/* * Copyright (C) 2006 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package android.opengl; import java.io.DataInputStream; import java.io.IOException; import javax.microedition.khronos.opengles.GL10; /** * {@hide} */ public class Material { private Object3D parent; private String name; private String map_kd; private float[] ka = new float[4]; private float[] kd = new float[4]; private float[] ks = new float[4]; private float ns; private int illum; private float d; private static float[] black = { 0.0f, 0.0f, 0.0f, 1.0f }; public Material(Object3D parent) { this.parent = parent; } public String getName() { return name; } public String getMap_Kd() { return map_kd; } public void setMaterialParameters(GL10 gl) { gl.glMaterialfv(gl.GL_FRONT_AND_BACK, gl.GL_AMBIENT, kd, 0); gl.glMaterialfv(gl.GL_FRONT_AND_BACK, gl.GL_DIFFUSE, kd, 0); gl.glMaterialfv(gl.GL_FRONT_AND_BACK, gl.GL_SPECULAR, ks, 0); gl.glMaterialf(gl.GL_FRONT_AND_BACK, gl.GL_SHININESS, Math.min(Math.max(ns, 0), 128)); // if (illum == 0) { // gl.glMaterialfv(gl.GL_FRONT_AND_BACK, gl.GL_AMBIENT, kd, 0); // } else { // gl.glMaterialfv(gl.GL_FRONT_AND_BACK, gl.GL_AMBIENT, ka, 0); // gl.glMaterialfv(gl.GL_FRONT_AND_BACK, gl.GL_DIFFUSE, kd, 0); // } // if (illum > 1) { // gl.glMaterialfv(gl.GL_FRONT_AND_BACK, gl.GL_SPECULAR, ks, 0); // gl.glMaterialf(gl.GL_FRONT_AND_BACK, gl.GL_SHININESS, // Math.min(Math.max(ns, 0), 128)); // } else { // gl.glMaterialfv(gl.GL_FRONT_AND_BACK, gl.GL_SPECULAR, black, 0); // } } public void load(DataInputStream dis) throws IOException { dis.readInt(); // name length this.name = dis.readUTF(); dis.readInt(); // map_kdLength this.map_kd = dis.readUTF(); if (parent.hasTexcoords() && map_kd.length() > 0) { parent.loadTexture(map_kd); } this.ka[0] = dis.readFloat(); this.ka[1] = dis.readFloat(); this.ka[2] = dis.readFloat(); this.ka[3] = dis.readFloat(); this.kd[0] = dis.readFloat(); this.kd[1] = dis.readFloat(); this.kd[2] = dis.readFloat(); this.kd[3] = dis.readFloat(); this.ks[0] = dis.readFloat(); this.ks[1] = dis.readFloat(); this.ks[2] = dis.readFloat(); this.ks[3] = dis.readFloat(); this.ns = dis.readFloat(); this.illum = dis.readInt(); this.d = dis.readFloat(); } public String toString() { return "Material[" + "name=\"" + name + "\"," + "ka={" + ka[0] + "," + ka[1] + "," + ka[2] + "}," + "kd={" + kd[0] + "," + kd[1] + "," + kd[2] + "}," + "ks={" + ks[0] + "," + ks[1] + "," + ks[2] + "}," + "ns=" + ns + "," + "map_kd=\"" + (map_kd == null ? "" : map_kd) + "\"," + "illum=" + illum + "," + "d=" + d + "]"; } }