package org.andengine.examples; import org.andengine.engine.camera.Camera; import org.andengine.engine.options.EngineOptions; import org.andengine.engine.options.ScreenOrientation; import org.andengine.engine.options.resolutionpolicy.RatioResolutionPolicy; import org.andengine.entity.scene.Scene; import org.andengine.entity.scene.background.Background; import org.andengine.entity.sprite.Sprite; import org.andengine.entity.util.FPSLogger; import org.andengine.examples.spritesheets.TexturePackerExampleSpritesheet; import org.andengine.extension.texturepacker.opengl.texture.util.texturepacker.TexturePack; import org.andengine.extension.texturepacker.opengl.texture.util.texturepacker.TexturePackLoader; import org.andengine.extension.texturepacker.opengl.texture.util.texturepacker.TexturePackTextureRegionLibrary; import org.andengine.extension.texturepacker.opengl.texture.util.texturepacker.exception.TexturePackParseException; import org.andengine.opengl.texture.region.TextureRegion; import org.andengine.ui.activity.SimpleBaseGameActivity; import org.andengine.util.debug.Debug; /** * (c) 2011 Zynga * * @author Nicolas Gramlich * @since 9:55:51 - 02.08.2011 */ public class TexturePackerExample extends SimpleBaseGameActivity { // =========================================================== // Constants // =========================================================== private static final int CAMERA_WIDTH = 720; private static final int CAMERA_HEIGHT = 480; // =========================================================== // Fields // =========================================================== private TexturePackTextureRegionLibrary mSpritesheetTexturePackTextureRegionLibrary; // =========================================================== // Constructors // =========================================================== // =========================================================== // Getter & Setter // =========================================================== // =========================================================== // Methods for/from SuperClass/Interfaces // =========================================================== @Override public EngineOptions onCreateEngineOptions() { final Camera camera = new Camera(0, 0, CAMERA_WIDTH, CAMERA_HEIGHT); return new EngineOptions(true, ScreenOrientation.LANDSCAPE_FIXED, new RatioResolutionPolicy(CAMERA_WIDTH, CAMERA_HEIGHT), camera); } @Override public void onCreateResources() { try { final TexturePack spritesheetTexturePack = new TexturePackLoader(this.getTextureManager(), "gfx/spritesheets/").loadFromAsset(this.getAssets(), "texturepackerexample.xml"); spritesheetTexturePack.loadTexture(); this.mSpritesheetTexturePackTextureRegionLibrary = spritesheetTexturePack.getTexturePackTextureRegionLibrary(); } catch (final TexturePackParseException e) { Debug.e(e); } } @Override public Scene onCreateScene() { this.mEngine.registerUpdateHandler(new FPSLogger()); final Scene scene = new Scene(); scene.setBackground(new Background(1, 1, 1)); TextureRegion faceTextureRegion = this.mSpritesheetTexturePackTextureRegionLibrary.get(TexturePackerExampleSpritesheet.FACE_BOX_ID); /* Calculate the coordinates for the face, so its centered on the camera. */ final float centerX = (CAMERA_WIDTH - faceTextureRegion.getWidth()) / 2; final float centerY = (CAMERA_HEIGHT - faceTextureRegion.getHeight()) / 2; /* Create the face and add it to the scene. */ Sprite entity = new Sprite(centerX, centerY, faceTextureRegion, this.getVertexBufferObjectManager()); entity.setScale(20); scene.attachChild(entity); return scene; } // =========================================================== // Methods // =========================================================== // =========================================================== // Inner and Anonymous Classes // =========================================================== }