package org.andengine.examples; import org.andengine.engine.camera.Camera; import org.andengine.engine.options.EngineOptions; import org.andengine.engine.options.ScreenOrientation; import org.andengine.engine.options.resolutionpolicy.RatioResolutionPolicy; import org.andengine.entity.particle.SpriteParticleSystem; import org.andengine.entity.particle.emitter.PointParticleEmitter; import org.andengine.entity.particle.initializer.AccelerationParticleInitializer; import org.andengine.entity.particle.initializer.BlendFunctionParticleInitializer; import org.andengine.entity.particle.initializer.ColorParticleInitializer; import org.andengine.entity.particle.initializer.RotationParticleInitializer; import org.andengine.entity.particle.initializer.VelocityParticleInitializer; import org.andengine.entity.particle.modifier.AlphaParticleModifier; import org.andengine.entity.particle.modifier.ColorParticleModifier; import org.andengine.entity.particle.modifier.ExpireParticleInitializer; import org.andengine.entity.particle.modifier.ScaleParticleModifier; import org.andengine.entity.scene.Scene; import org.andengine.entity.scene.background.Background; import org.andengine.entity.sprite.Sprite; import org.andengine.entity.util.FPSLogger; import org.andengine.opengl.texture.TextureOptions; import org.andengine.opengl.texture.atlas.bitmap.BitmapTextureAtlas; import org.andengine.opengl.texture.atlas.bitmap.BitmapTextureAtlasTextureRegionFactory; import org.andengine.opengl.texture.region.ITextureRegion; import org.andengine.ui.activity.SimpleBaseGameActivity; import android.opengl.GLES20; /** * (c) 2010 Nicolas Gramlich * (c) 2011 Zynga * * @author Nicolas Gramlich * @since 16:44:30 - 29.06.2010 */ public class ParticleSystemNexusExample extends SimpleBaseGameActivity { // =========================================================== // Constants // =========================================================== private static final int CAMERA_WIDTH = 480; private static final int CAMERA_HEIGHT = 320; private static final float RATE_MIN = 8; private static final float RATE_MAX = 12; private static final int PARTICLES_MAX = 200; // =========================================================== // Fields // =========================================================== private Camera mCamera; private BitmapTextureAtlas mBitmapTextureAtlas; private ITextureRegion mParticleTextureRegion; // =========================================================== // Constructors // =========================================================== // =========================================================== // Getter & Setter // =========================================================== // =========================================================== // Methods for/from SuperClass/Interfaces // =========================================================== @Override public EngineOptions onCreateEngineOptions() { this.mCamera = new Camera(0, 0, ParticleSystemNexusExample.CAMERA_WIDTH, ParticleSystemNexusExample.CAMERA_HEIGHT); return new EngineOptions(true, ScreenOrientation.LANDSCAPE_FIXED, new RatioResolutionPolicy(ParticleSystemNexusExample.CAMERA_WIDTH, ParticleSystemNexusExample.CAMERA_HEIGHT), this.mCamera); } @Override protected void onCreateResources() { BitmapTextureAtlasTextureRegionFactory.setAssetBasePath("gfx/"); this.mBitmapTextureAtlas = new BitmapTextureAtlas(this.getTextureManager(), 32, 32, TextureOptions.BILINEAR_PREMULTIPLYALPHA); this.mParticleTextureRegion = BitmapTextureAtlasTextureRegionFactory.createFromAsset(this.mBitmapTextureAtlas, this, "particle_fire.png", 0, 0); this.mEngine.getTextureManager().loadTexture(this.mBitmapTextureAtlas); } @Override protected Scene onCreateScene() { this.mEngine.registerUpdateHandler(new FPSLogger()); final Scene scene = new Scene(); scene.setBackground(new Background(0.0f, 0.0f, 0.0f)); /* LowerLeft to LowerRight Particle System. */ { final SpriteParticleSystem particleSystem = new SpriteParticleSystem(new PointParticleEmitter(-32, ParticleSystemNexusExample.CAMERA_HEIGHT - 32), ParticleSystemNexusExample.RATE_MIN, ParticleSystemNexusExample.RATE_MAX, ParticleSystemNexusExample.PARTICLES_MAX, this.mParticleTextureRegion, this.getVertexBufferObjectManager()); particleSystem.addParticleInitializer(new BlendFunctionParticleInitializer<Sprite>(GLES20.GL_SRC_ALPHA, GLES20.GL_ONE)); particleSystem.addParticleInitializer(new VelocityParticleInitializer<Sprite>(35, 45, 0, -10)); particleSystem.addParticleInitializer(new AccelerationParticleInitializer<Sprite>(5, -11)); particleSystem.addParticleInitializer(new RotationParticleInitializer<Sprite>(0.0f, 360.0f)); particleSystem.addParticleInitializer(new ColorParticleInitializer<Sprite>(1.0f, 1.0f, 0.0f)); particleSystem.addParticleInitializer(new ExpireParticleInitializer<Sprite>(6.5f)); particleSystem.addParticleModifier(new ScaleParticleModifier<Sprite>(0, 5, 0.5f, 2.0f)); particleSystem.addParticleModifier(new ColorParticleModifier<Sprite>(2.5f, 5.5f, 1.0f, 1.0f, 1.0f, 1.0f, 0.0f, 1.0f)); particleSystem.addParticleModifier(new AlphaParticleModifier<Sprite>(2.5f, 6.5f, 1.0f, 0.0f)); scene.attachChild(particleSystem); } /* LowerRight to LowerLeft Particle System. */ { final SpriteParticleSystem particleSystem = new SpriteParticleSystem(new PointParticleEmitter(ParticleSystemNexusExample.CAMERA_WIDTH, ParticleSystemNexusExample.CAMERA_HEIGHT - 32), ParticleSystemNexusExample.RATE_MIN, ParticleSystemNexusExample.RATE_MAX, ParticleSystemNexusExample.PARTICLES_MAX, this.mParticleTextureRegion, this.getVertexBufferObjectManager()); particleSystem.addParticleInitializer(new BlendFunctionParticleInitializer<Sprite>(GLES20.GL_SRC_ALPHA, GLES20.GL_ONE)); particleSystem.addParticleInitializer(new VelocityParticleInitializer<Sprite>(-35, -45, 0, -10)); particleSystem.addParticleInitializer(new AccelerationParticleInitializer<Sprite>(-5, -11)); particleSystem.addParticleInitializer(new RotationParticleInitializer<Sprite>(0.0f, 360.0f)); particleSystem.addParticleInitializer(new ColorParticleInitializer<Sprite>(0.0f, 1.0f, 0.0f)); particleSystem.addParticleInitializer(new ExpireParticleInitializer<Sprite>(6.5f)); particleSystem.addParticleModifier(new ScaleParticleModifier<Sprite>(0, 5, 0.5f, 2.0f)); particleSystem.addParticleModifier(new ColorParticleModifier<Sprite>(2.5f, 5.5f, 0.0f, 1.0f, 1.0f, 1.0f, 0.0f, 1.0f)); particleSystem.addParticleModifier(new AlphaParticleModifier<Sprite>(2.5f, 6.5f, 1.0f, 0.0f)); scene.attachChild(particleSystem); } /* UpperLeft to UpperRight Particle System. */ { final SpriteParticleSystem particleSystem = new SpriteParticleSystem(new PointParticleEmitter(-32, 0), ParticleSystemNexusExample.RATE_MIN, ParticleSystemNexusExample.RATE_MAX, ParticleSystemNexusExample.PARTICLES_MAX, this.mParticleTextureRegion, this.getVertexBufferObjectManager()); particleSystem.addParticleInitializer(new BlendFunctionParticleInitializer<Sprite>(GLES20.GL_SRC_ALPHA, GLES20.GL_ONE)); particleSystem.addParticleInitializer(new VelocityParticleInitializer<Sprite>(35, 45, 0, 10)); particleSystem.addParticleInitializer(new AccelerationParticleInitializer<Sprite>(5, 11)); particleSystem.addParticleInitializer(new RotationParticleInitializer<Sprite>(0.0f, 360.0f)); particleSystem.addParticleInitializer(new ColorParticleInitializer<Sprite>(0.0f, 0.0f, 1.0f)); particleSystem.addParticleInitializer(new ExpireParticleInitializer<Sprite>(6.5f)); particleSystem.addParticleModifier(new ScaleParticleModifier<Sprite>(0, 5, 0.5f, 2.0f)); particleSystem.addParticleModifier(new ColorParticleModifier<Sprite>(2.5f, 5.5f, 0.0f, 1.0f, 0.0f, 1.0f, 1.0f, 1.0f)); particleSystem.addParticleModifier(new AlphaParticleModifier<Sprite>(2.5f, 6.5f, 1.0f, 0.0f)); scene.attachChild(particleSystem); } /* UpperRight to UpperLeft Particle System. */ { final SpriteParticleSystem particleSystem = new SpriteParticleSystem(new PointParticleEmitter(ParticleSystemNexusExample.CAMERA_WIDTH, 0), ParticleSystemNexusExample.RATE_MIN, ParticleSystemNexusExample.RATE_MAX, ParticleSystemNexusExample.PARTICLES_MAX, this.mParticleTextureRegion, this.getVertexBufferObjectManager()); particleSystem.addParticleInitializer(new BlendFunctionParticleInitializer<Sprite>(GLES20.GL_SRC_ALPHA, GLES20.GL_ONE)); particleSystem.addParticleInitializer(new VelocityParticleInitializer<Sprite>(-35, -45, 0, 10)); particleSystem.addParticleInitializer(new AccelerationParticleInitializer<Sprite>(-5, 11)); particleSystem.addParticleInitializer(new RotationParticleInitializer<Sprite>(0.0f, 360.0f)); particleSystem.addParticleInitializer(new ColorParticleInitializer<Sprite>(1.0f, 0.0f, 0.0f)); particleSystem.addParticleInitializer(new ExpireParticleInitializer<Sprite>(6.5f)); particleSystem.addParticleModifier(new ScaleParticleModifier<Sprite>(0, 5, 0.5f, 2.0f)); particleSystem.addParticleModifier(new ColorParticleModifier<Sprite>(2.5f, 5.5f, 1.0f, 1.0f, 0.0f, 1.0f, 0.0f, 1.0f)); particleSystem.addParticleModifier(new AlphaParticleModifier<Sprite>(2.5f, 6.5f, 1.0f, 0.0f)); scene.attachChild(particleSystem); } return scene; } // =========================================================== // Methods // =========================================================== // =========================================================== // Inner and Anonymous Classes // =========================================================== }