package org.andengine.examples; import org.andengine.engine.camera.Camera; import org.andengine.engine.camera.hud.controls.AnalogOnScreenControl; import org.andengine.engine.camera.hud.controls.AnalogOnScreenControl.IAnalogOnScreenControlListener; import org.andengine.engine.camera.hud.controls.BaseOnScreenControl; import org.andengine.engine.handler.physics.PhysicsHandler; import org.andengine.engine.options.EngineOptions; import org.andengine.engine.options.ScreenOrientation; import org.andengine.engine.options.resolutionpolicy.RatioResolutionPolicy; import org.andengine.entity.modifier.LoopEntityModifier; import org.andengine.entity.modifier.ScaleModifier; import org.andengine.entity.modifier.SequenceEntityModifier; import org.andengine.entity.primitive.Line; import org.andengine.entity.scene.Scene; import org.andengine.entity.scene.background.Background; import org.andengine.entity.sprite.Sprite; import org.andengine.entity.util.FPSLogger; import org.andengine.input.touch.controller.MultiTouch; import org.andengine.opengl.texture.TextureOptions; import org.andengine.opengl.texture.atlas.bitmap.BitmapTextureAtlas; import org.andengine.opengl.texture.atlas.bitmap.BitmapTextureAtlasTextureRegionFactory; import org.andengine.opengl.texture.region.ITextureRegion; import org.andengine.ui.activity.SimpleBaseGameActivity; import org.andengine.util.math.MathUtils; import android.opengl.GLES20; import android.widget.Toast; /** * (c) 2010 Nicolas Gramlich * (c) 2011 Zynga * * @author Nicolas Gramlich * @since 11:54:51 - 03.04.2010 */ public class CoordinateConversionExample extends SimpleBaseGameActivity { // =========================================================== // Constants // =========================================================== private static final int CAMERA_WIDTH = 480; private static final int CAMERA_HEIGHT = 320; // =========================================================== // Fields // =========================================================== private Camera mCamera; private BitmapTextureAtlas mBitmapTextureAtlas; private ITextureRegion mFaceTextureRegion; private Scene mScene; private BitmapTextureAtlas mOnScreenControlTexture; private ITextureRegion mOnScreenControlBaseTextureRegion; private ITextureRegion mOnScreenControlKnobTextureRegion; private boolean mPlaceOnScreenControlsAtDifferentVerticalLocations = false; // =========================================================== // Constructors // =========================================================== // =========================================================== // Getter & Setter // =========================================================== // =========================================================== // Methods for/from SuperClass/Interfaces // =========================================================== @Override public EngineOptions onCreateEngineOptions() { Toast.makeText(this, "The arrow will always point to the left eye of the face!", Toast.LENGTH_LONG).show(); this.mCamera = new Camera(0, 0, CAMERA_WIDTH, CAMERA_HEIGHT); final EngineOptions engineOptions = new EngineOptions(true, ScreenOrientation.LANDSCAPE_FIXED, new RatioResolutionPolicy(CAMERA_WIDTH, CAMERA_HEIGHT), this.mCamera); engineOptions.getTouchOptions().setNeedsMultiTouch(true); if(MultiTouch.isSupported(this)) { if(MultiTouch.isSupportedDistinct(this)) { Toast.makeText(this, "MultiTouch detected --> Both controls will work properly!", Toast.LENGTH_SHORT).show(); } else { this.mPlaceOnScreenControlsAtDifferentVerticalLocations = true; Toast.makeText(this, "MultiTouch detected, but your device has problems distinguishing between fingers.\n\nControls are placed at different vertical locations.", Toast.LENGTH_LONG).show(); } } else { Toast.makeText(this, "Sorry your device does NOT support MultiTouch!\n\n(Falling back to SingleTouch.)\n\nControls are placed at different vertical locations.", Toast.LENGTH_LONG).show(); } return engineOptions; } @Override public void onCreateResources() { BitmapTextureAtlasTextureRegionFactory.setAssetBasePath("gfx/"); this.mBitmapTextureAtlas = new BitmapTextureAtlas(this.getTextureManager(), 32, 32, TextureOptions.BILINEAR); this.mFaceTextureRegion = BitmapTextureAtlasTextureRegionFactory.createFromAsset(this.mBitmapTextureAtlas, this, "face_box.png", 0, 0); this.mBitmapTextureAtlas.load(); this.mOnScreenControlTexture = new BitmapTextureAtlas(this.getTextureManager(), 256, 128, TextureOptions.BILINEAR); this.mOnScreenControlBaseTextureRegion = BitmapTextureAtlasTextureRegionFactory.createFromAsset(this.mOnScreenControlTexture, this, "onscreen_control_base.png", 0, 0); this.mOnScreenControlKnobTextureRegion = BitmapTextureAtlasTextureRegionFactory.createFromAsset(this.mOnScreenControlTexture, this, "onscreen_control_knob.png", 128, 0); this.mOnScreenControlTexture.load(); } @Override public Scene onCreateScene() { this.mEngine.registerUpdateHandler(new FPSLogger()); this.mScene = new Scene(); this.mScene.setBackground(new Background(0.09804f, 0.6274f, 0.8784f)); /* Create three lines that will form an arrow pointing to the eye. */ final Line arrowLineMain = new Line(0, 0, 0, 0, 3, this.getVertexBufferObjectManager()); final Line arrowLineWingLeft = new Line(0, 0, 0, 0, 3, this.getVertexBufferObjectManager()); final Line arrowLineWingRight = new Line(0, 0, 0, 0, 3, this.getVertexBufferObjectManager()); arrowLineMain.setColor(1, 0, 0); arrowLineWingLeft.setColor(1, 0, 0); arrowLineWingRight.setColor(1, 0, 0); /* Create a face-sprite. */ final float centerX = (CAMERA_WIDTH - this.mFaceTextureRegion.getWidth()) / 2; final float centerY = (CAMERA_HEIGHT - this.mFaceTextureRegion.getHeight()) / 2; final Sprite face = new Sprite(centerX, centerY, this.mFaceTextureRegion, this.getVertexBufferObjectManager()) { @Override protected void onManagedUpdate(final float pSecondsElapsed) { super.onManagedUpdate(pSecondsElapsed); final float[] eyeCoordinates = this.convertLocalToSceneCoordinates(11, 13); final float eyeX = eyeCoordinates[VERTEX_INDEX_X]; final float eyeY = eyeCoordinates[VERTEX_INDEX_Y]; arrowLineMain.setPosition(eyeX, eyeY, eyeX, eyeY - 50); arrowLineWingLeft.setPosition(eyeX, eyeY, eyeX - 10, eyeY - 10); arrowLineWingRight.setPosition(eyeX, eyeY, eyeX + 10, eyeY - 10); } }; final PhysicsHandler physicsHandler = new PhysicsHandler(face); face.registerUpdateHandler(physicsHandler); face.registerEntityModifier(new LoopEntityModifier(new SequenceEntityModifier(new ScaleModifier(3, 1, 1.75f), new ScaleModifier(3, 1.75f, 1)))); this.mScene.attachChild(face); this.mScene.attachChild(arrowLineMain); this.mScene.attachChild(arrowLineWingLeft); this.mScene.attachChild(arrowLineWingRight); /* Velocity control (left). */ final float x1 = 0; final float y1 = CAMERA_HEIGHT - this.mOnScreenControlBaseTextureRegion.getHeight(); final AnalogOnScreenControl velocityOnScreenControl = new AnalogOnScreenControl(x1, y1, this.mCamera, this.mOnScreenControlBaseTextureRegion, this.mOnScreenControlKnobTextureRegion, 0.1f, this.getVertexBufferObjectManager(), new IAnalogOnScreenControlListener() { @Override public void onControlChange(final BaseOnScreenControl pBaseOnScreenControl, final float pValueX, final float pValueY) { physicsHandler.setVelocity(pValueX * 100, pValueY * 100); } @Override public void onControlClick(final AnalogOnScreenControl pAnalogOnScreenControl) { /* Nothing. */ } }); velocityOnScreenControl.getControlBase().setBlendFunction(GLES20.GL_SRC_ALPHA, GLES20.GL_ONE_MINUS_SRC_ALPHA); velocityOnScreenControl.getControlBase().setAlpha(0.5f); this.mScene.setChildScene(velocityOnScreenControl); /* Rotation control (right). */ final float y2 = (this.mPlaceOnScreenControlsAtDifferentVerticalLocations) ? 0 : y1; final float x2 = CAMERA_WIDTH - this.mOnScreenControlBaseTextureRegion.getWidth(); final AnalogOnScreenControl rotationOnScreenControl = new AnalogOnScreenControl(x2, y2, this.mCamera, this.mOnScreenControlBaseTextureRegion, this.mOnScreenControlKnobTextureRegion, 0.1f, this.getVertexBufferObjectManager(), new IAnalogOnScreenControlListener() { @Override public void onControlChange(final BaseOnScreenControl pBaseOnScreenControl, final float pValueX, final float pValueY) { if(pValueX == x1 && pValueY == x1) { face.setRotation(x1); } else { face.setRotation(MathUtils.radToDeg((float)Math.atan2(pValueX, -pValueY))); } } @Override public void onControlClick(final AnalogOnScreenControl pAnalogOnScreenControl) { /* Nothing. */ } }); rotationOnScreenControl.getControlBase().setBlendFunction(GLES20.GL_SRC_ALPHA, GLES20.GL_ONE_MINUS_SRC_ALPHA); rotationOnScreenControl.getControlBase().setAlpha(0.5f); velocityOnScreenControl.setChildScene(rotationOnScreenControl); return this.mScene; } // =========================================================== // Methods // =========================================================== // =========================================================== // Inner and Anonymous Classes // =========================================================== }