package org.andengine.examples;
import org.andengine.engine.camera.Camera;
import org.andengine.engine.camera.hud.controls.AnalogOnScreenControl;
import org.andengine.engine.camera.hud.controls.AnalogOnScreenControl.IAnalogOnScreenControlListener;
import org.andengine.engine.camera.hud.controls.BaseOnScreenControl;
import org.andengine.engine.handler.physics.PhysicsHandler;
import org.andengine.engine.options.EngineOptions;
import org.andengine.engine.options.ScreenOrientation;
import org.andengine.engine.options.resolutionpolicy.RatioResolutionPolicy;
import org.andengine.entity.modifier.LoopEntityModifier;
import org.andengine.entity.modifier.ScaleModifier;
import org.andengine.entity.modifier.SequenceEntityModifier;
import org.andengine.entity.primitive.Line;
import org.andengine.entity.scene.Scene;
import org.andengine.entity.scene.background.Background;
import org.andengine.entity.sprite.Sprite;
import org.andengine.entity.util.FPSLogger;
import org.andengine.input.touch.controller.MultiTouch;
import org.andengine.opengl.texture.TextureOptions;
import org.andengine.opengl.texture.atlas.bitmap.BitmapTextureAtlas;
import org.andengine.opengl.texture.atlas.bitmap.BitmapTextureAtlasTextureRegionFactory;
import org.andengine.opengl.texture.region.ITextureRegion;
import org.andengine.ui.activity.SimpleBaseGameActivity;
import org.andengine.util.math.MathUtils;
import android.opengl.GLES20;
import android.widget.Toast;
/**
* (c) 2010 Nicolas Gramlich
* (c) 2011 Zynga
*
* @author Nicolas Gramlich
* @since 11:54:51 - 03.04.2010
*/
public class CoordinateConversionExample extends SimpleBaseGameActivity {
// ===========================================================
// Constants
// ===========================================================
private static final int CAMERA_WIDTH = 480;
private static final int CAMERA_HEIGHT = 320;
// ===========================================================
// Fields
// ===========================================================
private Camera mCamera;
private BitmapTextureAtlas mBitmapTextureAtlas;
private ITextureRegion mFaceTextureRegion;
private Scene mScene;
private BitmapTextureAtlas mOnScreenControlTexture;
private ITextureRegion mOnScreenControlBaseTextureRegion;
private ITextureRegion mOnScreenControlKnobTextureRegion;
private boolean mPlaceOnScreenControlsAtDifferentVerticalLocations = false;
// ===========================================================
// Constructors
// ===========================================================
// ===========================================================
// Getter & Setter
// ===========================================================
// ===========================================================
// Methods for/from SuperClass/Interfaces
// ===========================================================
@Override
public EngineOptions onCreateEngineOptions() {
Toast.makeText(this, "The arrow will always point to the left eye of the face!", Toast.LENGTH_LONG).show();
this.mCamera = new Camera(0, 0, CAMERA_WIDTH, CAMERA_HEIGHT);
final EngineOptions engineOptions = new EngineOptions(true, ScreenOrientation.LANDSCAPE_FIXED, new RatioResolutionPolicy(CAMERA_WIDTH, CAMERA_HEIGHT), this.mCamera);
engineOptions.getTouchOptions().setNeedsMultiTouch(true);
if(MultiTouch.isSupported(this)) {
if(MultiTouch.isSupportedDistinct(this)) {
Toast.makeText(this, "MultiTouch detected --> Both controls will work properly!", Toast.LENGTH_SHORT).show();
} else {
this.mPlaceOnScreenControlsAtDifferentVerticalLocations = true;
Toast.makeText(this, "MultiTouch detected, but your device has problems distinguishing between fingers.\n\nControls are placed at different vertical locations.", Toast.LENGTH_LONG).show();
}
} else {
Toast.makeText(this, "Sorry your device does NOT support MultiTouch!\n\n(Falling back to SingleTouch.)\n\nControls are placed at different vertical locations.", Toast.LENGTH_LONG).show();
}
return engineOptions;
}
@Override
public void onCreateResources() {
BitmapTextureAtlasTextureRegionFactory.setAssetBasePath("gfx/");
this.mBitmapTextureAtlas = new BitmapTextureAtlas(this.getTextureManager(), 32, 32, TextureOptions.BILINEAR);
this.mFaceTextureRegion = BitmapTextureAtlasTextureRegionFactory.createFromAsset(this.mBitmapTextureAtlas, this, "face_box.png", 0, 0);
this.mBitmapTextureAtlas.load();
this.mOnScreenControlTexture = new BitmapTextureAtlas(this.getTextureManager(), 256, 128, TextureOptions.BILINEAR);
this.mOnScreenControlBaseTextureRegion = BitmapTextureAtlasTextureRegionFactory.createFromAsset(this.mOnScreenControlTexture, this, "onscreen_control_base.png", 0, 0);
this.mOnScreenControlKnobTextureRegion = BitmapTextureAtlasTextureRegionFactory.createFromAsset(this.mOnScreenControlTexture, this, "onscreen_control_knob.png", 128, 0);
this.mOnScreenControlTexture.load();
}
@Override
public Scene onCreateScene() {
this.mEngine.registerUpdateHandler(new FPSLogger());
this.mScene = new Scene();
this.mScene.setBackground(new Background(0.09804f, 0.6274f, 0.8784f));
/* Create three lines that will form an arrow pointing to the eye. */
final Line arrowLineMain = new Line(0, 0, 0, 0, 3, this.getVertexBufferObjectManager());
final Line arrowLineWingLeft = new Line(0, 0, 0, 0, 3, this.getVertexBufferObjectManager());
final Line arrowLineWingRight = new Line(0, 0, 0, 0, 3, this.getVertexBufferObjectManager());
arrowLineMain.setColor(1, 0, 0);
arrowLineWingLeft.setColor(1, 0, 0);
arrowLineWingRight.setColor(1, 0, 0);
/* Create a face-sprite. */
final float centerX = (CAMERA_WIDTH - this.mFaceTextureRegion.getWidth()) / 2;
final float centerY = (CAMERA_HEIGHT - this.mFaceTextureRegion.getHeight()) / 2;
final Sprite face = new Sprite(centerX, centerY, this.mFaceTextureRegion, this.getVertexBufferObjectManager()) {
@Override
protected void onManagedUpdate(final float pSecondsElapsed) {
super.onManagedUpdate(pSecondsElapsed);
final float[] eyeCoordinates = this.convertLocalToSceneCoordinates(11, 13);
final float eyeX = eyeCoordinates[VERTEX_INDEX_X];
final float eyeY = eyeCoordinates[VERTEX_INDEX_Y];
arrowLineMain.setPosition(eyeX, eyeY, eyeX, eyeY - 50);
arrowLineWingLeft.setPosition(eyeX, eyeY, eyeX - 10, eyeY - 10);
arrowLineWingRight.setPosition(eyeX, eyeY, eyeX + 10, eyeY - 10);
}
};
final PhysicsHandler physicsHandler = new PhysicsHandler(face);
face.registerUpdateHandler(physicsHandler);
face.registerEntityModifier(new LoopEntityModifier(new SequenceEntityModifier(new ScaleModifier(3, 1, 1.75f), new ScaleModifier(3, 1.75f, 1))));
this.mScene.attachChild(face);
this.mScene.attachChild(arrowLineMain);
this.mScene.attachChild(arrowLineWingLeft);
this.mScene.attachChild(arrowLineWingRight);
/* Velocity control (left). */
final float x1 = 0;
final float y1 = CAMERA_HEIGHT - this.mOnScreenControlBaseTextureRegion.getHeight();
final AnalogOnScreenControl velocityOnScreenControl = new AnalogOnScreenControl(x1, y1, this.mCamera, this.mOnScreenControlBaseTextureRegion, this.mOnScreenControlKnobTextureRegion, 0.1f, this.getVertexBufferObjectManager(), new IAnalogOnScreenControlListener() {
@Override
public void onControlChange(final BaseOnScreenControl pBaseOnScreenControl, final float pValueX, final float pValueY) {
physicsHandler.setVelocity(pValueX * 100, pValueY * 100);
}
@Override
public void onControlClick(final AnalogOnScreenControl pAnalogOnScreenControl) {
/* Nothing. */
}
});
velocityOnScreenControl.getControlBase().setBlendFunction(GLES20.GL_SRC_ALPHA, GLES20.GL_ONE_MINUS_SRC_ALPHA);
velocityOnScreenControl.getControlBase().setAlpha(0.5f);
this.mScene.setChildScene(velocityOnScreenControl);
/* Rotation control (right). */
final float y2 = (this.mPlaceOnScreenControlsAtDifferentVerticalLocations) ? 0 : y1;
final float x2 = CAMERA_WIDTH - this.mOnScreenControlBaseTextureRegion.getWidth();
final AnalogOnScreenControl rotationOnScreenControl = new AnalogOnScreenControl(x2, y2, this.mCamera, this.mOnScreenControlBaseTextureRegion, this.mOnScreenControlKnobTextureRegion, 0.1f, this.getVertexBufferObjectManager(), new IAnalogOnScreenControlListener() {
@Override
public void onControlChange(final BaseOnScreenControl pBaseOnScreenControl, final float pValueX, final float pValueY) {
if(pValueX == x1 && pValueY == x1) {
face.setRotation(x1);
} else {
face.setRotation(MathUtils.radToDeg((float)Math.atan2(pValueX, -pValueY)));
}
}
@Override
public void onControlClick(final AnalogOnScreenControl pAnalogOnScreenControl) {
/* Nothing. */
}
});
rotationOnScreenControl.getControlBase().setBlendFunction(GLES20.GL_SRC_ALPHA, GLES20.GL_ONE_MINUS_SRC_ALPHA);
rotationOnScreenControl.getControlBase().setAlpha(0.5f);
velocityOnScreenControl.setChildScene(rotationOnScreenControl);
return this.mScene;
}
// ===========================================================
// Methods
// ===========================================================
// ===========================================================
// Inner and Anonymous Classes
// ===========================================================
}