/*
* The JTS Topology Suite is a collection of Java classes that
* implement the fundamental operations required to validate a given
* geo-spatial data set to a known topological specification.
*
* Copyright (C) 2001 Vivid Solutions
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* For more information, contact:
*
* Vivid Solutions
* Suite #1A
* 2328 Government Street
* Victoria BC V8T 5G5
* Canada
*
* (250)385-6040
* www.vividsolutions.com
*/
package com.revolsys.geometry.geomgraph.index;
import com.revolsys.geometry.geomgraph.Edge;
import com.revolsys.geometry.model.BoundingBox;
import com.revolsys.geometry.model.Point;
import com.revolsys.geometry.model.impl.BoundingBoxDoubleXY;
/**
* MonotoneChains are a way of partitioning the segments of an edge to
* allow for fast searching of intersections.
* They have the following properties:
* <ol>
* <li>the segments within a monotone chain will never intersect each other
* <li>the envelope of any contiguous subset of the segments in a monotone chain
* is simply the envelope of the endpoints of the subset.
* </ol>
* Property 1 means that there is no need to test pairs of segments from within
* the same monotone chain for intersection.
* Property 2 allows
* binary search to be used to find the intersection points of two monotone chains.
* For many types of real-world data, these properties eliminate a large number of
* segment comparisons, producing substantial speed gains.
* @version 1.7
*/
public class MonotoneChainEdge {
private final Edge edge;
// the lists of start/end indexes of the monotone chains.
// Includes the end point of the edge as a sentinel
private final int[] startIndex;
public MonotoneChainEdge(final Edge edge) {
this.edge = edge;
final MonotoneChainIndexer mcb = new MonotoneChainIndexer();
this.startIndex = mcb.getChainStartIndices(edge);
}
public void computeIntersects(final MonotoneChainEdge mce, final SegmentIntersector si) {
for (int i = 0; i < this.startIndex.length - 1; i++) {
for (int j = 0; j < mce.startIndex.length - 1; j++) {
computeIntersectsForChain(i, mce, j, si);
}
}
}
private void computeIntersectsForChain(final int start0, final int end0,
final MonotoneChainEdge mce, final int start1, final int end1, final SegmentIntersector ei) {
final Point p00 = this.edge.getPoint(start0);
final Point p01 = this.edge.getPoint(end0);
final Point p10 = mce.edge.getPoint(start1);
final Point p11 = mce.edge.getPoint(end1);
// Debug.println("computeIntersectsForChain:" + p00 + p01 + p10 + p11);
// terminating condition for the recursion
if (end0 - start0 == 1 && end1 - start1 == 1) {
ei.addIntersections(this.edge, start0, mce.edge, start1);
return;
}
// nothing to do if the envelopes of these chains don't overlap
final BoundingBox env1 = BoundingBoxDoubleXY.newBoundingBox(p00, p01);
final BoundingBox env2 = BoundingBoxDoubleXY.newBoundingBox(p10, p11);
if (!env1.intersects(env2)) {
return;
}
// the chains overlap, so split each in half and iterate (binary search)
final int mid0 = (start0 + end0) / 2;
final int mid1 = (start1 + end1) / 2;
// Assert: mid != start or end (since we checked above for end - start <= 1)
// check terminating conditions before recursing
if (start0 < mid0) {
if (start1 < mid1) {
computeIntersectsForChain(start0, mid0, mce, start1, mid1, ei);
}
if (mid1 < end1) {
computeIntersectsForChain(start0, mid0, mce, mid1, end1, ei);
}
}
if (mid0 < end0) {
if (start1 < mid1) {
computeIntersectsForChain(mid0, end0, mce, start1, mid1, ei);
}
if (mid1 < end1) {
computeIntersectsForChain(mid0, end0, mce, mid1, end1, ei);
}
}
}
public void computeIntersectsForChain(final int chainIndex0, final MonotoneChainEdge mce,
final int chainIndex1, final SegmentIntersector si) {
computeIntersectsForChain(this.startIndex[chainIndex0], this.startIndex[chainIndex0 + 1], mce,
mce.startIndex[chainIndex1], mce.startIndex[chainIndex1 + 1], si);
}
public double getMaxX(final int chainIndex) {
final double x1 = this.edge.getPoint(this.startIndex[chainIndex]).getX();
final double x2 = this.edge.getPoint(this.startIndex[chainIndex + 1]).getX();
return x1 > x2 ? x1 : x2;
}
public double getMinX(final int chainIndex) {
final double x1 = this.edge.getPoint(this.startIndex[chainIndex]).getX();
final double x2 = this.edge.getPoint(this.startIndex[chainIndex + 1]).getX();
return x1 < x2 ? x1 : x2;
}
public int[] getStartIndexes() {
return this.startIndex;
}
}