package net.glowstone.net.message.play.entity; import com.flowpowered.network.Message; import lombok.Data; import net.glowstone.entity.meta.MetadataMap.Entry; import java.util.List; import java.util.UUID; @Data public final class SpawnPlayerMessage implements Message { private final int id; private final UUID uuid; private final double x, y, z; private final int rotation, pitch; private final List<Entry> metadata; }