package org.newdawn.slick.tests;
import org.newdawn.slick.AppGameContainer;
import org.newdawn.slick.BasicGame;
import org.newdawn.slick.Color;
import org.newdawn.slick.GameContainer;
import org.newdawn.slick.Graphics;
import org.newdawn.slick.Input;
import org.newdawn.slick.Music;
import org.newdawn.slick.SlickException;
import org.newdawn.slick.openal.SoundStore;
/**
* A test for the sound system (positioning) of the library
*
* @author kevin
*/
public class SoundPositionTest extends BasicGame {
/** the GameContainer instance for this game/testcase */
private GameContainer myContainer;
/** The music to be played */
private Music music;
/** The IDs of the sources used for each engine noise */
private int[] engines = new int[3];
/**
* Create a new test for sounds
*/
public SoundPositionTest() {
super("Music Position Test");
}
/**
* @see org.newdawn.slick.BasicGame#init(org.newdawn.slick.GameContainer)
*/
public void init(GameContainer container) throws SlickException {
SoundStore.get().setMaxSources(32);
myContainer = container;
music = new Music("testdata/kirby.ogg", true);
music.play();
}
/**
* @see org.newdawn.slick.BasicGame#render(org.newdawn.slick.GameContainer, org.newdawn.slick.Graphics)
*/
public void render(GameContainer container, Graphics g) {
g.setColor(Color.white);
g.drawString("Position: "+music.getPosition(), 100,100);
g.drawString("Space - Pause/Resume", 100,130);
g.drawString("Right Arrow - Advance 5 seconds", 100, 145);
}
/**
* @see org.newdawn.slick.BasicGame#update(org.newdawn.slick.GameContainer, int)
*/
public void update(GameContainer container, int delta) {
}
/**
* @see org.newdawn.slick.BasicGame#keyPressed(int, char)
*/
public void keyPressed(int key, char c) {
if (key == Input.KEY_SPACE) {
if (music.playing()) {
music.pause();
} else {
music.resume();
}
}
if (key == Input.KEY_RIGHT) {
music.setPosition(music.getPosition()+5);
}
}
/**
* Entry point to the sound test
*
* @param argv The arguments provided to the test
*/
public static void main(String[] argv) {
try {
AppGameContainer container = new AppGameContainer(new SoundPositionTest());
container.setDisplayMode(800,600,false);
container.start();
} catch (SlickException e) {
e.printStackTrace();
}
}
}