package com.bioxx.tfc2.blocks.terrain;
import java.util.Random;
import net.minecraft.block.Block;
import net.minecraft.block.SoundType;
import net.minecraft.block.material.Material;
import net.minecraft.block.properties.IProperty;
import net.minecraft.block.properties.PropertyBool;
import net.minecraft.block.properties.PropertyEnum;
import net.minecraft.block.state.BlockStateContainer;
import net.minecraft.block.state.IBlockState;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.item.Item;
import net.minecraft.util.BlockRenderLayer;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraftforge.common.EnumPlantType;
import net.minecraftforge.common.IPlantable;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import com.bioxx.tfc2.TFCBlocks;
import com.bioxx.tfc2.api.types.StoneType;
public class BlockGrass extends BlockCollapsible
{
public static final PropertyEnum META_PROPERTY = PropertyEnum.create("stone", StoneType.class);
public static final PropertyBool NORTH = PropertyBool.create("north");
public static final PropertyBool EAST = PropertyBool.create("east");
public static final PropertyBool SOUTH = PropertyBool.create("south");
public static final PropertyBool WEST = PropertyBool.create("west");
public BlockGrass()
{
super(Material.GROUND, META_PROPERTY);
this.setCreativeTab(CreativeTabs.BUILDING_BLOCKS);
setSoundType(SoundType.GROUND);
this.setTickRandomly(true);
this.setDefaultState(this.blockState.getBaseState().withProperty(META_PROPERTY, StoneType.Granite).withProperty(NORTH, Boolean.valueOf(false)).withProperty(EAST, Boolean.valueOf(false)).withProperty(SOUTH, Boolean.valueOf(false)).withProperty(WEST, Boolean.valueOf(false)));
this.collapseType = CollapsibleType.Nature;
this.setShowInCreative(false);
}
/*******************************************************************************
* 1. Content
*******************************************************************************/
@Override
public void updateTick(World world, BlockPos pos, IBlockState state, Random rand)
{
if(world.isRemote)
return;
if(world.getBlockState(pos.north()).getBlock() == TFCBlocks.Dirt && world.isAirBlock(pos.north().up()) && rand.nextInt(10) == 0)
{
world.setBlockState(pos.north(), this.getDefaultState().withProperty(META_PROPERTY, world.getBlockState(pos.north()).getValue(BlockDirt.META_PROPERTY)));
}
if(world.getBlockState(pos.south()).getBlock() == TFCBlocks.Dirt && world.isAirBlock(pos.south().up()) && rand.nextInt(10) == 0)
{
world.setBlockState(pos.south(), this.getDefaultState().withProperty(META_PROPERTY, world.getBlockState(pos.south()).getValue(BlockDirt.META_PROPERTY)));
}
if(world.getBlockState(pos.east()).getBlock() == TFCBlocks.Dirt && world.isAirBlock(pos.east().up()) && rand.nextInt(10) == 0)
{
world.setBlockState(pos.east(), this.getDefaultState().withProperty(META_PROPERTY, world.getBlockState(pos.east()).getValue(BlockDirt.META_PROPERTY)));
}
if(world.getBlockState(pos.west()).getBlock() == TFCBlocks.Dirt && world.isAirBlock(pos.west().up()) && rand.nextInt(10) == 0)
{
world.setBlockState(pos.west(), this.getDefaultState().withProperty(META_PROPERTY, world.getBlockState(pos.west()).getValue(BlockDirt.META_PROPERTY)));
}
}
@Override
public void neighborChanged(IBlockState state, World world, BlockPos pos, Block blockIn)
{
world.scheduleUpdate(pos, this, tickRate(world));
}
@Override
public void onPlantGrow(IBlockState state, World world, BlockPos pos, BlockPos source)
{
int meta = ((Integer)state.getValue(BlockGrass.META_PROPERTY)).intValue();
world.setBlockState(pos, TFCBlocks.Dirt.getDefaultState().withProperty(META_PROPERTY, meta), 2);
}
@Override
public boolean canSustainPlant(IBlockState state, IBlockAccess world, BlockPos pos, EnumFacing direction, IPlantable plantable)
{
IBlockState plant = plantable.getPlant(world, pos.offset(direction));
net.minecraftforge.common.EnumPlantType plantType = plantable.getPlantType(world, pos.offset(direction));
if(plantType == EnumPlantType.Plains)
return true;
return false;
}
@Override
public Item getItemDropped(IBlockState state, Random rand, int fortune)
{
return Item.getItemFromBlock(TFCBlocks.Dirt);
}
@Override
public int tickRate(World worldIn)
{
return 3;
}
@Override
public IBlockState getFallBlockType(IBlockState myState)
{
return TFCBlocks.Dirt.getDefaultState().withProperty(BlockRubble.META_PROPERTY, myState.getValue(META_PROPERTY));
}
@Override
public int getNaturalSupportRange(IBlockAccess world, BlockPos pos, IBlockState myState)
{
return 1;
}
/*******************************************************************************
* 2. Rendering
*******************************************************************************/
@Override
@SideOnly(Side.CLIENT)
public BlockRenderLayer getBlockLayer()
{
return BlockRenderLayer.CUTOUT_MIPPED;
}
/*******************************************************************************
* 3. Blockstate
*******************************************************************************/
@Override
protected BlockStateContainer createBlockState()
{
return new BlockStateContainer(this, new IProperty[] { META_PROPERTY, NORTH, SOUTH, EAST, WEST });
}
@Override
public IBlockState getActualState(IBlockState state, IBlockAccess world, BlockPos pos)
{
Block block = world.getBlockState(pos.up()).getBlock();
return state.withProperty(NORTH, world.getBlockState(pos.north().down()).getBlock() == TFCBlocks.Grass).withProperty(
SOUTH, world.getBlockState(pos.south().down()).getBlock() == TFCBlocks.Grass).withProperty(
EAST, world.getBlockState(pos.east().down()).getBlock() == TFCBlocks.Grass).withProperty(
WEST, world.getBlockState(pos.west().down()).getBlock() == TFCBlocks.Grass);
}
@Override
public IBlockState getStateFromMeta(int meta)
{
return this.getDefaultState().withProperty(META_PROPERTY, StoneType.getStoneTypeFromMeta(meta));
}
@Override
public int getMetaFromState(IBlockState state)
{
return ((StoneType)state.getValue(META_PROPERTY)).getMeta();
}
}