package org.andengine.extension.scripting.opengl.vbo;
import org.andengine.opengl.vbo.VertexBufferObjectManager;
public class VertexBufferObjectManagerProxy extends VertexBufferObjectManager {
private final long mAddress;
public VertexBufferObjectManagerProxy(final long pAddress) {
super();
this.mAddress = pAddress;
}
public static native void nativeInitClass();
}