package com.bioxx.tfc2.blocks; import java.util.Arrays; import java.util.List; import java.util.Random; import net.minecraft.block.Block; import net.minecraft.block.SoundType; import net.minecraft.block.material.Material; import net.minecraft.block.properties.IProperty; import net.minecraft.block.properties.PropertyBool; import net.minecraft.block.properties.PropertyEnum; import net.minecraft.block.state.BlockStateContainer; import net.minecraft.block.state.IBlockState; import net.minecraft.creativetab.CreativeTabs; import net.minecraft.entity.Entity; import net.minecraft.init.Items; import net.minecraft.item.ItemStack; import net.minecraft.util.BlockRenderLayer; import net.minecraft.util.EnumParticleTypes; import net.minecraft.util.math.AxisAlignedBB; import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.Vec3d; import net.minecraft.world.IBlockAccess; import net.minecraft.world.World; import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.SideOnly; import com.bioxx.tfc2.Core; import com.bioxx.tfc2.api.types.WoodType; public class BlockLeaves extends BlockTerra { public static PropertyEnum META_PROPERTY = PropertyEnum.create("wood", WoodType.class, Arrays.copyOfRange(WoodType.values(), 0, 16)); public static PropertyBool FANCY = PropertyBool.create("fancy"); private boolean isTransparent = true; public BlockLeaves() { super(Material.LEAVES, null); this.setCreativeTab(CreativeTabs.DECORATIONS); this.setHardness(0.2F); this.setLightOpacity(1); this.META_PROP = META_PROPERTY; setSoundType(SoundType.PLANT); this.setTickRandomly(true); this.setShowInCreative(false); } /******************************************************************************* * 1. Content *******************************************************************************/ @Override public boolean isPassable(IBlockAccess worldIn, BlockPos pos) { return true; } @Override public Vec3d modifyAcceleration(World worldIn, BlockPos pos, Entity entityIn, Vec3d motion) { return motion.crossProduct(new Vec3d(0.75, 1, 0.75)); } @Override public List<ItemStack> getDrops(IBlockAccess world, BlockPos pos, IBlockState state, int fortune) { List<ItemStack> ret = new java.util.ArrayList<ItemStack>(); ret.add(new ItemStack(Items.STICK, 1, 0)); return ret; } @Override public void onBlockAdded(World world, BlockPos pos, IBlockState state) { world.scheduleUpdate(pos, this, tickRate(world)); } @Override public void neighborChanged(IBlockState state, World worldIn, BlockPos pos, Block blockIn) { worldIn.scheduleUpdate(pos, this, tickRate(worldIn)); } @Override public void updateTick(World world, BlockPos pos, IBlockState state, Random rand) { if(world.isRemote || state.getBlock() != this) return; IBlockState scanState; WoodType wood = (WoodType)state.getValue(getMetaProperty()); BlockPos scanPos; if (world.isAreaLoaded(pos.add(-5, -5, -5), pos.add(5, 5, 5))) { for(int y = -4; y <= 4; y++) { for(int x = -4; x <= 4; x++) { for(int z = -4; z <= 4; z++) { scanPos = pos.add(x, y, z); scanState = world.getBlockState(pos.add(x, y, z)); if(Core.isNaturalLog(scanState) && scanState.getValue(getMetaProperty()) == wood) return; } } } world.scheduleUpdate(pos.north(), this, tickRate(world)); world.scheduleUpdate(pos.south(), this, tickRate(world)); world.scheduleUpdate(pos.east(), this, tickRate(world)); world.scheduleUpdate(pos.west(), this, tickRate(world)); world.setBlockToAir(pos); } } protected IProperty getMetaProperty() { return META_PROPERTY; } @Override public int tickRate(World worldIn) { return 5; } /******************************************************************************* * 2. Rendering *******************************************************************************/ @Override public boolean isOpaqueCube(IBlockState state) { return false;//!this.isTransparent; } @Override public boolean isVisuallyOpaque() { return false; } /** * Pass true to draw this block using fancy graphics, or false for fast graphics. */ @SideOnly(Side.CLIENT) public void setGraphicsLevel(boolean p_150122_1_) { this.isTransparent = p_150122_1_; } @Override @SideOnly(Side.CLIENT) public BlockRenderLayer getBlockLayer() { return this.isTransparent ? BlockRenderLayer.CUTOUT_MIPPED : BlockRenderLayer.SOLID; } @Override @SideOnly(Side.CLIENT) public void randomDisplayTick(IBlockState stateIn, World worldIn, BlockPos pos, Random rand) { if ((worldIn.isRainingAt(pos.up())) && (!worldIn.getBlockState(pos.down()).isFullyOpaque()) && (rand.nextInt(15) == 1)) { double d0 = pos.getX() + rand.nextFloat(); double d1 = pos.getY() - 0.05D; double d2 = pos.getZ() + rand.nextFloat(); worldIn.spawnParticle(EnumParticleTypes.DRIP_WATER, d0, d1, d2, 0.0D, 0.0D, 0.0D, new int[0]); } } /******************************************************************************* * 3. Blockstate *******************************************************************************/ @Override protected BlockStateContainer createBlockState() { return new BlockStateContainer(this, new IProperty[]{META_PROPERTY, FANCY}); } @Override public IBlockState getActualState(IBlockState state, IBlockAccess world, BlockPos pos) { if(state.getValue(META_PROPERTY) == WoodType.Palm) return state.withProperty(FANCY, false); return state.withProperty(FANCY, isTransparent); } @Override public AxisAlignedBB getCollisionBoundingBox(IBlockState blockState, World worldIn, BlockPos pos) { return NULL_AABB; } @Override public IBlockState getStateFromMeta(int meta) { return this.getDefaultState().withProperty(META_PROPERTY, WoodType.getTypeFromMeta(meta)); } @Override public int getMetaFromState(IBlockState state) { return ((WoodType)state.getValue(META_PROPERTY)).getMeta(); } @Override public int damageDropped(IBlockState state) { return ((WoodType)state.getValue(META_PROPERTY)).getMeta(); } }