package org.andengine.examples;
import org.andengine.engine.camera.Camera;
import org.andengine.engine.options.EngineOptions;
import org.andengine.engine.options.ScreenOrientation;
import org.andengine.engine.options.resolutionpolicy.RatioResolutionPolicy;
import org.andengine.entity.scene.Scene;
import org.andengine.entity.scene.background.Background;
import org.andengine.entity.sprite.Sprite;
import org.andengine.entity.util.FPSLogger;
import org.andengine.opengl.texture.TextureOptions;
import org.andengine.opengl.texture.atlas.ITextureAtlas;
import org.andengine.opengl.texture.atlas.ITextureAtlas.ITextureAtlasStateListener;
import org.andengine.opengl.texture.atlas.bitmap.BitmapTextureAtlas;
import org.andengine.opengl.texture.atlas.bitmap.BitmapTextureAtlasTextureRegionFactory;
import org.andengine.opengl.texture.atlas.bitmap.source.IBitmapTextureAtlasSource;
import org.andengine.opengl.texture.region.ITextureRegion;
import org.andengine.opengl.vbo.VertexBufferObjectManager;
import org.andengine.ui.activity.SimpleBaseGameActivity;
import android.widget.Toast;
/**
* (c) 2010 Nicolas Gramlich
* (c) 2011 Zynga
*
* @author Nicolas Gramlich
* @since 11:54:51 - 03.04.2010
*/
public class ImageFormatsExample extends SimpleBaseGameActivity {
// ===========================================================
// Constants
// ===========================================================
private static final int CAMERA_WIDTH = 480;
private static final int CAMERA_HEIGHT = 320;
// ===========================================================
// Fields
// ===========================================================
private BitmapTextureAtlas mBitmapTextureAtlas;
private ITextureRegion mPNGTextureRegion;
private ITextureRegion mJPGTextureRegion;
private ITextureRegion mGIFTextureRegion;
private ITextureRegion mBMPTextureRegion;
// ===========================================================
// Constructors
// ===========================================================
// ===========================================================
// Getter & Setter
// ===========================================================
// ===========================================================
// Methods for/from SuperClass/Interfaces
// ===========================================================
@Override
public EngineOptions onCreateEngineOptions() {
Toast.makeText(this, "GIF is not supported yet. Use PNG instead, it's the better format anyway!", Toast.LENGTH_LONG).show();
final Camera camera = new Camera(0, 0, CAMERA_WIDTH, CAMERA_HEIGHT);
return new EngineOptions(true, ScreenOrientation.LANDSCAPE_FIXED, new RatioResolutionPolicy(CAMERA_WIDTH, CAMERA_HEIGHT), camera);
}
@Override
public void onCreateResources() {
BitmapTextureAtlasTextureRegionFactory.setAssetBasePath("gfx/");
final ITextureAtlasStateListener.TextureAtlasStateAdapter<IBitmapTextureAtlasSource> textureAtlasStateListener = new ITextureAtlasStateListener.TextureAtlasStateAdapter<IBitmapTextureAtlasSource>() {
@Override
public void onTextureAtlasSourceLoadExeption(final ITextureAtlas<IBitmapTextureAtlasSource> pTextureAtlas, final IBitmapTextureAtlasSource pBitmapTextureAtlasSource, final Throwable pThrowable) {
ImageFormatsExample.this.runOnUiThread(new Runnable() {
@Override
public void run() {
Toast.makeText(ImageFormatsExample.this, "Failed loading TextureSource: " + pBitmapTextureAtlasSource.toString(), Toast.LENGTH_LONG).show();
}
});
}
};
this.mBitmapTextureAtlas = new BitmapTextureAtlas(this.getTextureManager(), 128, 128, TextureOptions.BILINEAR, textureAtlasStateListener);
this.mPNGTextureRegion = BitmapTextureAtlasTextureRegionFactory.createFromAsset(this.mBitmapTextureAtlas, this, "imageformat_png.png", 0, 0);
this.mJPGTextureRegion = BitmapTextureAtlasTextureRegionFactory.createFromAsset(this.mBitmapTextureAtlas, this, "imageformat_jpg.jpg", 49, 0);
this.mGIFTextureRegion = BitmapTextureAtlasTextureRegionFactory.createFromAsset(this.mBitmapTextureAtlas, this, "imageformat_gif.gif", 0, 49);
this.mBMPTextureRegion = BitmapTextureAtlasTextureRegionFactory.createFromAsset(this.mBitmapTextureAtlas, this, "imageformat_bmp.bmp", 49, 49);
this.mBitmapTextureAtlas.load();
}
@Override
public Scene onCreateScene() {
this.mEngine.registerUpdateHandler(new FPSLogger());
final Scene scene = new Scene();
scene.setBackground(new Background(0.09804f, 0.6274f, 0.8784f));
/* Create the icons and add them to the scene. */
final VertexBufferObjectManager vertexBufferObjectManager = this.getVertexBufferObjectManager();
scene.attachChild(new Sprite(160 - 24, 106 - 24, this.mPNGTextureRegion, vertexBufferObjectManager));
scene.attachChild(new Sprite(160 - 24, 213 - 24, this.mJPGTextureRegion, vertexBufferObjectManager));
scene.attachChild(new Sprite(320 - 24, 106 - 24, this.mGIFTextureRegion, vertexBufferObjectManager));
scene.attachChild(new Sprite(320 - 24, 213 - 24, this.mBMPTextureRegion, vertexBufferObjectManager));
return scene;
}
// ===========================================================
// Methods
// ===========================================================
// ===========================================================
// Inner and Anonymous Classes
// ===========================================================
}