package net.glowstone.net.message.play.entity;
import com.flowpowered.network.Message;
import lombok.Data;
import net.glowstone.entity.meta.MetadataMap.Entry;
import java.util.List;
import java.util.UUID;
@Data
public final class SpawnPlayerMessage implements Message {
private final int id;
private final UUID uuid;
private final double x, y, z;
private final int rotation, pitch;
private final List<Entry> metadata;
}