package net.glowstone.block.itemtype; import net.glowstone.entity.GlowPlayer; import org.bukkit.inventory.ItemStack; import org.bukkit.potion.PotionEffectType; public class ItemRottenFlesh extends ItemFood { public ItemRottenFlesh() { super(4, 0.8f); } @Override public boolean eat(GlowPlayer player, ItemStack item) { if (!super.eat(player, item)) return false; if (Math.random() < 0.3) { player.addPotionEffect(PotionEffectType.HUNGER.createEffect(30 * 20, 1), true); } return true; } }