package org.newdawn.slick.opengl; import java.nio.ByteBuffer; /** * A description of any class providing ImageData in a form suitable for OpenGL texture * creation. * * @author kevin */ public interface ImageData { /** * Get the last bit depth read from a TGA * * @return The last bit depth read */ public int getDepth(); /** * Get the last width read from a TGA * * @return Get the last width in pixels fread from a TGA */ public int getWidth(); /** * Get the last height read from a TGA * * @return Get the last height in pixels fread from a TGA */ public int getHeight(); /** * Get the last required texture width for a loaded image * * @return Get the ast required texture width for a loaded image */ public int getTexWidth(); /** * Get the ast required texture height for a loaded image * * @return Get the ast required texture height for a loaded image */ public int getTexHeight(); /** * Get the store image * * @return The stored image */ public ByteBuffer getImageBufferData(); }