/* * Copyright (C) 2008 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package android.media; /** * This class provides methods to play DTMF tones (ITU-T Recommendation Q.23), * call supervisory tones (3GPP TS 22.001, CEPT) and proprietary tones (3GPP TS 31.111). * Depending on call state and routing options, tones are mixed to the downlink audio * or output to the speaker phone or headset. * This API is not for generating tones over the uplink audio path. */ public class ToneGenerator { /* Values for toneType parameter of ToneGenerator() constructor */ /* * List of all available tones: These constants must be kept consistant with * the enum in ToneGenerator C++ class. */ /** * DTMF tone for key 0: 1336Hz, 941Hz, continuous</p> * * @see #ToneGenerator(int, int) */ public static final int TONE_DTMF_0 = 0; /** * DTMF tone for key 1: 1209Hz, 697Hz, continuous * * @see #ToneGenerator(int, int) */ public static final int TONE_DTMF_1 = 1; /** * DTMF tone for key 2: 1336Hz, 697Hz, continuous * * @see #ToneGenerator(int, int) */ public static final int TONE_DTMF_2 = 2; /** * DTMF tone for key 3: 1477Hz, 697Hz, continuous * * @see #ToneGenerator(int, int) */ public static final int TONE_DTMF_3 = 3; /** * DTMF tone for key 4: 1209Hz, 770Hz, continuous * * @see #ToneGenerator(int, int) */ public static final int TONE_DTMF_4 = 4; /** * DTMF tone for key 5: 1336Hz, 770Hz, continuous * * @see #ToneGenerator(int, int) */ public static final int TONE_DTMF_5 = 5; /** * DTMF tone for key 6: 1477Hz, 770Hz, continuous * * @see #ToneGenerator(int, int) */ public static final int TONE_DTMF_6 = 6; /** * DTMF tone for key 7: 1209Hz, 852Hz, continuous * * @see #ToneGenerator(int, int) */ public static final int TONE_DTMF_7 = 7; /** * DTMF tone for key 8: 1336Hz, 852Hz, continuous * * @see #ToneGenerator(int, int) */ public static final int TONE_DTMF_8 = 8; /** * DTMF tone for key 9: 1477Hz, 852Hz, continuous * * @see #ToneGenerator(int, int) */ public static final int TONE_DTMF_9 = 9; /** * DTMF tone for key *: 1209Hz, 941Hz, continuous * * @see #ToneGenerator(int, int) */ public static final int TONE_DTMF_S = 10; /** * DTMF tone for key #: 1477Hz, 941Hz, continuous * * @see #ToneGenerator(int, int) */ public static final int TONE_DTMF_P = 11; /** * DTMF tone for key A: 1633Hz, 697Hz, continuous * * @see #ToneGenerator(int, int) */ public static final int TONE_DTMF_A = 12; /** * DTMF tone for key B: 1633Hz, 770Hz, continuous * * @see #ToneGenerator(int, int) */ public static final int TONE_DTMF_B = 13; /** * DTMF tone for key C: 1633Hz, 852Hz, continuous * * @see #ToneGenerator(int, int) */ public static final int TONE_DTMF_C = 14; /** * DTMF tone for key D: 1633Hz, 941Hz, continuous * * @see #ToneGenerator(int, int) */ public static final int TONE_DTMF_D = 15; /** * Call supervisory tone, Dial tone: 425Hz, continuous * * @see #ToneGenerator(int, int) */ public static final int TONE_SUP_DIAL = 16; /** * Call supervisory tone, Busy: 425Hz, 500ms ON, 500ms OFF... * * @see #ToneGenerator(int, int) */ public static final int TONE_SUP_BUSY = 17; /** * Call supervisory tone, Congestion: 425Hz, 200ms ON, 200ms OFF... * * @see #ToneGenerator(int, int) */ public static final int TONE_SUP_CONGESTION = 18; /** * Call supervisory tone, Radio path acknowlegment : 425Hz, 200ms ON * * @see #ToneGenerator(int, int) */ public static final int TONE_SUP_RADIO_ACK = 19; /** * Call supervisory tone, Radio path not available: 425Hz, 200ms ON, 200 OFF 3 bursts * * @see #ToneGenerator(int, int) */ public static final int TONE_SUP_RADIO_NOTAVAIL = 20; /** * Call supervisory tone, Error/Special info: 950Hz+1400Hz+1800Hz, 330ms ON, 1s OFF... * * @see #ToneGenerator(int, int) */ public static final int TONE_SUP_ERROR = 21; /** * Call supervisory tone, Call Waiting: 425Hz, 200ms ON, 600ms OFF, 200ms ON, 3s OFF... * * @see #ToneGenerator(int, int) */ public static final int TONE_SUP_CALL_WAITING = 22; /** * Call supervisory tone, Ring Tone: 425Hz, 1s ON, 4s OFF... * * @see #ToneGenerator(int, int) */ public static final int TONE_SUP_RINGTONE = 23; /** * Proprietary tone, general beep: 400Hz+1200Hz, 35ms ON * * @see #ToneGenerator(int, int) */ public static final int TONE_PROP_BEEP = 24; /** * Proprietary tone, positive acknowlegement: 1200Hz, 100ms ON, 100ms OFF 2 bursts * * @see #ToneGenerator(int, int) */ public static final int TONE_PROP_ACK = 25; /** * Proprietary tone, negative acknowlegement: 300Hz+400Hz+500Hz, 400ms ON * * @see #ToneGenerator(int, int) */ public static final int TONE_PROP_NACK = 26; /** * Proprietary tone, prompt tone: 400Hz+1200Hz, 200ms ON * * @see #ToneGenerator(int, int) */ public static final int TONE_PROP_PROMPT = 27; /** * Proprietary tone, general double beep: twice 400Hz+1200Hz, 35ms ON, 200ms OFF, 35ms ON * * @see #ToneGenerator(int, int) */ public static final int TONE_PROP_BEEP2 = 28; /** Maximum volume, for use with {@link #ToneGenerator(int,int)} */ public static final int MAX_VOLUME = AudioSystem.MAX_VOLUME; /** Minimum volume setting, for use with {@link #ToneGenerator(int,int)} */ public static final int MIN_VOLUME = AudioSystem.MIN_VOLUME; /** * ToneGenerator class contructor specifying output stream type and volume. * * @param streamType The streame type used for tone playback (e.g. STREAM_MUSIC). * @param volume The volume of the tone, given in percentage of maximum volume (from 0-100). * */ public ToneGenerator(int streamType, int volume) { native_setup(streamType, volume); } /** * This method starts the playback of a tone of the specified type. * only one tone can play at a time: if a tone is playing while this method is called, * this tone is stopped and replaced by the one requested. * @param toneType The type of tone generate chosen from the following list: * <ul> * <li>{@link #TONE_DTMF_0} * <li>{@link #TONE_DTMF_1} * <li>{@link #TONE_DTMF_2} * <li>{@link #TONE_DTMF_3} * <li>{@link #TONE_DTMF_4} * <li>{@link #TONE_DTMF_5} * <li>{@link #TONE_DTMF_6} * <li>{@link #TONE_DTMF_7} * <li>{@link #TONE_DTMF_8} * <li>{@link #TONE_DTMF_9} * <li>{@link #TONE_DTMF_A} * <li>{@link #TONE_DTMF_B} * <li>{@link #TONE_DTMF_C} * <li>{@link #TONE_DTMF_D} * <li>{@link #TONE_SUP_DIAL} * <li>{@link #TONE_SUP_BUSY} * <li>{@link #TONE_SUP_CONGESTION} * <li>{@link #TONE_SUP_RADIO_ACK} * <li>{@link #TONE_SUP_RADIO_NOTAVAIL} * <li>{@link #TONE_SUP_ERROR} * <li>{@link #TONE_SUP_CALL_WAITING} * <li>{@link #TONE_SUP_RINGTONE} * <li>{@link #TONE_PROP_BEEP} * <li>{@link #TONE_PROP_ACK} * <li>{@link #TONE_PROP_NACK} * <li>{@link #TONE_PROP_PROMPT} * <li>{@link #TONE_PROP_BEEP2} * </ul> * @see #ToneGenerator(int, int) */ public native boolean startTone(int toneType); /** * This method stops the tone currently playing playback. * @see #ToneGenerator(int, int) */ public native void stopTone(); /** * Releases resources associated with this ToneGenerator object. It is good * practice to call this method when you're done using the ToneGenerator. */ public native void release(); private native final void native_setup(int streamType, int volume); private native final void native_finalize(); protected void finalize() { native_finalize(); } private int mNativeContext; // accessed by native methods }