/* * Copyright (C) 2006 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package android.graphics; public class Camera { public Camera() { nativeConstructor(); } public native void save(); public native void restore(); public native void translate(float x, float y, float z); public native void rotateX(float deg); public native void rotateY(float deg); public native void rotateZ(float deg); public void getMatrix(Matrix matrix) { nativeGetMatrix(matrix.native_instance); } public void applyToCanvas(Canvas canvas) { nativeApplyToCanvas(canvas.mNativeCanvas); } public native float dotWithNormal(float dx, float dy, float dz); protected void finalize() throws Throwable { nativeDestructor(); } private native void nativeConstructor(); private native void nativeDestructor(); private native void nativeGetMatrix(int native_matrix); private native void nativeApplyToCanvas(int native_canvas); int native_instance; }