package org.newdawn.slick.tests;
import org.newdawn.slick.AppGameContainer;
import org.newdawn.slick.BasicGame;
import org.newdawn.slick.BigImage;
import org.newdawn.slick.Color;
import org.newdawn.slick.GameContainer;
import org.newdawn.slick.Graphics;
import org.newdawn.slick.Image;
import org.newdawn.slick.Input;
import org.newdawn.slick.SlickException;
import org.newdawn.slick.SpriteSheet;
/**
* A test for basic image rendering
*
* @author kevin
*/
public class BigImageTest extends BasicGame {
/** The original 1024x768 image loaded */
private Image original;
/** The image scaled */
private Image image;
/** The scaled image flipped on the X axis */
private Image imageX;
/** The scaled image flipped on the Y axis */
private Image imageY;
/** A sub part of the original image */
private Image sub;
/** The scaled version of the sub-image */
private Image scaledSub;
/** The x position to draw at */
private float x;
/** The y position to draw at */
private float y;
/** The angle to draw the rortating sub part at */
private float ang = 30f;
/** A sprite sheet made from the big image */
private SpriteSheet bigSheet;
/**
* Create a new image rendering test
*/
public BigImageTest() {
super("Big Image Test");
}
/**
* @see org.newdawn.slick.BasicGame#init(org.newdawn.slick.GameContainer)
*/
public void init(GameContainer container) throws SlickException {
// force a 256 pixel limit for testing
original = image = new BigImage("testdata/bigimage.tga", Image.FILTER_NEAREST, 512);
sub = image.getSubImage(210,210,200,130);
scaledSub = sub.getScaledCopy(2);
image = image.getScaledCopy(0.3f);
imageX = image.getFlippedCopy(true, false);
imageY = imageX.getFlippedCopy(true, true);
bigSheet = new SpriteSheet(original, 16, 16);
}
/**
* @see org.newdawn.slick.BasicGame#render(org.newdawn.slick.GameContainer, org.newdawn.slick.Graphics)
*/
public void render(GameContainer container, Graphics g) {
original.draw(0,0,new Color(1,1,1,0.4f));
image.draw(x,y);
imageX.draw(x+400,y);
imageY.draw(x,y+300);
scaledSub.draw(x+300,y+300);
bigSheet.getSprite(7, 5).draw(50,10);
g.setColor(Color.white);
g.drawRect(50,10,64,64);
g.rotate(x+400, y+165, ang);
g.drawImage(sub, x+300, y+100);
}
/**
* Entry point to our test
*
* @param argv The arguments to pass into the test
*/
public static void main(String[] argv) {
try {
AppGameContainer container = new AppGameContainer(new BigImageTest());
container.setDisplayMode(800,600,false);
container.start();
} catch (SlickException e) {
e.printStackTrace();
}
}
/**
* @see org.newdawn.slick.BasicGame#update(org.newdawn.slick.GameContainer, int)
*/
public void update(GameContainer container, int delta) throws SlickException {
ang += delta * 0.1f;
if (container.getInput().isKeyDown(Input.KEY_LEFT)) {
x -= delta * 0.1f;
}
if (container.getInput().isKeyDown(Input.KEY_RIGHT)) {
x += delta * 0.1f;
}
if (container.getInput().isKeyDown(Input.KEY_UP)) {
y -= delta * 0.1f;
}
if (container.getInput().isKeyDown(Input.KEY_DOWN)) {
y += delta * 0.1f;
}
}
}