package org.andengine.extension.scripting.opengl.vbo; import org.andengine.opengl.vbo.VertexBufferObjectManager; public class VertexBufferObjectManagerProxy extends VertexBufferObjectManager { private final long mAddress; public VertexBufferObjectManagerProxy(final long pAddress) { super(); this.mAddress = pAddress; } public static native void nativeInitClass(); }