package net.glowstone.util;
import org.bukkit.Location;
import org.bukkit.util.Vector;
public class RayUtil {
public static Vector getVelocityRay(Vector ray) {
Vector velocityRay = ray.clone();
if (velocityRay.lengthSquared() == 0) {
velocityRay.setX(0);
velocityRay.setY(1);
velocityRay.setZ(0);
} else {
velocityRay.normalize();
}
return velocityRay;
}
public static float getExposure(Location target, Location... sources) {
return 1;
}
public static Vector getRayBetween(Location target, Location source) {
return target.clone().subtract(source).toVector();
}
}