/* * The JTS Topology Suite is a collection of Java classes that * implement the fundamental operations required to validate a given * geo-spatial data set to a known topological specification. * * Copyright (C) 2001 Vivid Solutions * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * For more information, contact: * * Vivid Solutions * Suite #1A * 2328 Government Street * Victoria BC V8T 5G5 * Canada * * (250)385-6040 * www.vividsolutions.com */ package com.revolsys.geometry.noding; import com.revolsys.geometry.algorithm.LineIntersector; import com.revolsys.geometry.model.Point; /** * Computes the possible intersections between two line segments in {@link NodedSegmentString}s * and adds them to each string * using {@link NodedSegmentString#addIntersection(LineIntersector, int, int, int)}. * * @version 1.7 */ public class IntersectionAdder implements SegmentIntersector { public static boolean isAdjacentSegments(final int i1, final int i2) { return Math.abs(i1 - i2) == 1; } private boolean hasInterior = false; /** * These variables keep track of what types of intersections were * found during ALL edges that have been intersected. */ private boolean hasIntersection = false; private boolean hasProper = false; private boolean hasProperInterior = false; private final LineIntersector li; public int numInteriorIntersections = 0; // private boolean intersectionFound; public int numIntersections = 0; public int numProperIntersections = 0; // testing only public int numTests = 0; // the proper intersection point found private final Point properIntersectionPoint = null; public IntersectionAdder(final LineIntersector li) { this.li = li; } public LineIntersector getLineIntersector() { return this.li; } /** * @return the proper intersection point, or <code>null</code> if none was found */ public Point getProperIntersectionPoint() { return this.properIntersectionPoint; } /** * An interior intersection is an intersection which is * in the interior of some segment. */ public boolean hasInteriorIntersection() { return this.hasInterior; } public boolean hasIntersection() { return this.hasIntersection; } /** * A proper interior intersection is a proper intersection which is <b>not</b> * contained in the set of boundary nodes set for this SegmentIntersector. */ public boolean hasProperInteriorIntersection() { return this.hasProperInterior; } /** * A proper intersection is an intersection which is interior to at least two * line segments. Note that a proper intersection is not necessarily * in the interior of the entire Geometry, since another edge may have * an endpoint equal to the intersection, which according to SFS semantics * can result in the point being on the Boundary of the Geometry. */ public boolean hasProperIntersection() { return this.hasProper; } /** * Always process all intersections * * @return false always */ @Override public boolean isDone() { return false; } /** * A trivial intersection is an apparent self-intersection which in fact * is simply the point shared by adjacent line segments. * Note that closed edges require a special check for the point shared by the beginning * and end segments. */ private boolean isTrivialIntersection(final SegmentString e0, final int segIndex0, final SegmentString e1, final int segIndex1) { if (e0 == e1) { if (this.li.getIntersectionCount() == 1) { if (isAdjacentSegments(segIndex0, segIndex1)) { return true; } if (e0.isClosed()) { final int maxSegIndex = e0.size() - 1; if (segIndex0 == 0 && segIndex1 == maxSegIndex || segIndex1 == 0 && segIndex0 == maxSegIndex) { return true; } } } } return false; } /** * This method is called by clients * of the {@link SegmentIntersector} class to process * intersections for two segments of the {@link SegmentString}s being intersected. * Note that some clients (such as <code>MonotoneChain</code>s) may optimize away * this call for segment pairs which they have determined do not intersect * (e.g. by an disjoint envelope test). */ @Override public void processIntersections(final SegmentString e0, final int segIndex0, final SegmentString e1, final int segIndex1) { if (e0 == e1 && segIndex0 == segIndex1) { return; } this.numTests++; final double line1x1 = e0.getX(segIndex0); final double line1y1 = e0.getY(segIndex0); final double line1x2 = e0.getX(segIndex0 + 1); final double line1y2 = e0.getY(segIndex0 + 1); final double line2x1 = e1.getX(segIndex1); final double line2y1 = e1.getY(segIndex1); final double line2x2 = e1.getX(segIndex1 + 1); final double line2y2 = e1.getY(segIndex1 + 1); this.li.computeIntersection(line1x1, line1y1, line1x2, line1y2, line2x1, line2y1, line2x2, line2y2); // if (li.hasIntersection() && li.isProper()) Debug.println(li); if (this.li.hasIntersection()) { // intersectionFound = true; this.numIntersections++; if (this.li.isInteriorIntersection()) { this.numInteriorIntersections++; this.hasInterior = true; // System.out.println(li); } // if the segments are adjacent they have at least one trivial // intersection, // the shared endpoint. Don't bother adding it if it is the // only intersection. if (!isTrivialIntersection(e0, segIndex0, e1, segIndex1)) { this.hasIntersection = true; ((NodedSegmentString)e0).addIntersections(this.li, segIndex0, 0); ((NodedSegmentString)e1).addIntersections(this.li, segIndex1, 1); if (this.li.isProper()) { this.numProperIntersections++; this.hasProper = true; this.hasProperInterior = true; } } } } }