package com.bioxx.tfc2.api.render.ui;
import java.awt.Color;
import net.minecraft.client.renderer.VertexBuffer;
import net.minecraft.util.math.Vec3d;
public class VertexColor extends Vertex
{
Color color;
public VertexColor(Vec3d p, Color c)
{
super(p);
color = c;
}
@Override
public void addVertex(VertexBuffer buffer)
{
buffer.pos(pos.xCoord, pos.yCoord, pos.zCoord).color(color.getRed()/255f, color.getGreen()/255f, color.getBlue()/255f, color.getAlpha()/255f).endVertex();
}
}