPTE_30 * @see #getDivisionType */ protected float divisionType; /** * The timing resolution of the sequence. * @see #getResolution */ protected int resolution; /** * The MIDI tracks in this sequence. * @see #getTracks */ protected Vector<Track> tracks = new Vector<Track>(); /** * Constructs a new MIDI sequence with the specified timing division * type and timing resolution. The division type must be one of the * recognized MIDI timing types. For tempo-based timing, * <code>divisionType</code> is PPQ (pulses per quarter note) and * the resolution is specified in ticks per beat. For SMTPE timing, * <code>divisionType</code> specifies the number of frames per * second and the resolution is specified in ticks per frame. * The sequence will contain no initial tracks. Tracks may be * added to or removed from the sequence using <code>{@link #createTrack}</code> * and <code>{@link #deleteTrack}</code>. * * @param divisionType the timing division type (PPQ or one of the SMPTE types) * @param resolution the timing resolution * @throws InvalidMidiDataException if <code>divisionType</code> is not valid * * @see #PPQ * @see #SMPTE_24 * @see #SMPTE_25 * @see #SMPTE_30DROP * @see #SMPTE_30 * @see #getDivisionType * @see #getResolution * @see #getTracks */ public Sequence(float divisionType, int resolution) throws InvalidMidiDataException { if (divisionType == PPQ) this.divisionType = PPQ; else if (divisionType == SMPTE_24) this.divisionType = SMPTE_24; else if (divisionType == SMPTE_25) this.divisionType = SMPTE_25; else if (divisionType == SMPTE_30DROP) this.divisionType = SMPTE_30DROP; else if (divisionType == SMPTE_30) this.divisionType = SMPTE_30; else throw new InvalidMidiDataException("Unsupported division type: " + divisionType); this.resolution = resolution; } /** * Constructs a new MIDI sequence with the specified timing division * type, timing resolution, and number of tracks. The division type must be one of the * recognized MIDI timing types. For tempo-based timing, * <code>divisionType</code> is PPQ (pulses per quarter note) and * the resolution is specified in ticks per beat. For SMTPE timing, * <code>divisionType</code> specifies the number of frames per * second and the resolution is specified in ticks per frame. * The sequence will be initialized with the number of tracks specified by * <code>numTracks</code>. These tracks are initially empty (i.e. * they contain only the meta-event End of Track). * The tracks may be retrieved for editing using the <code>{@link #getTracks}</code> * method. Additional tracks may be added, or existing tracks removed, * using <code>{@link #createTrack}</code> and <code>{@link #deleteTrack}</code>. * * @param divisionType the timing division type (PPQ or one of the SMPTE types) * @param resolution the timing resolution * @param numTracks the initial number of tracks in the sequence. * @throws InvalidMidiDataException if <code>divisionType</code> is not valid * * @see #PPQ * @see #SMPTE_24 * @see #SMPTE_25 * @see #SMPTE_30DROP * @see #SMPTE_30 * @see #getDivisionType * @see #getResolution */ public Sequence(float divisionType, int resolution, int numTracks) throws InvalidMidiDataException { if (divisionType == PPQ) this.divisionType = PPQ; else if (divisionType == SMPTE_24) this.divisionType = SMPTE_24; else if (divisionType == SMPTE_25) this.divisionType = SMPTE_25; else if (divisionType == SMPTE_30DROP) this.divisionType = SMPTE_30DROP; else if (divisionType == SMPTE_30) this.divisionType = SMPTE_30; else throw new InvalidMidiDataException("Unsupported division type: " + divisionType); this.resolution = resolution; for (int i = 0; i < numTracks; i++) { tracks.addElement(new Track()); } } /** * Obtains the timing division type for this sequence. * @return the division type (PPQ or one of the SMPTE types) * * @see #PPQ * @see #SMPTE_24 * @see #SMPTE_25 * @see #SMPTE_30DROP * @see #SMPTE_30 * @see #Sequence(float, int) * @see MidiFileFormat#getDivisionType() */ public float getDivisionType() { return divisionType; } /** * Obtains the timing resolution for this sequence. * If the sequence's division type is PPQ, the resolution is specified in ticks per beat. * For SMTPE timing, the resolution is specified in ticks per frame. * * @return the number of ticks per beat (PPQ) or per frame (SMPTE) * @see #getDivisionType * @see #Sequence(float, int) * @see MidiFileFormat#getResolution() */ public int getResolution() { return resolution; } /** * Creates a new, initially empty track as part of this sequence. * The track initially contains the meta-event End of Track. * The newly created track is returned. All tracks in the sequence * may be retrieved using <code>{@link #getTracks}</code>. Tracks may be * removed from the sequence using <code>{@link #deleteTrack}</code>. * @return the newly created track */ public Track createTrack() { Track track = new Track(); tracks.addElement(track); return track; } /** * Removes the specified track from the sequence. * @param track the track to remove * @return <code>true</code> if the track existed in the track and was removed, * otherwise <code>false</code>. * * @see #createTrack * @see #getTracks */ public boolean deleteTrack(Track track) { synchronized(tracks) { return tracks.removeElement(track); } } /** * Obtains an array containing all the tracks in this sequence. * If the sequence contains no tracks, an array of length 0 is returned. * @return the array of tracks * * @see #createTrack * @see #deleteTrack */ public Track[] getTracks() { return (Track[]) tracks.toArray(new Track[tracks.size()]); } /** * Obtains the duration of this sequence, expressed in microseconds. * @return this sequence's duration in microseconds. */ public long getMicrosecondLength() { return com.sun.media.sound.MidiUtils.tick2microsecond(this, getTickLength(), null); } /** * Obtains the duration of this sequence, expressed in MIDI ticks. * * @return this sequence's length in ticks * * @see #getMicrosecondLength */ public long getTickLength() { long length = 0; synchronized(tracks) { for(int i=0; i<tracks.size(); i++ ) { long temp = ((Track)tracks.elementAt(i)).ticks(); if( temp>length ) { length = temp; } } return length; } } /** * Obtains a list of patches referenced in this sequence. * This patch list may be used to load the required * <code>{@link Instrument}</code> objects * into a <code>{@link Synthesizer}</code>. * * @return an array of <code>{@link Patch}</code> objects used in this sequence * * @see Synthesizer#loadInstruments(Soundbank, Patch[]) */ public Patch[] getPatchList() { // $$kk: 04.09.99: need to implement!! return new Patch[0]; } }