/* Copyright (C) 2011 Garrett Fleenor This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 3.0 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License (COPYING.txt) for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA This is a port of libnoise ( http://libnoise.sourceforge.net/index.html ). Original implementation by Jason Bevins */ package com.bioxx.libnoise.model; import com.bioxx.libnoise.Utils; import com.bioxx.libnoise.exception.NoModuleException; import com.bioxx.libnoise.module.Module; /** * Model that defines the surface of a sphere. * * @image html modelsphere.png * * This model returns an output value from a noise module given the * coordinates of an input value located on the surface of a sphere. * * To generate an output value, pass the (latitude, longitude) * coordinates of an input value to the GetValue() method. * * This model is useful for creating: - seamless textures that can be * mapped onto a sphere - terrain height maps for entire planets * * This sphere has a radius of 1.0 unit and its center is located at the * origin. */ public class Sphere { Module module; /** * Constructor * * @param module The noise module that is used to generate the output * values. */ public Sphere(Module module) { if (module == null) throw new IllegalArgumentException("module cannot be null"); this.module = module; } /** * Returns the noise module that is used to generate the output values. * * @returns A reference to the noise module. * @pre A noise module was passed to the SetModule() method. */ public Module getModule() { return module; } /** * Sets the noise module that is used to generate the output values. * * @param module The noise module that is used to generate the output * values. * * This noise module must exist for the lifetime of this object, * until you pass a new noise module to this method. */ public void setModule(Module module) { if (module == null) throw new IllegalArgumentException("module cannot be null"); this.module = module; } /** * Returns the output value from the noise module given the (latitude, * longitude) coordinates of the specified input value located on the * surface of the sphere. * * @param lat The latitude of the input value, in degrees. * @param lon The longitude of the input value, in degrees. * @return The output value from the noise module. * @pre A noise module was passed to the SetModule() method. * * This output value is generated by the noise module passed to the * SetModule() method. * * Use a negative latitude if the input value is located on the * southern hemisphere. * * Use a negative longitude if the input value is located on the * western hemisphere. */ double getValue(double lat, double log) { if (module == null) throw new NoModuleException(); double[] vec = Utils.LatLonToXYZ(lat, log); return module.GetValue(vec[0], vec[1], vec[2]); } }