package org.andengine.examples; import org.andengine.engine.camera.Camera; import org.andengine.engine.options.EngineOptions; import org.andengine.engine.options.ScreenOrientation; import org.andengine.engine.options.resolutionpolicy.RatioResolutionPolicy; import org.andengine.entity.scene.Scene; import org.andengine.entity.scene.background.Background; import org.andengine.entity.sprite.ButtonSprite; import org.andengine.entity.sprite.ButtonSprite.OnClickListener; import org.andengine.entity.sprite.Sprite; import org.andengine.entity.util.FPSLogger; import org.andengine.opengl.texture.atlas.bitmap.BitmapTextureAtlas; import org.andengine.opengl.texture.atlas.bitmap.BitmapTextureAtlasTextureRegionFactory; import org.andengine.opengl.texture.atlas.bitmap.BuildableBitmapTextureAtlas; import org.andengine.opengl.texture.atlas.bitmap.source.IBitmapTextureAtlasSource; import org.andengine.opengl.texture.atlas.buildable.builder.BlackPawnTextureAtlasBuilder; import org.andengine.opengl.texture.atlas.buildable.builder.ITextureAtlasBuilder.TextureAtlasBuilderException; import org.andengine.opengl.texture.region.ITextureRegion; import org.andengine.ui.activity.SimpleBaseGameActivity; import org.andengine.util.debug.Debug; import android.widget.Toast; /** * (c) 2010 Nicolas Gramlich * (c) 2011 Zynga * * @author Nicolas Gramlich * @since 11:54:51 - 03.04.2010 */ public class ButtonSpriteExample extends SimpleBaseGameActivity implements OnClickListener { // =========================================================== // Constants // =========================================================== private static final int CAMERA_WIDTH = 720; private static final int CAMERA_HEIGHT = 480; // =========================================================== // Fields // =========================================================== private BuildableBitmapTextureAtlas mBitmapTextureAtlas; private ITextureRegion mFace1TextureRegion; private ITextureRegion mFace2TextureRegion; private ITextureRegion mFace3TextureRegion; // =========================================================== // Constructors // =========================================================== // =========================================================== // Getter & Setter // =========================================================== // =========================================================== // Methods for/from SuperClass/Interfaces // =========================================================== @Override public EngineOptions onCreateEngineOptions() { final Camera camera = new Camera(0, 0, CAMERA_WIDTH, CAMERA_HEIGHT); return new EngineOptions(true, ScreenOrientation.LANDSCAPE_SENSOR, new RatioResolutionPolicy(CAMERA_WIDTH, CAMERA_HEIGHT), camera); } @Override public void onCreateResources() { BitmapTextureAtlasTextureRegionFactory.setAssetBasePath("gfx/"); this.mBitmapTextureAtlas = new BuildableBitmapTextureAtlas(this.getTextureManager(), 512, 512); this.mFace1TextureRegion = BitmapTextureAtlasTextureRegionFactory.createFromAsset(this.mBitmapTextureAtlas, this, "face_box_tiled.png"); this.mFace2TextureRegion = BitmapTextureAtlasTextureRegionFactory.createFromAsset(this.mBitmapTextureAtlas, this, "face_circle_tiled.png"); this.mFace3TextureRegion = BitmapTextureAtlasTextureRegionFactory.createFromAsset(this.mBitmapTextureAtlas, this, "face_hexagon_tiled.png"); try { this.mBitmapTextureAtlas.build(new BlackPawnTextureAtlasBuilder<IBitmapTextureAtlasSource, BitmapTextureAtlas>(0, 0, 0)); this.mBitmapTextureAtlas.load(); } catch (TextureAtlasBuilderException e) { Debug.e(e); } } @Override public Scene onCreateScene() { this.mEngine.registerUpdateHandler(new FPSLogger()); final Scene scene = new Scene(); scene.setBackground(new Background(0.09804f, 0.6274f, 0.8784f)); /* Calculate the coordinates for the face, so its centered on the camera. */ final float centerX = (CAMERA_WIDTH - this.mFace1TextureRegion.getWidth()) / 2; final float centerY = (CAMERA_HEIGHT - this.mFace1TextureRegion.getHeight()) / 2; /* Create the button and add it to the scene. */ final Sprite face = new ButtonSprite(centerX, centerY, this.mFace1TextureRegion, this.mFace2TextureRegion, this.mFace3TextureRegion, this.getVertexBufferObjectManager(), this); scene.registerTouchArea(face); scene.attachChild(face); scene.setTouchAreaBindingOnActionDownEnabled(true); return scene; } @Override public void onClick(final ButtonSprite pButtonSprite, final float pTouchAreaLocalX, final float pTouchAreaLocalY) { runOnUiThread(new Runnable() { @Override public void run() { Toast.makeText(ButtonSpriteExample.this, "Clicked", Toast.LENGTH_LONG).show(); } }); } // =========================================================== // Methods // =========================================================== // =========================================================== // Inner and Anonymous Classes // =========================================================== }