/* * Copyright (C) 2007 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package android.graphics; import android.content.res.AssetManager; import android.content.res.Resources; import android.util.TypedValue; import android.util.DisplayMetrics; import java.io.BufferedInputStream; import java.io.FileInputStream; import java.io.InputStream; import java.io.IOException; import java.io.FileDescriptor; /** * Creates Bitmap objects from various sources, including files, streams, * and byte-arrays. */ public class BitmapFactory { public static class Options { /** * Create a default Options object, which if left unchanged will give * the same result from the decoder as if null were passed. */ public Options() { inDither = true; inDensity = 0; inScaled = true; } /** * If set to true, the decoder will return null (no bitmap), but * the out... fields will still be set, allowing the caller to query * the bitmap without having to allocate the memory for its pixels. */ public boolean inJustDecodeBounds; /** * If set to a value > 1, requests the decoder to subsample the original * image, returning a smaller image to save memory. The sample size is * the number of pixels in either dimension that correspond to a single * pixel in the decoded bitmap. For example, inSampleSize == 4 returns * an image that is 1/4 the width/height of the original, and 1/16 the * number of pixels. Any value <= 1 is treated the same as 1. Note: the * decoder will try to fulfill this request, but the resulting bitmap * may have different dimensions that precisely what has been requested. * Also, powers of 2 are often faster/easier for the decoder to honor. */ public int inSampleSize; /** * If this is non-null, the decoder will try to decode into this * internal configuration. If it is null, or the request cannot be met, * the decoder will try to pick the best matching config based on the * system's screen depth, and characteristics of the original image such * as if it has per-pixel alpha (requiring a config that also does). */ public Bitmap.Config inPreferredConfig; /** * If dither is true, the decoder will atttempt to dither the decoded * image. */ public boolean inDither; /** * The desired pixel density of the bitmap. * * @see android.util.DisplayMetrics#DEFAULT_DENSITY * @see android.util.DisplayMetrics#density * * @hide pending API council approval */ public int inDensity; /** * </p>If the bitmap is loaded from {@link android.content.res.Resources} and * this flag is turned on, the bitmap will be scaled to match the default * display's pixel density.</p> * * </p>This flag is turned on by default and should be turned off if you need * a non-scaled version of the bitmap. In this case, * {@link android.graphics.Bitmap#setAutoScalingEnabled(boolean)} can be used * to properly scale the bitmap at drawing time.</p> * * @hide pending API council approval */ public boolean inScaled; /** * The resulting width of the bitmap, set independent of the state of * inJustDecodeBounds. However, if there is an error trying to decode, * outWidth will be set to -1. */ public int outWidth; /** * The resulting height of the bitmap, set independent of the state of * inJustDecodeBounds. However, if there is an error trying to decode, * outHeight will be set to -1. */ public int outHeight; /** * If known, this string is set to the mimetype of the decoded image. * If not know, or there is an error, it is set to null. */ public String outMimeType; /** * Temp storage to use for decoding. Suggest 16K or so. */ public byte[] inTempStorage; private native void requestCancel(); /** * Flag to indicate that cancel has been called on this object. This * is useful if there's an intermediary that wants to first decode the * bounds and then decode the image. In that case the intermediary * can check, inbetween the bounds decode and the image decode, to see * if the operation is canceled. */ public boolean mCancel; /** * This can be called from another thread while this options object is * inside a decode... call. Calling this will notify the decoder that * it should cancel its operation. This is not guaranteed to cancel * the decode, but if it does, the decoder... operation will return * null, or if inJustDecodeBounds is true, will set outWidth/outHeight * to -1 */ public void requestCancelDecode() { mCancel = true; requestCancel(); } } /** * Decode a file path into a bitmap. If the specified file name is null, * or cannot be decoded into a bitmap, the function returns null. * * @param pathName complete path name for the file to be decoded. * @param opts null-ok; Options that control downsampling and whether the * image should be completely decoded, or just is size returned. * @return The decoded bitmap, or null if the image data could not be * decoded, or, if opts is non-null, if opts requested only the * size be returned (in opts.outWidth and opts.outHeight) */ public static Bitmap decodeFile(String pathName, Options opts) { Bitmap bm = null; InputStream stream = null; try { stream = new FileInputStream(pathName); bm = decodeStream(stream, null, opts); } catch (Exception e) { /* do nothing. If the exception happened on open, bm will be null. */ } finally { if (stream != null) { try { stream.close(); } catch (IOException e) { // do nothing here } } } return bm; } /** * Decode a file path into a bitmap. If the specified file name is null, * or cannot be decoded into a bitmap, the function returns null. * * @param pathName complete path name for the file to be decoded. * @return the resulting decoded bitmap, or null if it could not be decoded. */ public static Bitmap decodeFile(String pathName) { return decodeFile(pathName, null); } /** * Decode a new Bitmap from an InputStream. This InputStream was obtained from * resources, which we pass to be able to scale the bitmap accordingly. * * @hide */ public static Bitmap decodeStream(Resources res, TypedValue value, InputStream is, Rect pad, Options opts) { if (opts == null) { opts = new Options(); } Bitmap bm = decodeStream(is, pad, opts); if (bm != null && res != null && value != null) { byte[] np = bm.getNinePatchChunk(); final boolean isNinePatch = np != null && NinePatch.isNinePatchChunk(np); final int density = value.density; if (opts.inDensity == 0) { opts.inDensity = density == TypedValue.DENSITY_DEFAULT ? DisplayMetrics.DEFAULT_DENSITY : density; } float scale = opts.inDensity / (float) DisplayMetrics.DEFAULT_DENSITY; if (opts.inScaled || isNinePatch) { bm.setDensityScale(1.0f); bm.setAutoScalingEnabled(false); // Assume we are going to prescale for the screen scale = res.getDisplayMetrics().density / scale; if (scale != 1.0f) { // TODO: This is very inefficient and should be done in native by Skia final Bitmap oldBitmap = bm; bm = Bitmap.createScaledBitmap(oldBitmap, (int) (bm.getWidth() * scale + 0.5f), (int) (bm.getHeight() * scale + 0.5f), true); oldBitmap.recycle(); if (isNinePatch) { np = nativeScaleNinePatch(np, scale, pad); bm.setNinePatchChunk(np); } } } else { bm.setDensityScale(scale); bm.setAutoScalingEnabled(true); } } return bm; } /** * Decode an image referenced by a resource ID. * * @param res The resources object containing the image data * @param id The resource id of the image data * @param opts null-ok; Options that control downsampling and whether the * image should be completely decoded, or just is size returned. * @return The decoded bitmap, or null if the image data could not be * decoded, or, if opts is non-null, if opts requested only the * size be returned (in opts.outWidth and opts.outHeight) */ public static Bitmap decodeResource(Resources res, int id, Options opts) { Bitmap bm = null; try { final TypedValue value = new TypedValue(); final InputStream is = res.openRawResource(id, value); bm = decodeStream(res, value, is, null, opts); is.close(); } catch (java.io.IOException e) { /* do nothing. If the exception happened on open, bm will be null. If it happened on close, bm is still valid. */ } return bm; } /** * Decode an image referenced by a resource ID. * * @param res The resources object containing the image data * @param id The resource id of the image data * @return The decoded bitmap, or null if the image could not be decode. */ public static Bitmap decodeResource(Resources res, int id) { return decodeResource(res, id, null); } /** * Decode an immutable bitmap from the specified byte array. * * @param data byte array of compressed image data * @param offset offset into imageData for where the decoder should begin * parsing. * @param length the number of bytes, beginning at offset, to parse * @param opts null-ok; Options that control downsampling and whether the * image should be completely decoded, or just is size returned. * @return The decoded bitmap, or null if the image data could not be * decoded, or, if opts is non-null, if opts requested only the * size be returned (in opts.outWidth and opts.outHeight) */ public static Bitmap decodeByteArray(byte[] data, int offset, int length, Options opts) { if ((offset | length) < 0 || data.length < offset + length) { throw new ArrayIndexOutOfBoundsException(); } return nativeDecodeByteArray(data, offset, length, opts); } /** * Decode an immutable bitmap from the specified byte array. * * @param data byte array of compressed image data * @param offset offset into imageData for where the decoder should begin * parsing. * @param length the number of bytes, beginning at offset, to parse * @return The decoded bitmap, or null if the image could not be decode. */ public static Bitmap decodeByteArray(byte[] data, int offset, int length) { return decodeByteArray(data, offset, length, null); } /** * Decode an input stream into a bitmap. If the input stream is null, or * cannot be used to decode a bitmap, the function returns null. * The stream's position will be where ever it was after the encoded data * was read. * * @param is The input stream that holds the raw data to be decoded into a * bitmap. * @param outPadding If not null, return the padding rect for the bitmap if * it exists, otherwise set padding to [-1,-1,-1,-1]. If * no bitmap is returned (null) then padding is * unchanged. * @param opts null-ok; Options that control downsampling and whether the * image should be completely decoded, or just is size returned. * @return The decoded bitmap, or null if the image data could not be * decoded, or, if opts is non-null, if opts requested only the * size be returned (in opts.outWidth and opts.outHeight) */ public static Bitmap decodeStream(InputStream is, Rect outPadding, Options opts) { // we don't throw in this case, thus allowing the caller to only check // the cache, and not force the image to be decoded. if (is == null) { return null; } // we need mark/reset to work properly if (!is.markSupported()) { is = new BufferedInputStream(is, 16 * 1024); } // so we can call reset() if a given codec gives up after reading up to // this many bytes. FIXME: need to find out from the codecs what this // value should be. is.mark(1024); Bitmap bm; if (is instanceof AssetManager.AssetInputStream) { bm = nativeDecodeAsset(((AssetManager.AssetInputStream) is).getAssetInt(), outPadding, opts); } else { // pass some temp storage down to the native code. 1024 is made up, // but should be large enough to avoid too many small calls back // into is.read(...) This number is not related to the value passed // to mark(...) above. byte [] tempStorage = null; if (opts != null) tempStorage = opts.inTempStorage; if (tempStorage == null) tempStorage = new byte[16 * 1024]; bm = nativeDecodeStream(is, tempStorage, outPadding, opts); } return bm; } /** * Decode an input stream into a bitmap. If the input stream is null, or * cannot be used to decode a bitmap, the function returns null. * The stream's position will be where ever it was after the encoded data * was read. * * @param is The input stream that holds the raw data to be decoded into a * bitmap. * @return The decoded bitmap, or null if the image data could not be * decoded, or, if opts is non-null, if opts requested only the * size be returned (in opts.outWidth and opts.outHeight) */ public static Bitmap decodeStream(InputStream is) { return decodeStream(is, null, null); } /** * Decode a bitmap from the file descriptor. If the bitmap cannot be decoded * return null. The position within the descriptor will not be changed when * this returns, so the descriptor can be used again as is. * * @param fd The file descriptor containing the bitmap data to decode * @param outPadding If not null, return the padding rect for the bitmap if * it exists, otherwise set padding to [-1,-1,-1,-1]. If * no bitmap is returned (null) then padding is * unchanged. * @param opts null-ok; Options that control downsampling and whether the * image should be completely decoded, or just is size returned. * @return the decoded bitmap, or null */ public static Bitmap decodeFileDescriptor(FileDescriptor fd, Rect outPadding, Options opts) { return nativeDecodeFileDescriptor(fd, outPadding, opts); } /** * Decode a bitmap from the file descriptor. If the bitmap cannot be decoded * return null. The position within the descriptor will not be changed when * this returns, so the descriptor can be used again as is. * * @param fd The file descriptor containing the bitmap data to decode * @return the decoded bitmap, or null */ public static Bitmap decodeFileDescriptor(FileDescriptor fd) { return nativeDecodeFileDescriptor(fd, null, null); } private static native Bitmap nativeDecodeStream(InputStream is, byte[] storage, Rect padding, Options opts); private static native Bitmap nativeDecodeFileDescriptor(FileDescriptor fd, Rect padding, Options opts); private static native Bitmap nativeDecodeAsset(int asset, Rect padding, Options opts); private static native Bitmap nativeDecodeByteArray(byte[] data, int offset, int length, Options opts); private static native byte[] nativeScaleNinePatch(byte[] chunk, float scale, Rect pad); }