package com.bioxx.tfc2.blocks;
import java.util.Arrays;
import java.util.List;
import java.util.Random;
import net.minecraft.block.Block;
import net.minecraft.block.SoundType;
import net.minecraft.block.material.Material;
import net.minecraft.block.properties.IProperty;
import net.minecraft.block.properties.PropertyBool;
import net.minecraft.block.properties.PropertyEnum;
import net.minecraft.block.state.BlockStateContainer;
import net.minecraft.block.state.IBlockState;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.Entity;
import net.minecraft.init.Items;
import net.minecraft.item.ItemStack;
import net.minecraft.util.BlockRenderLayer;
import net.minecraft.util.EnumParticleTypes;
import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import com.bioxx.tfc2.Core;
import com.bioxx.tfc2.api.types.WoodType;
public class BlockLeaves extends BlockTerra
{
public static PropertyEnum META_PROPERTY = PropertyEnum.create("wood", WoodType.class, Arrays.copyOfRange(WoodType.values(), 0, 16));
public static PropertyBool FANCY = PropertyBool.create("fancy");
private boolean isTransparent = true;
public BlockLeaves()
{
super(Material.LEAVES, null);
this.setCreativeTab(CreativeTabs.DECORATIONS);
this.setHardness(0.2F);
this.setLightOpacity(1);
this.META_PROP = META_PROPERTY;
setSoundType(SoundType.PLANT);
this.setTickRandomly(true);
this.setShowInCreative(false);
}
/*******************************************************************************
* 1. Content
*******************************************************************************/
@Override
public boolean isPassable(IBlockAccess worldIn, BlockPos pos)
{
return true;
}
@Override
public Vec3d modifyAcceleration(World worldIn, BlockPos pos, Entity entityIn, Vec3d motion)
{
return motion.crossProduct(new Vec3d(0.75, 1, 0.75));
}
@Override
public List<ItemStack> getDrops(IBlockAccess world, BlockPos pos, IBlockState state, int fortune)
{
List<ItemStack> ret = new java.util.ArrayList<ItemStack>();
ret.add(new ItemStack(Items.STICK, 1, 0));
return ret;
}
@Override
public void onBlockAdded(World world, BlockPos pos, IBlockState state)
{
world.scheduleUpdate(pos, this, tickRate(world));
}
@Override
public void neighborChanged(IBlockState state, World worldIn, BlockPos pos, Block blockIn)
{
worldIn.scheduleUpdate(pos, this, tickRate(worldIn));
}
@Override
public void updateTick(World world, BlockPos pos, IBlockState state, Random rand)
{
if(world.isRemote || state.getBlock() != this)
return;
IBlockState scanState;
WoodType wood = (WoodType)state.getValue(getMetaProperty());
BlockPos scanPos;
if (world.isAreaLoaded(pos.add(-5, -5, -5), pos.add(5, 5, 5)))
{
for(int y = -4; y <= 4; y++)
{
for(int x = -4; x <= 4; x++)
{
for(int z = -4; z <= 4; z++)
{
scanPos = pos.add(x, y, z);
scanState = world.getBlockState(pos.add(x, y, z));
if(Core.isNaturalLog(scanState) && scanState.getValue(getMetaProperty()) == wood)
return;
}
}
}
world.scheduleUpdate(pos.north(), this, tickRate(world));
world.scheduleUpdate(pos.south(), this, tickRate(world));
world.scheduleUpdate(pos.east(), this, tickRate(world));
world.scheduleUpdate(pos.west(), this, tickRate(world));
world.setBlockToAir(pos);
}
}
protected IProperty getMetaProperty()
{
return META_PROPERTY;
}
@Override
public int tickRate(World worldIn)
{
return 5;
}
/*******************************************************************************
* 2. Rendering
*******************************************************************************/
@Override
public boolean isOpaqueCube(IBlockState state)
{
return false;//!this.isTransparent;
}
@Override
public boolean isVisuallyOpaque()
{
return false;
}
/**
* Pass true to draw this block using fancy graphics, or false for fast graphics.
*/
@SideOnly(Side.CLIENT)
public void setGraphicsLevel(boolean p_150122_1_)
{
this.isTransparent = p_150122_1_;
}
@Override
@SideOnly(Side.CLIENT)
public BlockRenderLayer getBlockLayer()
{
return this.isTransparent ? BlockRenderLayer.CUTOUT_MIPPED : BlockRenderLayer.SOLID;
}
@Override
@SideOnly(Side.CLIENT)
public void randomDisplayTick(IBlockState stateIn, World worldIn, BlockPos pos, Random rand)
{
if ((worldIn.isRainingAt(pos.up())) && (!worldIn.getBlockState(pos.down()).isFullyOpaque()) && (rand.nextInt(15) == 1))
{
double d0 = pos.getX() + rand.nextFloat();
double d1 = pos.getY() - 0.05D;
double d2 = pos.getZ() + rand.nextFloat();
worldIn.spawnParticle(EnumParticleTypes.DRIP_WATER, d0, d1, d2, 0.0D, 0.0D, 0.0D, new int[0]);
}
}
/*******************************************************************************
* 3. Blockstate
*******************************************************************************/
@Override
protected BlockStateContainer createBlockState()
{
return new BlockStateContainer(this, new IProperty[]{META_PROPERTY, FANCY});
}
@Override
public IBlockState getActualState(IBlockState state, IBlockAccess world, BlockPos pos)
{
if(state.getValue(META_PROPERTY) == WoodType.Palm)
return state.withProperty(FANCY, false);
return state.withProperty(FANCY, isTransparent);
}
@Override
public AxisAlignedBB getCollisionBoundingBox(IBlockState blockState, World worldIn, BlockPos pos)
{
return NULL_AABB;
}
@Override
public IBlockState getStateFromMeta(int meta)
{
return this.getDefaultState().withProperty(META_PROPERTY, WoodType.getTypeFromMeta(meta));
}
@Override
public int getMetaFromState(IBlockState state)
{
return ((WoodType)state.getValue(META_PROPERTY)).getMeta();
}
@Override
public int damageDropped(IBlockState state)
{
return ((WoodType)state.getValue(META_PROPERTY)).getMeta();
}
}