package com.bioxx.tfc2.blocks; import java.util.Arrays; import java.util.Random; import net.minecraft.block.Block; import net.minecraft.block.SoundType; import net.minecraft.block.material.Material; import net.minecraft.block.properties.IProperty; import net.minecraft.block.properties.PropertyBool; import net.minecraft.block.properties.PropertyEnum; import net.minecraft.block.properties.PropertyHelper; import net.minecraft.block.state.BlockStateContainer; import net.minecraft.block.state.IBlockState; import net.minecraft.creativetab.CreativeTabs; import net.minecraft.entity.item.EntityItem; import net.minecraft.init.Items; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.util.EnumFacing; import net.minecraft.util.math.BlockPos; import net.minecraft.world.IBlockAccess; import net.minecraft.world.World; import com.bioxx.tfc2.Core; import com.bioxx.tfc2.api.interfaces.INeedOffset; import com.bioxx.tfc2.api.interfaces.ISupportBlock; import com.bioxx.tfc2.api.types.WoodType; import com.bioxx.tfc2.blocks.terrain.BlockCollapsible; public class BlockWoodSupport extends BlockCollapsible implements ISupportBlock, INeedOffset { public static PropertyEnum META_PROPERTY = PropertyEnum.create("wood", WoodType.class, Arrays.copyOfRange(WoodType.values(), 0, 8)); public static PropertyBool SPAN = PropertyBool.create("isspan"); public static PropertyBool NORTH_CONNECTION = PropertyBool.create("north"); public static PropertyBool SOUTH_CONNECTION = PropertyBool.create("south"); public static PropertyBool EAST_CONNECTION = PropertyBool.create("east"); public static PropertyBool WEST_CONNECTION = PropertyBool.create("west"); public BlockWoodSupport() { this(Material.WOOD, META_PROPERTY); this.setCreativeTab(CreativeTabs.BUILDING_BLOCKS); this.setDefaultState(this.blockState.getBaseState().withProperty(META_PROPERTY, WoodType.Oak). withProperty(SPAN, Boolean.valueOf(false)). withProperty(NORTH_CONNECTION, Boolean.valueOf(false)). withProperty(EAST_CONNECTION, Boolean.valueOf(false)). withProperty(SOUTH_CONNECTION, Boolean.valueOf(false)). withProperty(WEST_CONNECTION, Boolean.valueOf(false))); } protected BlockWoodSupport(Material material, PropertyHelper meta) { super(material, meta); compressionBreak = true; this.collapseType = CollapsibleType.Structure; setSoundType(SoundType.WOOD); } /******************************************************************************* * 1. Content *******************************************************************************/ @Override public int getNaturalSupportRange(IBlockAccess world, BlockPos pos, IBlockState myState) { return ((WoodType)myState.getValue(META_PROPERTY)).getSupportRange(); } @Override public boolean canBeSupportedBy(IBlockState myState, IBlockState otherState) { if(otherState.getBlock() == this || Core.isSoil(otherState) || Core.isStone(otherState) || otherState.getBlock() instanceof ISupportBlock) return true; return false; } @Override public Item getItemDropped(IBlockState state, Random rand, int fortune) { return Item.getItemFromBlock(this); } @Override public int damageDropped(IBlockState state) { return ((WoodType)state.getValue(META_PROPERTY)).getMeta(); } @Override public void createFallingEntity(World world, BlockPos pos, IBlockState state) { world.setBlockToAir(pos); EntityItem ei = new EntityItem(world, pos.getX(), pos.getY(), pos.getZ(), new ItemStack(Items.STICK, 1+world.rand.nextInt(3))); world.spawnEntityInWorld(ei); } @Override public boolean recievesHorizontalSupport(IBlockState myState, IBlockAccess world, BlockPos pos, EnumFacing facing) { if(myState.getBlock() instanceof BlockWoodSupport) { myState = getActualState(myState, world, pos); if((Boolean)myState.getValue(SPAN)) { if(facing == EnumFacing.NORTH && (Boolean)myState.getValue(NORTH_CONNECTION)) return true; if(facing == EnumFacing.SOUTH && (Boolean)myState.getValue(SOUTH_CONNECTION)) return true; if(facing == EnumFacing.EAST && (Boolean)myState.getValue(EAST_CONNECTION)) return true; if(facing == EnumFacing.WEST && (Boolean)myState.getValue(WEST_CONNECTION)) return true; } return false; } else return super.recievesHorizontalSupport(myState, world, pos, facing); } @Override public boolean isSideSolid(IBlockState state, IBlockAccess world, BlockPos pos, EnumFacing side) { if(side == EnumFacing.UP) return true; if((Boolean)state.getValue(NORTH_CONNECTION)) return true; if((Boolean)state.getValue(SOUTH_CONNECTION)) return true; if((Boolean)state.getValue(EAST_CONNECTION)) return true; if((Boolean)state.getValue(WEST_CONNECTION)) return true; return false; } @Override public void onBlockAdded(World world, BlockPos pos, IBlockState state) { super.onBlockAdded(world, pos, state); state = getActualState(state, world, pos); if(world.isRemote || !(Boolean)state.getValue(SPAN)) return; //Here we do our checks to make sure that this beam is not too long. int range = getNaturalSupportRange(world, pos, state); boolean foundColumn = false; IBlockState otherState; if(!foundColumn && (Boolean)state.getValue(NORTH_CONNECTION)) { for(int i = 1; i <= range; i++) { otherState = world.getBlockState(pos.north(i)); if(otherState.getBlock() instanceof BlockWoodSupport) { otherState = otherState.getBlock().getActualState(otherState, world, pos.north(i)); if(!(Boolean)otherState.getValue(SPAN)) {foundColumn = true; break;} } } } if(!foundColumn && (Boolean)state.getValue(SOUTH_CONNECTION)) { for(int i = 1; i <= range; i++) { otherState = world.getBlockState(pos.south(i)); if(otherState.getBlock() instanceof BlockWoodSupport) { otherState = otherState.getBlock().getActualState(otherState, world, pos.south(i)); if(!(Boolean)otherState.getValue(SPAN)) {foundColumn = true; break;} } } } if(!foundColumn && (Boolean)state.getValue(EAST_CONNECTION)) { for(int i = 1; i <= range; i++) { otherState = world.getBlockState(pos.east(i)); if(otherState.getBlock() instanceof BlockWoodSupport) { otherState = otherState.getBlock().getActualState(otherState, world, pos.east(i)); if(!(Boolean)otherState.getValue(SPAN)) {foundColumn = true; break;} } } } if(!foundColumn && (Boolean)state.getValue(WEST_CONNECTION)) { for(int i = 1; i <= range; i++) { otherState = world.getBlockState(pos.west(i)); if(otherState.getBlock() instanceof BlockWoodSupport) { otherState = otherState.getBlock().getActualState(otherState, world, pos.west(i)); if(!(Boolean)otherState.getValue(SPAN)) {foundColumn = true; break;} } } } if(!foundColumn) { world.setBlockToAir(pos); int meta = this.getMetaFromState(state); Core.dropItem(world, pos, new ItemStack(this.getItemDropped(state, world.rand, 0), 1, convertMetaToItem(meta))); } } public boolean canStay(World world, BlockPos pos, IBlockState state) { return false; } @Override public int convertMetaToBlock(int meta) { return meta & 7; } @Override public int convertMetaToItem(int meta) { return meta & 7; } @Override public void neighborChanged(IBlockState state, World world, BlockPos pos, Block blockIn) { state = getActualState(state, world, pos); if(state.getValue(SPAN)) { if(state.getValue(EAST_CONNECTION) != state.getValue(WEST_CONNECTION) || state.getValue(NORTH_CONNECTION) != state.getValue(SOUTH_CONNECTION)) { this.createFallingEntity(world, pos, state); return; } else if(!state.getValue(EAST_CONNECTION) && !state.getValue(WEST_CONNECTION) && !state.getValue(NORTH_CONNECTION) && !state.getValue(SOUTH_CONNECTION)) { this.createFallingEntity(world, pos, state); return; } } super.neighborChanged(state, world, pos, blockIn); } /******************************************************************************* * 2. Rendering *******************************************************************************/ @Override public boolean isOpaqueCube(IBlockState state) { return false; } @Override public boolean isFullCube(IBlockState state) { return false; } /******************************************************************************* * 3. Blockstate *******************************************************************************/ @Override public IBlockState getActualState(IBlockState state, IBlockAccess world, BlockPos pos) { return state.withProperty(NORTH_CONNECTION, world.getBlockState(pos.north()).getBlock() instanceof BlockWoodSupport). withProperty(SOUTH_CONNECTION, world.getBlockState(pos.south()).getBlock() instanceof BlockWoodSupport). withProperty(EAST_CONNECTION, world.getBlockState(pos.east()).getBlock() instanceof BlockWoodSupport). withProperty(WEST_CONNECTION, world.getBlockState(pos.west()).getBlock() instanceof BlockWoodSupport). withProperty(SPAN, !canBeSupportedBy(state, world.getBlockState(pos.down()))); } @Override protected BlockStateContainer createBlockState() { return new BlockStateContainer(this, new IProperty[]{META_PROPERTY, SPAN, NORTH_CONNECTION, SOUTH_CONNECTION, EAST_CONNECTION, WEST_CONNECTION}); } @Override public IBlockState getStateFromMeta(int meta) { return this.getDefaultState().withProperty(META_PROPERTY, WoodType.getTypeFromMeta((meta & 7))).withProperty(SPAN, (meta & 8) == 0 ? false : true); } @Override public int getMetaFromState(IBlockState state) { return ((WoodType)state.getValue(META_PROPERTY)).getMeta() + ((Boolean)state.getValue(SPAN) ? 8 : 0); } }