package com.bioxx.tfc2.blocks.terrain;
import net.minecraft.block.SoundType;
import net.minecraft.block.material.Material;
import net.minecraft.block.properties.IProperty;
import net.minecraft.block.properties.PropertyEnum;
import net.minecraft.block.state.BlockStateContainer;
import net.minecraft.block.state.IBlockState;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraftforge.common.EnumPlantType;
import net.minecraftforge.common.IPlantable;
import com.bioxx.tfc2.Core;
import com.bioxx.tfc2.api.interfaces.IGravityBlock;
import com.bioxx.tfc2.api.types.StoneType;
import com.bioxx.tfc2.core.TFC_Sounds;
import com.bioxx.tfc2.entity.EntityFallingBlockTFC;
public class BlockDirt extends BlockCollapsible implements IGravityBlock
{
public static PropertyEnum META_PROPERTY = PropertyEnum.create("stone", StoneType.class);
public BlockDirt()
{
super(Material.GROUND, META_PROPERTY);
this.setCreativeTab(CreativeTabs.BUILDING_BLOCKS);
setSoundType(SoundType.GROUND);
this.collapseType = CollapsibleType.Nature;
}
/*******************************************************************************
* 1. Content
*******************************************************************************/
@Override
public boolean canSustainPlant(IBlockState state, IBlockAccess world, BlockPos pos, EnumFacing direction, IPlantable plantable)
{
IBlockState plant = plantable.getPlant(world, pos.offset(direction));
net.minecraftforge.common.EnumPlantType plantType = plantable.getPlantType(world, pos.offset(direction));
if(plantType == EnumPlantType.Plains)
return true;
return false;
}
@Override
public void onStartFalling(EntityFallingBlockTFC fallingEntity)
{
Core.playSoundAtEntity(fallingEntity, TFC_Sounds.FALLININGDIRTSHORT, 0.2f, 1.0f);
}
@Override
public int getSlideHeight()
{
return 1;
}
@Override
public float getSlideChance()
{
return 0.75f;
}
@Override
public void onEndFalling(World worldIn, BlockPos pos)
{
}
@Override
public boolean canFallInto(World worldIn, BlockPos pos)
{
return false;
}
@Override
public int getNaturalSupportRange(IBlockAccess world, BlockPos pos,IBlockState myState)
{
return 3;
}
@Override
public boolean canBeSupportedBy(IBlockState myState, IBlockState otherState)
{
if(Core.isTerrain(otherState) && !Core.isSand(otherState))
return true;
return false;
}
/*******************************************************************************
* 2. Rendering
*******************************************************************************/
/*******************************************************************************
* 3. Blockstate
*******************************************************************************/
@Override
protected BlockStateContainer createBlockState()
{
return new BlockStateContainer(this, new IProperty[] { META_PROPERTY });
}
@Override
public IBlockState getStateFromMeta(int meta)
{
return this.getDefaultState().withProperty(META_PROPERTY, StoneType.getStoneTypeFromMeta(meta));
}
@Override
public int getMetaFromState(IBlockState state)
{
return ((StoneType)state.getValue(META_PROPERTY)).getMeta();
}
}