/* * Copyright 2007, The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.android.internal.awt; import java.awt.Graphics2D; import java.awt.Toolkit; import org.apache.harmony.awt.wtk.GraphicsFactory; import android.graphics.Canvas; import android.graphics.Paint; public class AwtFactory { private static GraphicsFactory gf; /** * Use this method to get acces to AWT drawing primitives and to * render into the surface area of a Android widget. Origin and * clip of the returned graphics object are the same as in the * corresponding Android widget. * * @param c Canvas of the android widget to draw into * @param p The default drawing parameters such as font, * stroke, foreground and background colors, etc. * @return The AWT Graphics object that makes all AWT * drawing primitives available in the androind world. */ public static Graphics2D getAwtGraphics(Canvas c, Paint p) { // AWT?? TODO: test it! if (null == gf) { Toolkit tk = Toolkit.getDefaultToolkit(); gf = tk.getGraphicsFactory(); } return gf.getGraphics2D(c, p); } }