package org.andengine.examples; import java.io.IOException; import java.io.InputStream; import org.andengine.engine.camera.Camera; import org.andengine.engine.options.EngineOptions; import org.andengine.engine.options.ScreenOrientation; import org.andengine.engine.options.resolutionpolicy.RatioResolutionPolicy; import org.andengine.entity.scene.Scene; import org.andengine.entity.scene.background.Background; import org.andengine.entity.sprite.Sprite; import org.andengine.entity.util.FPSLogger; import org.andengine.opengl.texture.ITexture; import org.andengine.opengl.texture.bitmap.BitmapTexture; import org.andengine.opengl.texture.region.ITextureRegion; import org.andengine.opengl.texture.region.TextureRegionFactory; import org.andengine.ui.activity.SimpleBaseGameActivity; import org.andengine.util.adt.io.in.IInputStreamOpener; import org.andengine.util.debug.Debug; /** * (c) 2010 Nicolas Gramlich * (c) 2011 Zynga * * @author Nicolas Gramlich * @since 11:54:51 - 03.04.2010 */ public class SpriteExample extends SimpleBaseGameActivity { // =========================================================== // Constants // =========================================================== private static final int CAMERA_WIDTH = 720; private static final int CAMERA_HEIGHT = 480; // =========================================================== // Fields // =========================================================== private ITexture mTexture; private ITextureRegion mFaceTextureRegion; // =========================================================== // Constructors // =========================================================== // =========================================================== // Getter & Setter // =========================================================== // =========================================================== // Methods for/from SuperClass/Interfaces // =========================================================== @Override public EngineOptions onCreateEngineOptions() { final Camera camera = new Camera(0, 0, CAMERA_WIDTH, CAMERA_HEIGHT); return new EngineOptions(true, ScreenOrientation.LANDSCAPE_SENSOR, new RatioResolutionPolicy(CAMERA_WIDTH, CAMERA_HEIGHT), camera); } @Override public void onCreateResources() { try { this.mTexture = new BitmapTexture(this.getTextureManager(), new IInputStreamOpener() { @Override public InputStream open() throws IOException { return getAssets().open("gfx/face_box.png"); } }); this.mTexture.load(); this.mFaceTextureRegion = TextureRegionFactory.extractFromTexture(this.mTexture); } catch (IOException e) { Debug.e(e); } } @Override public Scene onCreateScene() { this.mEngine.registerUpdateHandler(new FPSLogger()); final Scene scene = new Scene(); scene.setBackground(new Background(0.09804f, 0.6274f, 0.8784f)); /* Calculate the coordinates for the face, so its centered on the camera. */ final float centerX = (CAMERA_WIDTH - this.mFaceTextureRegion.getWidth()) / 2; final float centerY = (CAMERA_HEIGHT - this.mFaceTextureRegion.getHeight()) / 2; /* Create the face and add it to the scene. */ final Sprite face = new Sprite(centerX, centerY, this.mFaceTextureRegion, this.getVertexBufferObjectManager()); scene.attachChild(face); return scene; } // =========================================================== // Methods // =========================================================== // =========================================================== // Inner and Anonymous Classes // =========================================================== }