package org.andengine.examples;
import org.andengine.engine.camera.BoundCamera;
import org.andengine.engine.handler.IUpdateHandler;
import org.andengine.engine.options.EngineOptions;
import org.andengine.engine.options.ScreenOrientation;
import org.andengine.engine.options.resolutionpolicy.RatioResolutionPolicy;
import org.andengine.entity.IEntity;
import org.andengine.entity.modifier.LoopEntityModifier;
import org.andengine.entity.modifier.PathModifier;
import org.andengine.entity.modifier.PathModifier.IPathModifierListener;
import org.andengine.entity.modifier.PathModifier.Path;
import org.andengine.entity.primitive.Rectangle;
import org.andengine.entity.scene.Scene;
import org.andengine.entity.sprite.AnimatedSprite;
import org.andengine.entity.util.FPSLogger;
import org.andengine.extension.tmx.TMXLayer;
import org.andengine.extension.tmx.TMXLoader;
import org.andengine.extension.tmx.TMXLoader.ITMXTilePropertiesListener;
import org.andengine.extension.tmx.TMXProperties;
import org.andengine.extension.tmx.TMXTile;
import org.andengine.extension.tmx.TMXTileProperty;
import org.andengine.extension.tmx.TMXTiledMap;
import org.andengine.extension.tmx.util.exception.TMXLoadException;
import org.andengine.opengl.texture.TextureOptions;
import org.andengine.opengl.texture.atlas.bitmap.BitmapTextureAtlas;
import org.andengine.opengl.texture.atlas.bitmap.BitmapTextureAtlasTextureRegionFactory;
import org.andengine.opengl.texture.region.TiledTextureRegion;
import org.andengine.ui.activity.SimpleBaseGameActivity;
import org.andengine.util.Constants;
import org.andengine.util.debug.Debug;
import android.widget.Toast;
/**
* (c) 2010 Nicolas Gramlich
* (c) 2011 Zynga
*
* @author Nicolas Gramlich
* @since 13:58:48 - 19.07.2010
*/
public class TMXTiledMapExample extends SimpleBaseGameActivity {
// ===========================================================
// Constants
// ===========================================================
private static final int CAMERA_WIDTH = 480;
private static final int CAMERA_HEIGHT = 320;
// ===========================================================
// Fields
// ===========================================================
private BoundCamera mBoundChaseCamera;
private BitmapTextureAtlas mBitmapTextureAtlas;
private TiledTextureRegion mPlayerTextureRegion;
private TMXTiledMap mTMXTiledMap;
protected int mCactusCount;
// ===========================================================
// Constructors
// ===========================================================
// ===========================================================
// Getter & Setter
// ===========================================================
// ===========================================================
// Methods for/from SuperClass/Interfaces
// ===========================================================
@Override
public EngineOptions onCreateEngineOptions() {
Toast.makeText(this, "The tile the player is walking on will be highlighted.", Toast.LENGTH_LONG).show();
this.mBoundChaseCamera = new BoundCamera(0, 0, CAMERA_WIDTH, CAMERA_HEIGHT);
return new EngineOptions(true, ScreenOrientation.LANDSCAPE_FIXED, new RatioResolutionPolicy(CAMERA_WIDTH, CAMERA_HEIGHT), this.mBoundChaseCamera);
}
@Override
public void onCreateResources() {
BitmapTextureAtlasTextureRegionFactory.setAssetBasePath("gfx/");
this.mBitmapTextureAtlas = new BitmapTextureAtlas(this.getTextureManager(), 72, 128, TextureOptions.DEFAULT);
this.mPlayerTextureRegion = BitmapTextureAtlasTextureRegionFactory.createTiledFromAsset(this.mBitmapTextureAtlas, this, "player.png", 0, 0, 3, 4);
this.mBitmapTextureAtlas.load();
}
@Override
public Scene onCreateScene() {
this.mEngine.registerUpdateHandler(new FPSLogger());
final Scene scene = new Scene();
try {
final TMXLoader tmxLoader = new TMXLoader(this.getAssets(), this.mEngine.getTextureManager(), TextureOptions.BILINEAR_PREMULTIPLYALPHA, this.getVertexBufferObjectManager(), new ITMXTilePropertiesListener() {
@Override
public void onTMXTileWithPropertiesCreated(final TMXTiledMap pTMXTiledMap, final TMXLayer pTMXLayer, final TMXTile pTMXTile, final TMXProperties<TMXTileProperty> pTMXTileProperties) {
/* We are going to count the tiles that have the property "cactus=true" set. */
if(pTMXTileProperties.containsTMXProperty("cactus", "true")) {
TMXTiledMapExample.this.mCactusCount++;
}
}
});
this.mTMXTiledMap = tmxLoader.loadFromAsset("tmx/desert.tmx");
this.runOnUiThread(new Runnable() {
@Override
public void run() {
Toast.makeText(TMXTiledMapExample.this, "Cactus count in this TMXTiledMap: " + TMXTiledMapExample.this.mCactusCount, Toast.LENGTH_LONG).show();
}
});
} catch (final TMXLoadException e) {
Debug.e(e);
}
final TMXLayer tmxLayer = this.mTMXTiledMap.getTMXLayers().get(0);
scene.attachChild(tmxLayer);
/* Make the camera not exceed the bounds of the TMXEntity. */
this.mBoundChaseCamera.setBounds(0, 0, tmxLayer.getHeight(), tmxLayer.getWidth());
this.mBoundChaseCamera.setBoundsEnabled(true);
/* Calculate the coordinates for the face, so its centered on the camera. */
final float centerX = (CAMERA_WIDTH - this.mPlayerTextureRegion.getWidth()) / 2;
final float centerY = (CAMERA_HEIGHT - this.mPlayerTextureRegion.getHeight()) / 2;
/* Create the sprite and add it to the scene. */
final AnimatedSprite player = new AnimatedSprite(centerX, centerY, this.mPlayerTextureRegion, this.getVertexBufferObjectManager());
this.mBoundChaseCamera.setChaseEntity(player);
final Path path = new Path(5).to(0, 160).to(0, 500).to(600, 500).to(600, 160).to(0, 160);
player.registerEntityModifier(new LoopEntityModifier(new PathModifier(30, path, null, new IPathModifierListener() {
@Override
public void onPathStarted(final PathModifier pPathModifier, final IEntity pEntity) {
}
@Override
public void onPathWaypointStarted(final PathModifier pPathModifier, final IEntity pEntity, final int pWaypointIndex) {
switch(pWaypointIndex) {
case 0:
player.animate(new long[]{200, 200, 200}, 6, 8, true);
break;
case 1:
player.animate(new long[]{200, 200, 200}, 3, 5, true);
break;
case 2:
player.animate(new long[]{200, 200, 200}, 0, 2, true);
break;
case 3:
player.animate(new long[]{200, 200, 200}, 9, 11, true);
break;
}
}
@Override
public void onPathWaypointFinished(final PathModifier pPathModifier, final IEntity pEntity, final int pWaypointIndex) {
}
@Override
public void onPathFinished(final PathModifier pPathModifier, final IEntity pEntity) {
}
})));
/* Now we are going to create a rectangle that will always highlight the tile below the feet of the pEntity. */
final Rectangle currentTileRectangle = new Rectangle(0, 0, this.mTMXTiledMap.getTileWidth(), this.mTMXTiledMap.getTileHeight(), this.getVertexBufferObjectManager());
currentTileRectangle.setColor(1, 0, 0, 0.25f);
scene.attachChild(currentTileRectangle);
scene.registerUpdateHandler(new IUpdateHandler() {
@Override
public void reset() { }
@Override
public void onUpdate(final float pSecondsElapsed) {
/* Get the scene-coordinates of the players feet. */
final float[] playerFootCordinates = player.convertLocalToSceneCoordinates(12, 31);
/* Get the tile the feet of the player are currently waking on. */
final TMXTile tmxTile = tmxLayer.getTMXTileAt(playerFootCordinates[Constants.VERTEX_INDEX_X], playerFootCordinates[Constants.VERTEX_INDEX_Y]);
if(tmxTile != null) {
// tmxTile.setTextureRegion(null); <-- Rubber-style removing of tiles =D
currentTileRectangle.setPosition(tmxTile.getTileX(), tmxTile.getTileY());
}
}
});
scene.attachChild(player);
return scene;
}
// ===========================================================
// Methods
// ===========================================================
// ===========================================================
// Inner and Anonymous Classes
// ===========================================================
}