package org.newdawn.slick.tests;
import org.newdawn.slick.AppGameContainer;
import org.newdawn.slick.BasicGame;
import org.newdawn.slick.Color;
import org.newdawn.slick.GameContainer;
import org.newdawn.slick.Graphics;
import org.newdawn.slick.Image;
import org.newdawn.slick.SlickException;
import org.newdawn.slick.geom.Polygon;
import org.newdawn.slick.geom.Rectangle;
import org.newdawn.slick.geom.ShapeRenderer;
import org.newdawn.slick.geom.TexCoordGenerator;
import org.newdawn.slick.geom.Vector2f;
/**
* Test to emulate texture paint
*
* @author kevin
*/
public class TexturePaintTest extends BasicGame {
/** The poly being drawn */
private Polygon poly = new Polygon();
/** The image being textured */
private Image image;
/** The texture paint rectangle */
private Rectangle texRect = new Rectangle(50,50,100,100);
/** The texture paint */
private TexCoordGenerator texPaint;
/**
* Create the test
*/
public TexturePaintTest() {
super("Texture Paint Test");
}
/**
* @see org.newdawn.slick.BasicGame#init(org.newdawn.slick.GameContainer)
*/
public void init(GameContainer container) throws SlickException {
poly.addPoint(120, 120);
poly.addPoint(420, 100);
poly.addPoint(620, 420);
poly.addPoint(300, 320);
image = new Image("testdata/rocks.png");
texPaint = new TexCoordGenerator() {
public Vector2f getCoordFor(float x, float y) {
float tx = (texRect.getX() - x) / texRect.getWidth();
float ty = (texRect.getY() - y) / texRect.getHeight();
return new Vector2f(tx,ty);
}
};
}
/**
* @see org.newdawn.slick.BasicGame#update(org.newdawn.slick.GameContainer, int)
*/
public void update(GameContainer container, int delta) throws SlickException {
}
/**
* @see org.newdawn.slick.Game#render(org.newdawn.slick.GameContainer, org.newdawn.slick.Graphics)
*/
public void render(GameContainer container, Graphics g) throws SlickException {
g.setColor(Color.white);
g.texture(poly, image);
ShapeRenderer.texture(poly, image, texPaint);
}
/**
* Entry point to our test
*
* @param argv The arguments to pass into the test
*/
public static void main(String[] argv) {
try {
AppGameContainer container = new AppGameContainer(new TexturePaintTest());
container.setDisplayMode(800,600,false);
container.start();
} catch (SlickException e) {
e.printStackTrace();
}
}
}