package game.core;
/*
* This class is to replay games that were recorded using Replay. The only differences are:
* 1. Ghost reversals are removed
* 2. Directions are not checked (since they are necessarily valid)
* This class should only be used in conjunction with stored directions, not to play the game itself.
*/
public final class _RG_ extends _G_
{
//Updates the locations of the ghosts without reversals
protected void updateGhosts(int[] directions,boolean reverse)
{
super.updateGhosts(directions,false);
}
public int checkGhostDir(int whichGhost,int direction)
{
return direction;
}
public int checkPacManDir(int direction)
{
return direction;
}
}