package org.newdawn.slick.opengl.renderer; /** * The description of a class able to render line strips through * OpenGL * * @author kevin */ public interface LineStripRenderer { /** * Check if we should apply default line fixes * * @return True if we should apply GL fixes */ public abstract boolean applyGLLineFixes(); /** * Start the line strips */ public abstract void start(); /** * End the line strips */ public abstract void end(); /** * Add a vertex * * @param x The x coordinate of the vertex * @param y The y coordinate of the vertex */ public abstract void vertex(float x, float y); /** * Apply a colour to the next vertex * * @param r The red component of the colour * @param g The green component of the colour * @param b The blue component of the colour * @param a The alpha component of the colour */ public abstract void color(float r, float g, float b, float a); /** * Set the width of the lines to be drawn * * @param width The width of the lines to be drawn */ public abstract void setWidth(float width); /** * Indicate whether antialiasing should be applied * * @param antialias True if antialiasing should be applied */ public abstract void setAntiAlias(boolean antialias); /** * Indicate if we should render end caps * * @param caps True if we should render end caps */ public void setLineCaps(boolean caps); }