package com.bioxx.tfc2.blocks; import java.util.Arrays; import net.minecraft.block.SoundType; import net.minecraft.block.material.Material; import net.minecraft.block.properties.IProperty; import net.minecraft.block.properties.PropertyEnum; import net.minecraft.block.properties.PropertyHelper; import net.minecraft.block.state.BlockStateContainer; import net.minecraft.block.state.IBlockState; import net.minecraft.creativetab.CreativeTabs; import net.minecraft.entity.item.EntityItem; import net.minecraft.init.Items; import net.minecraft.item.ItemStack; import net.minecraft.util.math.BlockPos; import net.minecraft.world.IBlockAccess; import net.minecraft.world.World; import com.bioxx.tfc2.Core; import com.bioxx.tfc2.TFCBlocks; import com.bioxx.tfc2.api.interfaces.ISupportBlock; import com.bioxx.tfc2.api.types.WoodType; import com.bioxx.tfc2.blocks.terrain.BlockCollapsible; public class BlockPlanks extends BlockCollapsible implements ISupportBlock { public static PropertyEnum META_PROPERTY = PropertyEnum.create("wood", WoodType.class, Arrays.copyOfRange(WoodType.values(), 0, 16)); public BlockPlanks() { super(Material.GROUND, META_PROPERTY); this.setCreativeTab(CreativeTabs.BUILDING_BLOCKS); setSoundType(SoundType.WOOD); } public BlockPlanks(Material m, PropertyHelper p) { super(m, p); setSoundType(SoundType.WOOD); } /******************************************************************************* * 1. Content *******************************************************************************/ @Override public IBlockState getFallBlockType(IBlockState myState) { return TFCBlocks.Rubble.getDefaultState(); } @Override public int getNaturalSupportRange(IBlockAccess world, BlockPos pos,IBlockState myState) { return 7; } @Override public boolean canBeSupportedBy(IBlockState myState, IBlockState otherState) { if(otherState.getBlock() == this || Core.isSoil(otherState) || Core.isStone(otherState) || otherState.getBlock() instanceof ISupportBlock) return true; return false; } @Override public void createFallingEntity(World world, BlockPos pos, IBlockState state) { world.setBlockToAir(pos); EntityItem ei = new EntityItem(world, pos.getX(), pos.getY(), pos.getZ(), new ItemStack(Items.STICK, 1+world.rand.nextInt(3))); world.spawnEntityInWorld(ei); } /******************************************************************************* * 2. Rendering *******************************************************************************/ /******************************************************************************* * 3. Blockstate *******************************************************************************/ @Override protected BlockStateContainer createBlockState() { return new BlockStateContainer(this, new IProperty[]{META_PROPERTY}); } @Override public IBlockState getStateFromMeta(int meta) { return this.getDefaultState().withProperty(META_PROPERTY, WoodType.getTypeFromMeta(meta)); } @Override public int getMetaFromState(IBlockState state) { return ((WoodType)state.getValue(META_PROPERTY)).getMeta(); } }