package com.bioxx.tfc2.core;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.SoundEvent;
import net.minecraftforge.fml.common.registry.GameRegistry;
import com.bioxx.tfc2.Reference;
public class TFC_Sounds
{
private static final String LOCATION = Reference.ModID + ":";
public static SoundEvent FALLININGROCKSHORT;
public static SoundEvent FALLININGROCKLONG;
public static SoundEvent FALLININGDIRTSHORT;
public static SoundEvent METALIMPACT;
public static SoundEvent STONEDRAG;
public static SoundEvent ROOSTERCROW;
public static SoundEvent BELLOWS;
public static SoundEvent CERAMICBREAK;
public static SoundEvent FIRESTARTER;
public static SoundEvent DEERSAY;
public static SoundEvent DEERCRY;
public static SoundEvent DEERHURT;
public static SoundEvent DEERDEATH;
public static SoundEvent BEARSAY;
public static SoundEvent BEARCRY;
public static SoundEvent BEARCUBCRY;
public static SoundEvent BEARHURT;
public static SoundEvent BEARDEATH;
public static SoundEvent PHAESANTSAY;
public static SoundEvent PHAESANTCHICKSAY;
public static SoundEvent PHAESANTHURT;
public static SoundEvent PHAESANTDEATH;
public static SoundEvent CRICKET;
public static SoundEvent FROG;
public static SoundEvent FOXSAY;
public static SoundEvent FOXHURT;
public static SoundEvent FOXDEATH;
public static SoundEvent LIONSAY;
public static SoundEvent LIONHURT;
public static SoundEvent LIONDEATH;
public static SoundEvent KNAPPING;
public static SoundEvent TFCMUSIC;
public static void register()
{
FALLININGROCKSHORT = createSound("rock.slide.short");
FALLININGROCKLONG = createSound("rock.slide.long");
FALLININGDIRTSHORT = createSound("dirt.slide.short");
METALIMPACT = createSound("anvil.metalimpact");
STONEDRAG = createSound("quern.stonedrag");
ROOSTERCROW = createSound("mob.rooster.cry");
BELLOWS = createSound("bellows.blow.air");
CERAMICBREAK = createSound("item.ceramicbreak");
FIRESTARTER = createSound("item.firestarter");
DEERSAY = createSound("mob.deer.say");
DEERCRY = createSound("mob.deer.cry");
DEERHURT = createSound("mob.deer.hurt");
DEERDEATH = createSound("mob.deer.death");
BEARSAY = createSound("mob.bear.say");
BEARCRY = createSound("mob.bear.cry");
BEARCUBCRY = createSound("mob.bear.cub.cry");
BEARHURT = createSound("mob.bear.hurt");
BEARDEATH = createSound("mob.bear.death");
PHAESANTSAY = createSound("mob.pheasant.say");
PHAESANTCHICKSAY = createSound("mob.pheasant.chick.say");
PHAESANTHURT = createSound("mob.pheasant.hurt");
PHAESANTDEATH = createSound("mob.pheasant.death");
CRICKET = createSound("mob.cricket");
FROG = createSound("mob.frog");
FOXSAY = createSound("mob.fox.say");
FOXHURT = createSound("mob.fox.hurt");
FOXDEATH = createSound("mob.fox.death");
LIONSAY = createSound("mob.lion.say");
LIONHURT = createSound("mob.lion.hurt");
LIONDEATH = createSound("mob.lion.death");
KNAPPING = createSound("knapping");
TFCMUSIC = createSound("music");
}
private static SoundEvent createSound(String s)
{
ResourceLocation rl = new ResourceLocation(LOCATION + s);
SoundEvent sound = new SoundEvent(rl);
GameRegistry.register(sound, rl);
return sound;
}
}