package org.andengine.examples;
import org.andengine.engine.camera.Camera;
import org.andengine.engine.options.EngineOptions;
import org.andengine.engine.options.ScreenOrientation;
import org.andengine.engine.options.resolutionpolicy.RatioResolutionPolicy;
import org.andengine.entity.scene.Scene;
import org.andengine.entity.scene.background.Background;
import org.andengine.entity.sprite.Sprite;
import org.andengine.entity.util.FPSLogger;
import org.andengine.examples.spritesheets.TexturePackerExampleSpritesheet;
import org.andengine.extension.texturepacker.opengl.texture.util.texturepacker.TexturePack;
import org.andengine.extension.texturepacker.opengl.texture.util.texturepacker.TexturePackLoader;
import org.andengine.extension.texturepacker.opengl.texture.util.texturepacker.TexturePackTextureRegionLibrary;
import org.andengine.extension.texturepacker.opengl.texture.util.texturepacker.exception.TexturePackParseException;
import org.andengine.opengl.texture.region.TextureRegion;
import org.andengine.ui.activity.SimpleBaseGameActivity;
import org.andengine.util.debug.Debug;
/**
* (c) 2011 Zynga
*
* @author Nicolas Gramlich
* @since 9:55:51 - 02.08.2011
*/
public class TexturePackerExample extends SimpleBaseGameActivity {
// ===========================================================
// Constants
// ===========================================================
private static final int CAMERA_WIDTH = 720;
private static final int CAMERA_HEIGHT = 480;
// ===========================================================
// Fields
// ===========================================================
private TexturePackTextureRegionLibrary mSpritesheetTexturePackTextureRegionLibrary;
// ===========================================================
// Constructors
// ===========================================================
// ===========================================================
// Getter & Setter
// ===========================================================
// ===========================================================
// Methods for/from SuperClass/Interfaces
// ===========================================================
@Override
public EngineOptions onCreateEngineOptions() {
final Camera camera = new Camera(0, 0, CAMERA_WIDTH, CAMERA_HEIGHT);
return new EngineOptions(true, ScreenOrientation.LANDSCAPE_FIXED, new RatioResolutionPolicy(CAMERA_WIDTH, CAMERA_HEIGHT), camera);
}
@Override
public void onCreateResources() {
try {
final TexturePack spritesheetTexturePack = new TexturePackLoader(this.getTextureManager(), "gfx/spritesheets/").loadFromAsset(this.getAssets(), "texturepackerexample.xml");
spritesheetTexturePack.loadTexture();
this.mSpritesheetTexturePackTextureRegionLibrary = spritesheetTexturePack.getTexturePackTextureRegionLibrary();
} catch (final TexturePackParseException e) {
Debug.e(e);
}
}
@Override
public Scene onCreateScene() {
this.mEngine.registerUpdateHandler(new FPSLogger());
final Scene scene = new Scene();
scene.setBackground(new Background(1, 1, 1));
TextureRegion faceTextureRegion = this.mSpritesheetTexturePackTextureRegionLibrary.get(TexturePackerExampleSpritesheet.FACE_BOX_ID);
/* Calculate the coordinates for the face, so its centered on the camera. */
final float centerX = (CAMERA_WIDTH - faceTextureRegion.getWidth()) / 2;
final float centerY = (CAMERA_HEIGHT - faceTextureRegion.getHeight()) / 2;
/* Create the face and add it to the scene. */
Sprite entity = new Sprite(centerX, centerY, faceTextureRegion, this.getVertexBufferObjectManager());
entity.setScale(20);
scene.attachChild(entity);
return scene;
}
// ===========================================================
// Methods
// ===========================================================
// ===========================================================
// Inner and Anonymous Classes
// ===========================================================
}