/* * Copyright (C) 2006 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package android.view; import android.os.Parcel; import android.os.Parcelable; import android.view.KeyCharacterMap; import android.view.KeyCharacterMap.KeyData; /** * Contains constants for key events. */ public class KeyEvent implements Parcelable { // key codes public static final int KEYCODE_UNKNOWN = 0; public static final int KEYCODE_SOFT_LEFT = 1; public static final int KEYCODE_SOFT_RIGHT = 2; public static final int KEYCODE_HOME = 3; public static final int KEYCODE_BACK = 4; public static final int KEYCODE_CALL = 5; public static final int KEYCODE_ENDCALL = 6; public static final int KEYCODE_0 = 7; public static final int KEYCODE_1 = 8; public static final int KEYCODE_2 = 9; public static final int KEYCODE_3 = 10; public static final int KEYCODE_4 = 11; public static final int KEYCODE_5 = 12; public static final int KEYCODE_6 = 13; public static final int KEYCODE_7 = 14; public static final int KEYCODE_8 = 15; public static final int KEYCODE_9 = 16; public static final int KEYCODE_STAR = 17; public static final int KEYCODE_POUND = 18; public static final int KEYCODE_DPAD_UP = 19; public static final int KEYCODE_DPAD_DOWN = 20; public static final int KEYCODE_DPAD_LEFT = 21; public static final int KEYCODE_DPAD_RIGHT = 22; public static final int KEYCODE_DPAD_CENTER = 23; public static final int KEYCODE_VOLUME_UP = 24; public static final int KEYCODE_VOLUME_DOWN = 25; public static final int KEYCODE_POWER = 26; public static final int KEYCODE_CAMERA = 27; public static final int KEYCODE_CLEAR = 28; public static final int KEYCODE_A = 29; public static final int KEYCODE_B = 30; public static final int KEYCODE_C = 31; public static final int KEYCODE_D = 32; public static final int KEYCODE_E = 33; public static final int KEYCODE_F = 34; public static final int KEYCODE_G = 35; public static final int KEYCODE_H = 36; public static final int KEYCODE_I = 37; public static final int KEYCODE_J = 38; public static final int KEYCODE_K = 39; public static final int KEYCODE_L = 40; public static final int KEYCODE_M = 41; public static final int KEYCODE_N = 42; public static final int KEYCODE_O = 43; public static final int KEYCODE_P = 44; public static final int KEYCODE_Q = 45; public static final int KEYCODE_R = 46; public static final int KEYCODE_S = 47; public static final int KEYCODE_T = 48; public static final int KEYCODE_U = 49; public static final int KEYCODE_V = 50; public static final int KEYCODE_W = 51; public static final int KEYCODE_X = 52; public static final int KEYCODE_Y = 53; public static final int KEYCODE_Z = 54; public static final int KEYCODE_COMMA = 55; public static final int KEYCODE_PERIOD = 56; public static final int KEYCODE_ALT_LEFT = 57; public static final int KEYCODE_ALT_RIGHT = 58; public static final int KEYCODE_SHIFT_LEFT = 59; public static final int KEYCODE_SHIFT_RIGHT = 60; public static final int KEYCODE_TAB = 61; public static final int KEYCODE_SPACE = 62; public static final int KEYCODE_SYM = 63; public static final int KEYCODE_EXPLORER = 64; public static final int KEYCODE_ENVELOPE = 65; public static final int KEYCODE_ENTER = 66; public static final int KEYCODE_DEL = 67; public static final int KEYCODE_GRAVE = 68; public static final int KEYCODE_MINUS = 69; public static final int KEYCODE_EQUALS = 70; public static final int KEYCODE_LEFT_BRACKET = 71; public static final int KEYCODE_RIGHT_BRACKET = 72; public static final int KEYCODE_BACKSLASH = 73; public static final int KEYCODE_SEMICOLON = 74; public static final int KEYCODE_APOSTROPHE = 75; public static final int KEYCODE_SLASH = 76; public static final int KEYCODE_AT = 77; public static final int KEYCODE_NUM = 78; public static final int KEYCODE_HEADSETHOOK = 79; public static final int KEYCODE_FOCUS = 80; // *Camera* focus public static final int KEYCODE_PLUS = 81; public static final int KEYCODE_MENU = 82; public static final int KEYCODE_NOTIFICATION = 83; public static final int KEYCODE_SEARCH = 84; public static final int KEYCODE_MEDIA_PLAY_PAUSE= 85; public static final int KEYCODE_MEDIA_STOP = 86; public static final int KEYCODE_MEDIA_NEXT = 87; public static final int KEYCODE_MEDIA_PREVIOUS = 88; public static final int KEYCODE_MEDIA_REWIND = 89; public static final int KEYCODE_MEDIA_FAST_FORWARD = 90; public static final int KEYCODE_MUTE = 91; // NOTE: If you add a new keycode here you must also add it to: // isSystem() // frameworks/base/include/ui/KeycodeLabels.h // tools/puppet_master/PuppetMaster/nav_keys.py // frameworks/base/core/res/res/values/attrs.xml // commands/monkey/Monkey.java // emulator? // // Also Android currently does not reserve code ranges for vendor- // specific key codes. If you have new key codes to have, you // MUST contribute a patch to the open source project to define // those new codes. This is intended to maintain a consistent // set of key code definitions across all Android devices. private static final int LAST_KEYCODE = KEYCODE_MUTE; /** * @deprecated There are now more than MAX_KEYCODE keycodes. * Use {@link #getMaxKeyCode()} instead. */ @Deprecated public static final int MAX_KEYCODE = 84; /** * {@link #getAction} value: the key has been pressed down. */ public static final int ACTION_DOWN = 0; /** * {@link #getAction} value: the key has been released. */ public static final int ACTION_UP = 1; /** * {@link #getAction} value: multiple duplicate key events have * occurred in a row, or a complex string is being delivered. If the * key code is not {#link {@link #KEYCODE_UNKNOWN} then the * {#link {@link #getRepeatCount()} method returns the number of times * the given key code should be executed. * Otherwise, if the key code {@link #KEYCODE_UNKNOWN}, then * this is a sequence of characters as returned by {@link #getCharacters}. */ public static final int ACTION_MULTIPLE = 2; /** * <p>This mask is used to check whether one of the ALT meta keys is pressed.</p> * * @see #isAltPressed() * @see #getMetaState() * @see #KEYCODE_ALT_LEFT * @see #KEYCODE_ALT_RIGHT */ public static final int META_ALT_ON = 0x02; /** * <p>This mask is used to check whether the left ALT meta key is pressed.</p> * * @see #isAltPressed() * @see #getMetaState() * @see #KEYCODE_ALT_LEFT */ public static final int META_ALT_LEFT_ON = 0x10; /** * <p>This mask is used to check whether the right the ALT meta key is pressed.</p> * * @see #isAltPressed() * @see #getMetaState() * @see #KEYCODE_ALT_RIGHT */ public static final int META_ALT_RIGHT_ON = 0x20; /** * <p>This mask is used to check whether one of the SHIFT meta keys is pressed.</p> * * @see #isShiftPressed() * @see #getMetaState() * @see #KEYCODE_SHIFT_LEFT * @see #KEYCODE_SHIFT_RIGHT */ public static final int META_SHIFT_ON = 0x1; /** * <p>This mask is used to check whether the left SHIFT meta key is pressed.</p> * * @see #isShiftPressed() * @see #getMetaState() * @see #KEYCODE_SHIFT_LEFT */ public static final int META_SHIFT_LEFT_ON = 0x40; /** * <p>This mask is used to check whether the right SHIFT meta key is pressed.</p> * * @see #isShiftPressed() * @see #getMetaState() * @see #KEYCODE_SHIFT_RIGHT */ public static final int META_SHIFT_RIGHT_ON = 0x80; /** * <p>This mask is used to check whether the SYM meta key is pressed.</p> * * @see #isSymPressed() * @see #getMetaState() */ public static final int META_SYM_ON = 0x4; /** * This mask is set if the device woke because of this key event. */ public static final int FLAG_WOKE_HERE = 0x1; /** * This mask is set if the key event was generated by a software keyboard. */ public static final int FLAG_SOFT_KEYBOARD = 0x2; /** * This mask is set if we don't want the key event to cause us to leave * touch mode. */ public static final int FLAG_KEEP_TOUCH_MODE = 0x4; /** * This mask is set if an event was known to come from a trusted part * of the system. That is, the event is known to come from the user, * and could not have been spoofed by a third party component. */ public static final int FLAG_FROM_SYSTEM = 0x8; /** * This mask is used for compatibility, to identify enter keys that are * coming from an IME whose enter key has been auto-labelled "next" or * "done". This allows TextView to dispatch these as normal enter keys * for old applications, but still do the appropriate action when * receiving them. */ public static final int FLAG_EDITOR_ACTION = 0x10; /** * Returns the maximum keycode. */ public static int getMaxKeyCode() { return LAST_KEYCODE; } /** * Get the character that is produced by putting accent on the character * c. * For example, getDeadChar('`', 'e') returns è. */ public static int getDeadChar(int accent, int c) { return KeyCharacterMap.getDeadChar(accent, c); } private int mMetaState; private int mAction; private int mKeyCode; private int mScancode; private int mRepeatCount; private int mDeviceId; private int mFlags; private long mDownTime; private long mEventTime; private String mCharacters; public interface Callback { /** * Called when a key down event has occurred. * * @param keyCode The value in event.getKeyCode(). * @param event Description of the key event. * * @return If you handled the event, return true. If you want to allow * the event to be handled by the next receiver, return false. */ boolean onKeyDown(int keyCode, KeyEvent event); /** * Called when a key up event has occurred. * * @param keyCode The value in event.getKeyCode(). * @param event Description of the key event. * * @return If you handled the event, return true. If you want to allow * the event to be handled by the next receiver, return false. */ boolean onKeyUp(int keyCode, KeyEvent event); /** * Called when multiple down/up pairs of the same key have occurred * in a row. * * @param keyCode The value in event.getKeyCode(). * @param count Number of pairs as returned by event.getRepeatCount(). * @param event Description of the key event. * * @return If you handled the event, return true. If you want to allow * the event to be handled by the next receiver, return false. */ boolean onKeyMultiple(int keyCode, int count, KeyEvent event); } /** * Create a new key event. * * @param action Action code: either {@link #ACTION_DOWN}, * {@link #ACTION_UP}, or {@link #ACTION_MULTIPLE}. * @param code The key code. */ public KeyEvent(int action, int code) { mAction = action; mKeyCode = code; mRepeatCount = 0; } /** * Create a new key event. * * @param downTime The time (in {@link android.os.SystemClock#uptimeMillis}) * at which this key code originally went down. * @param eventTime The time (in {@link android.os.SystemClock#uptimeMillis}) * at which this event happened. * @param action Action code: either {@link #ACTION_DOWN}, * {@link #ACTION_UP}, or {@link #ACTION_MULTIPLE}. * @param code The key code. * @param repeat A repeat count for down events (> 0 if this is after the * initial down) or event count for multiple events. */ public KeyEvent(long downTime, long eventTime, int action, int code, int repeat) { mDownTime = downTime; mEventTime = eventTime; mAction = action; mKeyCode = code; mRepeatCount = repeat; } /** * Create a new key event. * * @param downTime The time (in {@link android.os.SystemClock#uptimeMillis}) * at which this key code originally went down. * @param eventTime The time (in {@link android.os.SystemClock#uptimeMillis}) * at which this event happened. * @param action Action code: either {@link #ACTION_DOWN}, * {@link #ACTION_UP}, or {@link #ACTION_MULTIPLE}. * @param code The key code. * @param repeat A repeat count for down events (> 0 if this is after the * initial down) or event count for multiple events. * @param metaState Flags indicating which meta keys are currently pressed. */ public KeyEvent(long downTime, long eventTime, int action, int code, int repeat, int metaState) { mDownTime = downTime; mEventTime = eventTime; mAction = action; mKeyCode = code; mRepeatCount = repeat; mMetaState = metaState; } /** * Create a new key event. * * @param downTime The time (in {@link android.os.SystemClock#uptimeMillis}) * at which this key code originally went down. * @param eventTime The time (in {@link android.os.SystemClock#uptimeMillis}) * at which this event happened. * @param action Action code: either {@link #ACTION_DOWN}, * {@link #ACTION_UP}, or {@link #ACTION_MULTIPLE}. * @param code The key code. * @param repeat A repeat count for down events (> 0 if this is after the * initial down) or event count for multiple events. * @param metaState Flags indicating which meta keys are currently pressed. * @param device The device ID that generated the key event. * @param scancode Raw device scan code of the event. */ public KeyEvent(long downTime, long eventTime, int action, int code, int repeat, int metaState, int device, int scancode) { mDownTime = downTime; mEventTime = eventTime; mAction = action; mKeyCode = code; mRepeatCount = repeat; mMetaState = metaState; mDeviceId = device; mScancode = scancode; } /** * Create a new key event. * * @param downTime The time (in {@link android.os.SystemClock#uptimeMillis}) * at which this key code originally went down. * @param eventTime The time (in {@link android.os.SystemClock#uptimeMillis}) * at which this event happened. * @param action Action code: either {@link #ACTION_DOWN}, * {@link #ACTION_UP}, or {@link #ACTION_MULTIPLE}. * @param code The key code. * @param repeat A repeat count for down events (> 0 if this is after the * initial down) or event count for multiple events. * @param metaState Flags indicating which meta keys are currently pressed. * @param device The device ID that generated the key event. * @param scancode Raw device scan code of the event. * @param flags The flags for this key event */ public KeyEvent(long downTime, long eventTime, int action, int code, int repeat, int metaState, int device, int scancode, int flags) { mDownTime = downTime; mEventTime = eventTime; mAction = action; mKeyCode = code; mRepeatCount = repeat; mMetaState = metaState; mDeviceId = device; mScancode = scancode; mFlags = flags; } /** * Create a new key event for a string of characters. The key code, * action, and repeat could will automatically be set to * {@link #KEYCODE_UNKNOWN}, {@link #ACTION_MULTIPLE}, and 0 for you. * * @param time The time (in {@link android.os.SystemClock#uptimeMillis}) * at which this event occured. * @param characters The string of characters. * @param device The device ID that generated the key event. * @param flags The flags for this key event */ public KeyEvent(long time, String characters, int device, int flags) { mDownTime = time; mEventTime = time; mCharacters = characters; mAction = ACTION_MULTIPLE; mKeyCode = KEYCODE_UNKNOWN; mRepeatCount = 0; mDeviceId = device; mFlags = flags; } /** * Make an exact copy of an existing key event. */ public KeyEvent(KeyEvent origEvent) { mDownTime = origEvent.mDownTime; mEventTime = origEvent.mEventTime; mAction = origEvent.mAction; mKeyCode = origEvent.mKeyCode; mRepeatCount = origEvent.mRepeatCount; mMetaState = origEvent.mMetaState; mDeviceId = origEvent.mDeviceId; mScancode = origEvent.mScancode; mFlags = origEvent.mFlags; mCharacters = origEvent.mCharacters; } /** * Copy an existing key event, modifying its time and repeat count. * * @param origEvent The existing event to be copied. * @param eventTime The new event time * (in {@link android.os.SystemClock#uptimeMillis}) of the event. * @param newRepeat The new repeat count of the event. */ public KeyEvent(KeyEvent origEvent, long eventTime, int newRepeat) { mDownTime = origEvent.mDownTime; mEventTime = eventTime; mAction = origEvent.mAction; mKeyCode = origEvent.mKeyCode; mRepeatCount = newRepeat; mMetaState = origEvent.mMetaState; mDeviceId = origEvent.mDeviceId; mScancode = origEvent.mScancode; mFlags = origEvent.mFlags; mCharacters = origEvent.mCharacters; } /** * Create a new key event that is the same as the given one, but whose * event time and repeat count are replaced with the given value. * * @param event The existing event to be copied. This is not modified. * @param eventTime The new event time * (in {@link android.os.SystemClock#uptimeMillis}) of the event. * @param newRepeat The new repeat count of the event. */ public static KeyEvent changeTimeRepeat(KeyEvent event, long eventTime, int newRepeat) { return new KeyEvent(event, eventTime, newRepeat); } /** * Copy an existing key event, modifying its action. * * @param origEvent The existing event to be copied. * @param action The new action code of the event. */ private KeyEvent(KeyEvent origEvent, int action) { mDownTime = origEvent.mDownTime; mEventTime = origEvent.mEventTime; mAction = action; mKeyCode = origEvent.mKeyCode; mRepeatCount = origEvent.mRepeatCount; mMetaState = origEvent.mMetaState; mDeviceId = origEvent.mDeviceId; mScancode = origEvent.mScancode; mFlags = origEvent.mFlags; // Don't copy mCharacters, since one way or the other we'll lose it // when changing the action. } /** * Create a new key event that is the same as the given one, but whose * action is replaced with the given value. * * @param event The existing event to be copied. This is not modified. * @param action The new action code of the event. */ public static KeyEvent changeAction(KeyEvent event, int action) { return new KeyEvent(event, action); } /** * Create a new key event that is the same as the given one, but whose * flags are replaced with the given value. * * @param event The existing event to be copied. This is not modified. * @param flags The new flags constant. */ public static KeyEvent changeFlags(KeyEvent event, int flags) { event = new KeyEvent(event); event.mFlags = flags; return event; } /** * Don't use in new code, instead explicitly check * {@link #getAction()}. * * @return If the action is ACTION_DOWN, returns true; else false. * * @deprecated * @hide */ @Deprecated public final boolean isDown() { return mAction == ACTION_DOWN; } /** * Is this a system key? System keys can not be used for menu shortcuts. * * TODO: this information should come from a table somewhere. * TODO: should the dpad keys be here? arguably, because they also shouldn't be menu shortcuts */ public final boolean isSystem() { switch (mKeyCode) { case KEYCODE_MENU: case KEYCODE_SOFT_RIGHT: case KEYCODE_HOME: case KEYCODE_BACK: case KEYCODE_CALL: case KEYCODE_ENDCALL: case KEYCODE_VOLUME_UP: case KEYCODE_VOLUME_DOWN: case KEYCODE_MUTE: case KEYCODE_POWER: case KEYCODE_HEADSETHOOK: case KEYCODE_MEDIA_PLAY_PAUSE: case KEYCODE_MEDIA_STOP: case KEYCODE_MEDIA_NEXT: case KEYCODE_MEDIA_PREVIOUS: case KEYCODE_MEDIA_REWIND: case KEYCODE_MEDIA_FAST_FORWARD: case KEYCODE_CAMERA: case KEYCODE_FOCUS: case KEYCODE_SEARCH: return true; default: return false; } } /** * <p>Returns the state of the meta keys.</p> * * @return an integer in which each bit set to 1 represents a pressed * meta key * * @see #isAltPressed() * @see #isShiftPressed() * @see #isSymPressed() * @see #META_ALT_ON * @see #META_SHIFT_ON * @see #META_SYM_ON */ public final int getMetaState() { return mMetaState; } /** * Returns the flags for this key event. * * @see #FLAG_WOKE_HERE */ public final int getFlags() { return mFlags; } /** * Returns true if this key code is a modifier key. * * @return whether the provided keyCode is one of * {@link #KEYCODE_SHIFT_LEFT} {@link #KEYCODE_SHIFT_RIGHT}, * {@link #KEYCODE_ALT_LEFT}, {@link #KEYCODE_ALT_RIGHT} * or {@link #KEYCODE_SYM}. */ public static boolean isModifierKey(int keyCode) { return keyCode == KEYCODE_SHIFT_LEFT || keyCode == KEYCODE_SHIFT_RIGHT || keyCode == KEYCODE_ALT_LEFT || keyCode == KEYCODE_ALT_RIGHT || keyCode == KEYCODE_SYM; } /** * <p>Returns the pressed state of the ALT meta key.</p> * * @return true if the ALT key is pressed, false otherwise * * @see #KEYCODE_ALT_LEFT * @see #KEYCODE_ALT_RIGHT * @see #META_ALT_ON */ public final boolean isAltPressed() { return (mMetaState & META_ALT_ON) != 0; } /** * <p>Returns the pressed state of the SHIFT meta key.</p> * * @return true if the SHIFT key is pressed, false otherwise * * @see #KEYCODE_SHIFT_LEFT * @see #KEYCODE_SHIFT_RIGHT * @see #META_SHIFT_ON */ public final boolean isShiftPressed() { return (mMetaState & META_SHIFT_ON) != 0; } /** * <p>Returns the pressed state of the SYM meta key.</p> * * @return true if the SYM key is pressed, false otherwise * * @see #KEYCODE_SYM * @see #META_SYM_ON */ public final boolean isSymPressed() { return (mMetaState & META_SYM_ON) != 0; } /** * Retrieve the action of this key event. May be either * {@link #ACTION_DOWN}, {@link #ACTION_UP}, or {@link #ACTION_MULTIPLE}. * * @return The event action: ACTION_DOWN, ACTION_UP, or ACTION_MULTIPLE. */ public final int getAction() { return mAction; } /** * Retrieve the key code of the key event. This is the physical key that * was pressed, <em>not</em> the Unicode character. * * @return The key code of the event. */ public final int getKeyCode() { return mKeyCode; } /** * For the special case of a {@link #ACTION_MULTIPLE} event with key * code of {@link #KEYCODE_UNKNOWN}, this is a raw string of characters * associated with the event. In all other cases it is null. * * @return Returns a String of 1 or more characters associated with * the event. */ public final String getCharacters() { return mCharacters; } /** * Retrieve the hardware key id of this key event. These values are not * reliable and vary from device to device. * * {@more} * Mostly this is here for debugging purposes. */ public final int getScanCode() { return mScancode; } /** * Retrieve the repeat count of the event. For both key up and key down * events, this is the number of times the key has repeated with the first * down starting at 0 and counting up from there. For multiple key * events, this is the number of down/up pairs that have occurred. * * @return The number of times the key has repeated. */ public final int getRepeatCount() { return mRepeatCount; } /** * Retrieve the time of the most recent key down event, * in the {@link android.os.SystemClock#uptimeMillis} time base. If this * is a down event, this will be the same as {@link #getEventTime()}. * Note that when chording keys, this value is the down time of the * most recently pressed key, which may <em>not</em> be the same physical * key of this event. * * @return Returns the most recent key down time, in the * {@link android.os.SystemClock#uptimeMillis} time base */ public final long getDownTime() { return mDownTime; } /** * Retrieve the time this event occurred, * in the {@link android.os.SystemClock#uptimeMillis} time base. * * @return Returns the time this event occurred, * in the {@link android.os.SystemClock#uptimeMillis} time base. */ public final long getEventTime() { return mEventTime; } /** * Return the id for the keyboard that this event came from. A device * id of 0 indicates the event didn't come from a physical device and * maps to the default keymap. The other numbers are arbitrary and * you shouldn't depend on the values. * * @see KeyCharacterMap#load */ public final int getDeviceId() { return mDeviceId; } /** * Renamed to {@link #getDeviceId}. * * @hide * @deprecated */ public final int getKeyboardDevice() { return mDeviceId; } /** * Get the primary character for this key. In other words, the label * that is physically printed on it. */ public char getDisplayLabel() { return KeyCharacterMap.load(mDeviceId).getDisplayLabel(mKeyCode); } /** * <p> * Returns the Unicode character that the key would produce. * </p><p> * Returns 0 if the key is not one that is used to type Unicode * characters. * </p><p> * If the return value has bit * {@link KeyCharacterMap#COMBINING_ACCENT} * set, the key is a "dead key" that should be combined with another to * actually produce a character -- see {@link #getDeadChar} -- * after masking with * {@link KeyCharacterMap#COMBINING_ACCENT_MASK}. * </p> */ public int getUnicodeChar() { return getUnicodeChar(mMetaState); } /** * <p> * Returns the Unicode character that the key would produce. * </p><p> * Returns 0 if the key is not one that is used to type Unicode * characters. * </p><p> * If the return value has bit * {@link KeyCharacterMap#COMBINING_ACCENT} * set, the key is a "dead key" that should be combined with another to * actually produce a character -- see {@link #getDeadChar} -- after masking * with {@link KeyCharacterMap#COMBINING_ACCENT_MASK}. * </p> */ public int getUnicodeChar(int meta) { return KeyCharacterMap.load(mDeviceId).get(mKeyCode, meta); } /** * Get the characters conversion data for the key event.. * * @param results a {@link KeyData} that will be filled with the results. * * @return whether the key was mapped or not. If the key was not mapped, * results is not modified. */ public boolean getKeyData(KeyData results) { return KeyCharacterMap.load(mDeviceId).getKeyData(mKeyCode, results); } /** * The same as {@link #getMatch(char[],int) getMatch(chars, 0)}. */ public char getMatch(char[] chars) { return getMatch(chars, 0); } /** * If one of the chars in the array can be generated by the keyCode of this * key event, return the char; otherwise return '\0'. * @param chars the characters to try to find * @param modifiers the modifier bits to prefer. If any of these bits * are set, if there are multiple choices, that could * work, the one for this modifier will be set. */ public char getMatch(char[] chars, int modifiers) { return KeyCharacterMap.load(mDeviceId).getMatch(mKeyCode, chars, modifiers); } /** * Gets the number or symbol associated with the key. The character value * is returned, not the numeric value. If the key is not a number, but is * a symbol, the symbol is retuned. */ public char getNumber() { return KeyCharacterMap.load(mDeviceId).getNumber(mKeyCode); } /** * Does the key code of this key produce a glyph? */ public boolean isPrintingKey() { return KeyCharacterMap.load(mDeviceId).isPrintingKey(mKeyCode); } /** * Deliver this key event to a {@link Callback} interface. If this is * an ACTION_MULTIPLE event and it is not handled, then an attempt will * be made to deliver a single normal event. * * @param receiver The Callback that will be given the event. * * @return The return value from the Callback method that was called. */ public final boolean dispatch(Callback receiver) { switch (mAction) { case ACTION_DOWN: return receiver.onKeyDown(mKeyCode, this); case ACTION_UP: return receiver.onKeyUp(mKeyCode, this); case ACTION_MULTIPLE: final int count = mRepeatCount; final int code = mKeyCode; if (receiver.onKeyMultiple(code, count, this)) { return true; } if (code != KeyEvent.KEYCODE_UNKNOWN) { mAction = ACTION_DOWN; mRepeatCount = 0; boolean handled = receiver.onKeyDown(code, this); if (handled) { mAction = ACTION_UP; receiver.onKeyUp(code, this); } mAction = ACTION_MULTIPLE; mRepeatCount = count; return handled; } } return false; } public String toString() { return "KeyEvent{action=" + mAction + " code=" + mKeyCode + " repeat=" + mRepeatCount + " meta=" + mMetaState + " scancode=" + mScancode + " mFlags=" + mFlags + "}"; } public static final Parcelable.Creator<KeyEvent> CREATOR = new Parcelable.Creator<KeyEvent>() { public KeyEvent createFromParcel(Parcel in) { return new KeyEvent(in); } public KeyEvent[] newArray(int size) { return new KeyEvent[size]; } }; public int describeContents() { return 0; } public void writeToParcel(Parcel out, int flags) { out.writeInt(mAction); out.writeInt(mKeyCode); out.writeInt(mRepeatCount); out.writeInt(mMetaState); out.writeInt(mDeviceId); out.writeInt(mScancode); out.writeInt(mFlags); out.writeLong(mDownTime); out.writeLong(mEventTime); } private KeyEvent(Parcel in) { mAction = in.readInt(); mKeyCode = in.readInt(); mRepeatCount = in.readInt(); mMetaState = in.readInt(); mDeviceId = in.readInt(); mScancode = in.readInt(); mFlags = in.readInt(); mDownTime = in.readLong(); mEventTime = in.readLong(); } }