package com.bioxx.tfc2.api.render.ui; import java.awt.Color; import net.minecraft.client.renderer.VertexBuffer; import net.minecraft.util.math.Vec3d; public class VertexColor extends Vertex { Color color; public VertexColor(Vec3d p, Color c) { super(p); color = c; } @Override public void addVertex(VertexBuffer buffer) { buffer.pos(pos.xCoord, pos.yCoord, pos.zCoord).color(color.getRed()/255f, color.getGreen()/255f, color.getBlue()/255f, color.getAlpha()/255f).endVertex(); } }