package org.andengine.examples; import java.io.IOException; import java.io.InputStream; import org.andengine.engine.camera.Camera; import org.andengine.engine.camera.SmoothCamera; import org.andengine.engine.options.EngineOptions; import org.andengine.engine.options.ScreenOrientation; import org.andengine.engine.options.resolutionpolicy.RatioResolutionPolicy; import org.andengine.entity.scene.IOnSceneTouchListener; import org.andengine.entity.scene.Scene; import org.andengine.entity.scene.background.Background; import org.andengine.entity.sprite.Sprite; import org.andengine.entity.util.FPSLogger; import org.andengine.examples.adt.ZoomState; import org.andengine.input.touch.TouchEvent; import org.andengine.opengl.texture.ITexture; import org.andengine.opengl.texture.TextureOptions; import org.andengine.opengl.texture.compressed.pvr.PVRCCZTexture; import org.andengine.opengl.texture.compressed.pvr.PVRTexture.PVRTextureFormat; import org.andengine.opengl.texture.region.ITextureRegion; import org.andengine.opengl.texture.region.TextureRegionFactory; import org.andengine.ui.activity.SimpleBaseGameActivity; import org.andengine.util.debug.Debug; import android.widget.Toast; /** * (c) 2010 Nicolas Gramlich * (c) 2011 Zynga * * @author Nicolas Gramlich * @since 15:31:11 - 27.07.2011 */ public class PVRCCZTextureExample extends SimpleBaseGameActivity { // =========================================================== // Constants // =========================================================== private static final int CAMERA_WIDTH = 720; private static final int CAMERA_HEIGHT = 480; // =========================================================== // Fields // =========================================================== private ITexture mTexture; private ITextureRegion mHouseTextureRegion; private ZoomState mZoomState = ZoomState.NONE; // =========================================================== // Constructors // =========================================================== // =========================================================== // Getter & Setter // =========================================================== // =========================================================== // Methods for/from SuperClass/Interfaces // =========================================================== @Override public EngineOptions onCreateEngineOptions() { Toast.makeText(this, "Click the top half of the screen to zoom in or the bottom half to zoom out!", Toast.LENGTH_LONG); final Camera camera = new SmoothCamera(0, 0, CAMERA_WIDTH, CAMERA_HEIGHT, 0, 0, 0.1f) { @Override public void onUpdate(final float pSecondsElapsed) { switch (PVRCCZTextureExample.this.mZoomState) { case IN: this.setZoomFactor(this.getZoomFactor() + 0.1f * pSecondsElapsed); break; case OUT: this.setZoomFactor(this.getZoomFactor() - 0.1f * pSecondsElapsed); break; } super.onUpdate(pSecondsElapsed); } }; return new EngineOptions(true, ScreenOrientation.LANDSCAPE_FIXED, new RatioResolutionPolicy(CAMERA_WIDTH, CAMERA_HEIGHT), camera); } @Override public void onCreateResources() { try { this.mTexture = new PVRCCZTexture(this.getTextureManager(), PVRTextureFormat.RGBA_8888, TextureOptions.BILINEAR) { @Override protected InputStream onGetInputStream() throws IOException { return PVRCCZTextureExample.this.getResources().openRawResource(R.raw.house_pvrccz_argb_8888); } }; this.mTexture.load(); this.mHouseTextureRegion = TextureRegionFactory.extractFromTexture(this.mTexture, 0, 0, 512, 512); } catch (final Throwable e) { Debug.e(e); } } @Override public Scene onCreateScene() { this.mEngine.registerUpdateHandler(new FPSLogger()); final Scene scene = new Scene(); scene.setBackground(new Background(0.09804f, 0.6274f, 0.8784f)); final float centerX = (CAMERA_WIDTH - this.mHouseTextureRegion.getWidth()) / 2; final float centerY = (CAMERA_HEIGHT - this.mHouseTextureRegion.getHeight()) / 2; scene.attachChild(new Sprite(centerX, centerY, this.mHouseTextureRegion, this.getVertexBufferObjectManager())); scene.setOnSceneTouchListener(new IOnSceneTouchListener() { @Override public boolean onSceneTouchEvent(final Scene pScene, final TouchEvent pSceneTouchEvent) { if (pSceneTouchEvent.isActionDown() || pSceneTouchEvent.isActionMove()) { if(pSceneTouchEvent.getY() < CAMERA_HEIGHT / 2) { PVRCCZTextureExample.this.mZoomState = ZoomState.IN; } else { PVRCCZTextureExample.this.mZoomState = ZoomState.OUT; } } else { PVRCCZTextureExample.this.mZoomState = ZoomState.NONE; } return true; } }); return scene; } // =========================================================== // Methods // =========================================================== // =========================================================== // Inner and Anonymous Classes // =========================================================== }