package org.andengine.examples;
import org.andengine.engine.camera.Camera;
import org.andengine.engine.options.EngineOptions;
import org.andengine.engine.options.ScreenOrientation;
import org.andengine.engine.options.resolutionpolicy.RatioResolutionPolicy;
import org.andengine.entity.scene.Scene;
import org.andengine.entity.scene.background.Background;
import org.andengine.entity.sprite.ButtonSprite;
import org.andengine.entity.sprite.ButtonSprite.OnClickListener;
import org.andengine.entity.sprite.Sprite;
import org.andengine.entity.util.FPSLogger;
import org.andengine.opengl.texture.atlas.bitmap.BitmapTextureAtlas;
import org.andengine.opengl.texture.atlas.bitmap.BitmapTextureAtlasTextureRegionFactory;
import org.andengine.opengl.texture.atlas.bitmap.BuildableBitmapTextureAtlas;
import org.andengine.opengl.texture.atlas.bitmap.source.IBitmapTextureAtlasSource;
import org.andengine.opengl.texture.atlas.buildable.builder.BlackPawnTextureAtlasBuilder;
import org.andengine.opengl.texture.atlas.buildable.builder.ITextureAtlasBuilder.TextureAtlasBuilderException;
import org.andengine.opengl.texture.region.ITextureRegion;
import org.andengine.ui.activity.SimpleBaseGameActivity;
import org.andengine.util.debug.Debug;
import android.widget.Toast;
/**
* (c) 2010 Nicolas Gramlich
* (c) 2011 Zynga
*
* @author Nicolas Gramlich
* @since 11:54:51 - 03.04.2010
*/
public class ButtonSpriteExample extends SimpleBaseGameActivity implements OnClickListener {
// ===========================================================
// Constants
// ===========================================================
private static final int CAMERA_WIDTH = 720;
private static final int CAMERA_HEIGHT = 480;
// ===========================================================
// Fields
// ===========================================================
private BuildableBitmapTextureAtlas mBitmapTextureAtlas;
private ITextureRegion mFace1TextureRegion;
private ITextureRegion mFace2TextureRegion;
private ITextureRegion mFace3TextureRegion;
// ===========================================================
// Constructors
// ===========================================================
// ===========================================================
// Getter & Setter
// ===========================================================
// ===========================================================
// Methods for/from SuperClass/Interfaces
// ===========================================================
@Override
public EngineOptions onCreateEngineOptions() {
final Camera camera = new Camera(0, 0, CAMERA_WIDTH, CAMERA_HEIGHT);
return new EngineOptions(true, ScreenOrientation.LANDSCAPE_SENSOR, new RatioResolutionPolicy(CAMERA_WIDTH, CAMERA_HEIGHT), camera);
}
@Override
public void onCreateResources() {
BitmapTextureAtlasTextureRegionFactory.setAssetBasePath("gfx/");
this.mBitmapTextureAtlas = new BuildableBitmapTextureAtlas(this.getTextureManager(), 512, 512);
this.mFace1TextureRegion = BitmapTextureAtlasTextureRegionFactory.createFromAsset(this.mBitmapTextureAtlas, this, "face_box_tiled.png");
this.mFace2TextureRegion = BitmapTextureAtlasTextureRegionFactory.createFromAsset(this.mBitmapTextureAtlas, this, "face_circle_tiled.png");
this.mFace3TextureRegion = BitmapTextureAtlasTextureRegionFactory.createFromAsset(this.mBitmapTextureAtlas, this, "face_hexagon_tiled.png");
try {
this.mBitmapTextureAtlas.build(new BlackPawnTextureAtlasBuilder<IBitmapTextureAtlasSource, BitmapTextureAtlas>(0, 0, 0));
this.mBitmapTextureAtlas.load();
} catch (TextureAtlasBuilderException e) {
Debug.e(e);
}
}
@Override
public Scene onCreateScene() {
this.mEngine.registerUpdateHandler(new FPSLogger());
final Scene scene = new Scene();
scene.setBackground(new Background(0.09804f, 0.6274f, 0.8784f));
/* Calculate the coordinates for the face, so its centered on the camera. */
final float centerX = (CAMERA_WIDTH - this.mFace1TextureRegion.getWidth()) / 2;
final float centerY = (CAMERA_HEIGHT - this.mFace1TextureRegion.getHeight()) / 2;
/* Create the button and add it to the scene. */
final Sprite face = new ButtonSprite(centerX, centerY, this.mFace1TextureRegion, this.mFace2TextureRegion, this.mFace3TextureRegion, this.getVertexBufferObjectManager(), this);
scene.registerTouchArea(face);
scene.attachChild(face);
scene.setTouchAreaBindingOnActionDownEnabled(true);
return scene;
}
@Override
public void onClick(final ButtonSprite pButtonSprite, final float pTouchAreaLocalX, final float pTouchAreaLocalY) {
runOnUiThread(new Runnable() {
@Override
public void run() {
Toast.makeText(ButtonSpriteExample.this, "Clicked", Toast.LENGTH_LONG).show();
}
});
}
// ===========================================================
// Methods
// ===========================================================
// ===========================================================
// Inner and Anonymous Classes
// ===========================================================
}