package org.andengine.examples; import org.andengine.engine.camera.Camera; import org.andengine.engine.options.EngineOptions; import org.andengine.engine.options.ScreenOrientation; import org.andengine.engine.options.resolutionpolicy.RatioResolutionPolicy; import org.andengine.entity.particle.SpriteParticleSystem; import org.andengine.entity.particle.emitter.CircleOutlineParticleEmitter; import org.andengine.entity.particle.initializer.AlphaParticleInitializer; import org.andengine.entity.particle.initializer.BlendFunctionParticleInitializer; import org.andengine.entity.particle.initializer.ColorParticleInitializer; import org.andengine.entity.particle.initializer.RotationParticleInitializer; import org.andengine.entity.particle.initializer.VelocityParticleInitializer; import org.andengine.entity.particle.modifier.AlphaParticleModifier; import org.andengine.entity.particle.modifier.ColorParticleModifier; import org.andengine.entity.particle.modifier.ExpireParticleInitializer; import org.andengine.entity.particle.modifier.ScaleParticleModifier; import org.andengine.entity.scene.IOnSceneTouchListener; import org.andengine.entity.scene.Scene; import org.andengine.entity.sprite.Sprite; import org.andengine.entity.util.FPSLogger; import org.andengine.input.touch.TouchEvent; import org.andengine.opengl.texture.TextureOptions; import org.andengine.opengl.texture.atlas.bitmap.BitmapTextureAtlas; import org.andengine.opengl.texture.atlas.bitmap.BitmapTextureAtlasTextureRegionFactory; import org.andengine.opengl.texture.region.ITextureRegion; import org.andengine.ui.activity.SimpleLayoutGameActivity; import android.opengl.GLES20; import android.widget.Toast; /** * (c) 2010 Nicolas Gramlich * (c) 2011 Zynga * * @author Nicolas Gramlich * @since 11:54:51 - 03.04.2010 */ public class XMLLayoutExample extends SimpleLayoutGameActivity { // =========================================================== // Constants // =========================================================== private static final int CAMERA_WIDTH = 720; private static final int CAMERA_HEIGHT = 480; // =========================================================== // Fields // =========================================================== private BitmapTextureAtlas mBitmapTextureAtlas; private ITextureRegion mParticleTextureRegion; // =========================================================== // Constructors // =========================================================== // =========================================================== // Getter & Setter // =========================================================== // =========================================================== // Methods for/from SuperClass/Interfaces // =========================================================== @Override protected int getLayoutID() { return R.layout.xmllayoutexample; } @Override protected int getRenderSurfaceViewID() { return R.id.xmllayoutexample_rendersurfaceview; } @Override public EngineOptions onCreateEngineOptions() { Toast.makeText(this, "Touch the screen to move the particlesystem.", Toast.LENGTH_LONG).show(); final Camera camera = new Camera(0, 0, XMLLayoutExample.CAMERA_WIDTH, XMLLayoutExample.CAMERA_HEIGHT); return new EngineOptions(true, ScreenOrientation.LANDSCAPE_FIXED, new RatioResolutionPolicy(XMLLayoutExample.CAMERA_WIDTH, XMLLayoutExample.CAMERA_HEIGHT), camera); } @Override protected void onCreateResources() { BitmapTextureAtlasTextureRegionFactory.setAssetBasePath("gfx/"); this.mBitmapTextureAtlas = new BitmapTextureAtlas(this.getTextureManager(), 32, 32, TextureOptions.BILINEAR); this.mParticleTextureRegion = BitmapTextureAtlasTextureRegionFactory.createFromAsset(this.mBitmapTextureAtlas, this, "particle_point.png", 0, 0); this.mBitmapTextureAtlas.load(); } @Override protected Scene onCreateScene() { this.mEngine.registerUpdateHandler(new FPSLogger()); final Scene scene = new Scene(); final CircleOutlineParticleEmitter particleEmitter = new CircleOutlineParticleEmitter(XMLLayoutExample.CAMERA_WIDTH * 0.5f, (XMLLayoutExample.CAMERA_HEIGHT * 0.5f) + 20, 80); final SpriteParticleSystem particleSystem = new SpriteParticleSystem(particleEmitter, 60, 60, 360, this.mParticleTextureRegion, this.getVertexBufferObjectManager()); scene.setOnSceneTouchListener(new IOnSceneTouchListener() { @Override public boolean onSceneTouchEvent(final Scene pScene, final TouchEvent pSceneTouchEvent) { particleEmitter.setCenter(pSceneTouchEvent.getX(), pSceneTouchEvent.getY()); return true; } }); particleSystem.addParticleInitializer(new ColorParticleInitializer<Sprite>(1, 0, 0)); particleSystem.addParticleInitializer(new AlphaParticleInitializer<Sprite>(0)); particleSystem.addParticleInitializer(new BlendFunctionParticleInitializer<Sprite>(GLES20.GL_SRC_ALPHA, GLES20.GL_ONE)); particleSystem.addParticleInitializer(new VelocityParticleInitializer<Sprite>(-2, 2, -20, -10)); particleSystem.addParticleInitializer(new RotationParticleInitializer<Sprite>(0.0f, 360.0f)); particleSystem.addParticleInitializer(new ExpireParticleInitializer<Sprite>(6)); particleSystem.addParticleModifier(new ScaleParticleModifier<Sprite>(0, 5, 1.0f, 2.0f)); particleSystem.addParticleModifier(new ColorParticleModifier<Sprite>(0, 3, 1, 1, 0, 0.5f, 0, 0)); particleSystem.addParticleModifier(new ColorParticleModifier<Sprite>(4, 6, 1, 1, 0.5f, 1, 0, 1)); particleSystem.addParticleModifier(new AlphaParticleModifier<Sprite>(0, 1, 0, 1)); particleSystem.addParticleModifier(new AlphaParticleModifier<Sprite>(5, 6, 1, 0)); scene.attachChild(particleSystem); return scene; } // =========================================================== // Methods // =========================================================== // =========================================================== // Inner and Anonymous Classes // =========================================================== }