package net.glowstone.chunk; import io.netty.buffer.ByteBuf; import io.netty.buffer.Unpooled; import lombok.Data; import net.glowstone.EventFactory; import net.glowstone.GlowServer; import net.glowstone.GlowWorld; import net.glowstone.block.GlowBlock; import net.glowstone.block.GlowBlockState; import net.glowstone.block.ItemTable; import net.glowstone.block.blocktype.BlockType; import net.glowstone.block.entity.BlockEntity; import net.glowstone.entity.GlowEntity; import net.glowstone.net.message.play.game.ChunkDataMessage; import net.glowstone.util.nbt.CompoundTag; import org.bukkit.Chunk; import org.bukkit.Material; import org.bukkit.World.Environment; import org.bukkit.entity.Entity; import org.bukkit.event.world.ChunkUnloadEvent; import java.util.*; import java.util.concurrent.ConcurrentHashMap; import java.util.logging.Level; /** * Represents a chunk of the map. * * @author Graham Edgecombe */ public final class GlowChunk implements Chunk { /** * The dimensions of a chunk (width: x, height: z, depth: y). */ public static final int WIDTH = 16, HEIGHT = 16, DEPTH = 256; /** * The Y depth of a single chunk section. */ public static final int SEC_DEPTH = 16; /** * The number of chunk sections in a single chunk column. */ public static final int SEC_COUNT = DEPTH / SEC_DEPTH; /** * The world of this chunk. */ private final GlowWorld world; /** * The coordinates of this chunk. */ private final int x, z; /** * The block entities that reside in this chunk. */ private final HashMap<Integer, BlockEntity> blockEntities = new HashMap<>(); /** * The entities that reside in this chunk. */ private final Set<GlowEntity> entities = ConcurrentHashMap.newKeySet(4); /** * The array of chunk sections this chunk contains, or null if it is unloaded. */ private ChunkSection[] sections; /** * The array of biomes this chunk contains, or null if it is unloaded. */ private byte[] biomes; /** * The height map values values of each column, or null if it is unloaded. * The height for a column is one plus the y-index of the highest non-air * block in the column. */ private byte[] heightMap; /** * Whether the chunk has been populated by special features. * Used in map generation. */ private boolean populated; /** * Creates a new chunk with a specified X and Z coordinate. * * @param x The X coordinate. * @param z The Z coordinate. */ GlowChunk(GlowWorld world, int x, int z) { this.world = world; this.x = x; this.z = z; } @Override public String toString() { return "GlowChunk{world=" + world.getName() + ",x=" + x + ",z=" + z + '}'; } @Override public GlowWorld getWorld() { return world; } @Override public int getX() { return x; } // ======== Basic stuff ======== @Override public int getZ() { return z; } @Override public GlowBlock getBlock(int x, int y, int z) { return new GlowBlock(this, this.x << 4 | x & 0xf, y & 0xff, this.z << 4 | z & 0xf); } @Override public Entity[] getEntities() { return entities.toArray(new Entity[entities.size()]); } public Collection<GlowEntity> getRawEntities() { return entities; } @Override @Deprecated public GlowBlockState[] getTileEntities() { return getBlockEntities(); } public GlowBlockState[] getBlockEntities() { List<GlowBlockState> states = new ArrayList<>(blockEntities.size()); for (BlockEntity blockEntity : blockEntities.values()) { GlowBlockState state = blockEntity.getState(); if (state != null) { states.add(state); } } return states.toArray(new GlowBlockState[states.size()]); } public Collection<BlockEntity> getRawBlockEntities() { return Collections.unmodifiableCollection(blockEntities.values()); } @Override public GlowChunkSnapshot getChunkSnapshot() { return getChunkSnapshot(true, false, false); } @Override public GlowChunkSnapshot getChunkSnapshot(boolean includeMaxBlockY, boolean includeBiome, boolean includeBiomeTempRain) { return new GlowChunkSnapshot(x, z, world, sections, includeMaxBlockY ? heightMap.clone() : null, includeBiome ? biomes.clone() : null, includeBiomeTempRain); } /** * Gets whether this chunk has been populated by special features. * * @return Population status. */ public boolean isPopulated() { return populated; } /** * Sets the population status of this chunk. * * @param populated Population status. */ public void setPopulated(boolean populated) { this.populated = populated; } @Override public boolean isLoaded() { return sections != null; } @Override public boolean load() { return load(true); } // ======== Helper Functions ======== @Override public boolean load(boolean generate) { return isLoaded() || world.getChunkManager().loadChunk(x, z, generate); } @Override public boolean unload() { return unload(true, true); } @Override public boolean isSlimeChunk() { return false; // TODO: implement slime chunks } @Override public boolean unload(boolean save) { return unload(save, true); } @Override public boolean unload(boolean save, boolean safe) { if (!isLoaded()) { return true; } if (safe && world.isChunkInUse(x, z)) { return false; } if (save && !world.getChunkManager().performSave(this)) { return false; } if (EventFactory.callEvent(new ChunkUnloadEvent(this)).isCancelled()) { return false; } sections = null; biomes = null; heightMap = null; blockEntities.clear(); if (save) { for (GlowEntity entity : entities) { entity.remove(); } entities.clear(); } return true; } /** * Initialize this chunk from the given sections. * * @param initSections The {@link ChunkSection}s to use. Should have a length of {@value #SEC_COUNT}. */ public void initializeSections(ChunkSection[] initSections) { initializeSections(initSections, true); } public void initializeSections(ChunkSection[] initSections, boolean createBlockEnts) { if (isLoaded()) { GlowServer.logger.log(Level.SEVERE, "Tried to initialize already loaded chunk (" + x + "," + z + ")", new Throwable()); return; } if (initSections.length != SEC_COUNT) { GlowServer.logger.log(Level.WARNING, "Got an unexpected section length - wanted " + SEC_COUNT + ", but length was " + initSections.length, new Throwable()); } //GlowServer.logger.log(Level.INFO, "Initializing chunk ({0},{1})", new Object[]{x, z}); sections = new ChunkSection[SEC_COUNT]; biomes = new byte[WIDTH * HEIGHT]; heightMap = new byte[WIDTH * HEIGHT]; for (int y = 0; y < SEC_COUNT && y < initSections.length; y++) { if (initSections[y] != null) { initializeSection(y, initSections[y], createBlockEnts); } } } private void initializeSection(int y, ChunkSection section) { initializeSection(y, section, true); } private void initializeSection(int y, ChunkSection section, boolean createBlockEnts) { sections[y] = section; // block entity initialization if (createBlockEnts) { for (int i = 0; i < sections.length; ++i) { int by = 16 * i; for (int cx = 0; cx < WIDTH; ++cx) { for (int cz = 0; cz < HEIGHT; ++cz) { for (int cy = by; cy < by + 16; ++cy) { createEntity(cx, cy, cz, getType(cx, cz, cy)); } } } } } } /** * If needed, create a new block entity at the given location. */ private void createEntity(int cx, int cy, int cz, int type) { Material material = Material.getMaterial(type); switch (material) { case SIGN: case SIGN_POST: case WALL_SIGN: case CHEST: case TRAPPED_CHEST: case BURNING_FURNACE: case FURNACE: case DISPENSER: case DROPPER: case END_GATEWAY: case HOPPER: case MOB_SPAWNER: case NOTE_BLOCK: case JUKEBOX: case BREWING_STAND: case SKULL: case COMMAND: case COMMAND_CHAIN: case COMMAND_REPEATING: case BEACON: case BANNER: case WALL_BANNER: case STANDING_BANNER: case FLOWER_POT: case STRUCTURE_BLOCK: case WHITE_SHULKER_BOX: case ORANGE_SHULKER_BOX: case MAGENTA_SHULKER_BOX: case LIGHT_BLUE_SHULKER_BOX: case YELLOW_SHULKER_BOX: case LIME_SHULKER_BOX: case PINK_SHULKER_BOX: case GRAY_SHULKER_BOX: case SILVER_SHULKER_BOX: case CYAN_SHULKER_BOX: case PURPLE_SHULKER_BOX: case BLUE_SHULKER_BOX: case BROWN_SHULKER_BOX: case GREEN_SHULKER_BOX: case RED_SHULKER_BOX: case BLACK_SHULKER_BOX: case ENCHANTMENT_TABLE: case ENDER_CHEST: case DAYLIGHT_DETECTOR: case DAYLIGHT_DETECTOR_INVERTED: case REDSTONE_COMPARATOR_OFF: case REDSTONE_COMPARATOR_ON: BlockType blockType = ItemTable.instance().getBlock(type); if (blockType == null) return; try { BlockEntity entity = blockType.createBlockEntity(this, cx, cy, cz); if (entity == null) return; blockEntities.put(coordinateToIndex(cx, cz, cy), entity); } catch (Exception ex) { GlowServer.logger.log(Level.SEVERE, "Unable to initialize block entity for " + type, ex); } break; } } /** * Attempt to get the ChunkSection at the specified height. * * @param y the y value. * @return The ChunkSection, or null if it is empty. */ private ChunkSection getSection(int y) { int idx = y >> 4; if (y < 0 || y >= DEPTH || !load() || idx >= sections.length) { return null; } return sections[idx]; } /** * Get all ChunkSection of this chunk. * * @return The chunk sections array. */ public ChunkSection[] getSections() { return sections; } // ======== Data access ======== /** * Attempt to get the block entity located at the given coordinates. * * @param x The X coordinate. * @param z The Z coordinate. * @param y The Y coordinate. * @return A GlowBlockState if the entity exists, or null otherwise. */ public BlockEntity getEntity(int x, int y, int z) { if (y >= DEPTH || y < 0) return null; load(); return blockEntities.get(coordinateToIndex(x, z, y)); } /** * Gets the type of a block within this chunk. * * @param x The X coordinate. * @param z The Z coordinate. * @param y The Y coordinate. * @return The type. */ public int getType(int x, int z, int y) { ChunkSection section = getSection(y); return section == null ? 0 : section.getType(x, y, z) >> 4; } /** * Sets the type of a block within this chunk. * * @param x The X coordinate. * @param z The Z coordinate. * @param y The Y coordinate. * @param type The type. */ public void setType(int x, int z, int y, int type) { if (type < 0 || type > 0xfff) throw new IllegalArgumentException("Block type out of range: " + type); ChunkSection section = getSection(y); if (section == null) { if (type == 0) { // don't need to create chunk for air return; } else { // create new ChunkSection for this y coordinate int idx = y >> 4; if (y < 0 || y >= DEPTH || idx >= sections.length) { // y is out of range somehow return; } sections[idx] = section = new ChunkSection(); } } // destroy any block entity there int blockEntityIndex = coordinateToIndex(x, z, y); if (blockEntities.containsKey(blockEntityIndex)) { blockEntities.remove(blockEntityIndex).destroy(); } // update the air count and height map int heightIndex = z * WIDTH + x; if (type == 0) { if (heightMap[heightIndex] == y + 1) { // erased just below old height map -> lower heightMap[heightIndex] = (byte) lowerHeightMap(x, y, z); } } else { if (heightMap[heightIndex] <= y) { // placed between old height map and top -> raise heightMap[heightIndex] = (byte) Math.min(y + 1, 255); } } // update the type - also sets metadata to 0 section.setType(x, y, z, (char) (type << 4)); if (section.isEmpty()) { // destroy the empty section sections[y / SEC_DEPTH] = null; return; } // create a new block entity if we need createEntity(x, y, z, type); } /** * Scan downwards to determine the new height map value. */ private int lowerHeightMap(int x, int y, int z) { for (--y; y >= 0; --y) { if (getType(x, z, y) != 0) { break; } } return y + 1; } /** * Gets the metadata of a block within this chunk. * * @param x The X coordinate. * @param z The Z coordinate. * @param y The Y coordinate. * @return The metadata. */ public int getMetaData(int x, int z, int y) { ChunkSection section = getSection(y); return section == null ? 0 : section.getType(x, y, z) & 0xF; } /** * Sets the metadata of a block within this chunk. * * @param x The X coordinate. * @param z The Z coordinate. * @param y The Y coordinate. * @param metaData The metadata. */ public void setMetaData(int x, int z, int y, int metaData) { if (metaData < 0 || metaData >= 16) throw new IllegalArgumentException("Metadata out of range: " + metaData); ChunkSection section = getSection(y); if (section == null) return; // can't set metadata on an empty section int type = section.getType(x, y, z); if (type == 0) return; // can't set metadata on air section.setType(x, y, z, (char) (type & 0xfff0 | metaData)); } /** * Gets the sky light level of a block within this chunk. * * @param x The X coordinate. * @param z The Z coordinate. * @param y The Y coordinate. * @return The sky light level. */ public byte getSkyLight(int x, int z, int y) { ChunkSection section = getSection(y); return section == null ? ChunkSection.EMPTY_SKYLIGHT : section.getSkyLight(x, y, z); } /** * Sets the sky light level of a block within this chunk. * * @param x The X coordinate. * @param z The Z coordinate. * @param y The Y coordinate. * @param skyLight The sky light level. */ public void setSkyLight(int x, int z, int y, int skyLight) { ChunkSection section = getSection(y); if (section == null) return; // can't set light on an empty section section.setSkyLight(x, y, z, (byte) skyLight); } /** * Gets the block light level of a block within this chunk. * * @param x The X coordinate. * @param z The Z coordinate. * @param y The Y coordinate. * @return The block light level. */ public byte getBlockLight(int x, int z, int y) { ChunkSection section = getSection(y); return section == null ? ChunkSection.EMPTY_BLOCK_LIGHT : section.getBlockLight(x, y, z); } /** * Sets the block light level of a block within this chunk. * * @param x The X coordinate. * @param z The Z coordinate. * @param y The Y coordinate. * @param blockLight The block light level. */ public void setBlockLight(int x, int z, int y, int blockLight) { ChunkSection section = getSection(y); if (section == null) return; // can't set light on an empty section section.setBlockLight(x, y, z, (byte) blockLight); } /** * Gets the biome of a column within this chunk. * * @param x The X coordinate. * @param z The Z coordinate. * @return The biome. */ public int getBiome(int x, int z) { if (biomes == null && !load()) return 0; return biomes[z * WIDTH + x] & 0xFF; } /** * Sets the biome of a column within this chunk, * * @param x The X coordinate. * @param z The Z coordinate. * @param biome The biome. */ public void setBiome(int x, int z, int biome) { if (biomes == null) return; biomes[z * WIDTH + x] = (byte) biome; } /** * Set the entire biome array of this chunk. * * @param newBiomes The biome array. */ public void setBiomes(byte... newBiomes) { if (biomes == null) { throw new IllegalStateException("Must initialize chunk first"); } if (newBiomes.length != biomes.length) { throw new IllegalArgumentException("Biomes array not of length " + biomes.length); } System.arraycopy(newBiomes, 0, biomes, 0, biomes.length); } /** * Get the height map value of a column within this chunk. * * @param x The X coordinate. * @param z The Z coordinate. * @return The height map value. */ public int getHeight(int x, int z) { if (heightMap == null && !load()) return 0; return heightMap[z * WIDTH + x] & 0xff; } /** * Set the entire height map of this chunk. * * @param newHeightMap The height map. */ public void setHeightMap(int... newHeightMap) { if (heightMap == null) { throw new IllegalStateException("Must initialize chunk first"); } if (newHeightMap.length != heightMap.length) { throw new IllegalArgumentException("Height map not of length " + heightMap.length); } for (int i = 0; i < heightMap.length; ++i) { heightMap[i] = (byte) newHeightMap[i]; } } /** * Automatically fill the height map after chunks have been initialized. */ public void automaticHeightMap() { // determine max Y chunk section at a time int sy = sections.length - 1; for (; sy >= 0; --sy) { if (sections[sy] != null) { break; } } int y = (sy + 1) * 16; for (int x = 0; x < WIDTH; ++x) { for (int z = 0; z < HEIGHT; ++z) { heightMap[z * WIDTH + x] = (byte) lowerHeightMap(x, y, z); } } } /** * Converts a three-dimensional coordinate to an index within the * one-dimensional arrays. * * @param x The X coordinate. * @param z The Z coordinate. * @param y The Y coordinate. * @return The index within the arrays. */ private int coordinateToIndex(int x, int z, int y) { if (x < 0 || z < 0 || y < 0 || x >= WIDTH || z >= HEIGHT || y >= DEPTH) throw new IndexOutOfBoundsException("Coords (x=" + x + ",y=" + y + ",z=" + z + ") invalid"); return (y * HEIGHT + z) * WIDTH + x; } /** * Creates a new {@link ChunkDataMessage} which can be sent to a client to stream * this entire chunk to them. * * @return The {@link ChunkDataMessage}. */ public ChunkDataMessage toMessage() { // this may need to be changed to "true" depending on resolution of // some inconsistencies on the wiki return toMessage(world.getEnvironment() == Environment.NORMAL); } // ======== Helper functions ======== /** * Creates a new {@link ChunkDataMessage} which can be sent to a client to stream * this entire chunk to them. * * @param skylight Whether to include skylight data. * @return The {@link ChunkDataMessage}. */ public ChunkDataMessage toMessage(boolean skylight) { return toMessage(skylight, true); } /** * Creates a new {@link ChunkDataMessage} which can be sent to a client to stream * parts of this chunk to them. * * @param skylight Whether to include skylight data. * @param entireChunk Whether to send all chunk sections. * @return The {@link ChunkDataMessage}. */ public ChunkDataMessage toMessage(boolean skylight, boolean entireChunk) { load(); int sectionBitmask = 0; // filter sectionBitmask based on actual chunk contents if (sections != null) { int maxBitmask = (1 << sections.length) - 1; if (entireChunk) { sectionBitmask = maxBitmask; } else { sectionBitmask &= maxBitmask; } for (int i = 0; i < sections.length; ++i) { if (sections[i] == null || sections[i].isEmpty()) { // remove empty sections from bitmask sectionBitmask &= ~(1 << i); } } } ByteBuf buf = Unpooled.buffer(); if (sections != null) { // get the list of sections for (int i = 0; i < sections.length; ++i) { if ((sectionBitmask & 1 << i) == 0) { continue; } sections[i].writeToBuf(buf, skylight); } } // biomes if (entireChunk && biomes != null) { buf.writeBytes(biomes); } ArrayList<CompoundTag> blockEntities = new ArrayList<>(); for (BlockEntity blockEntity : getRawBlockEntities()) { CompoundTag tag = new CompoundTag(); blockEntity.saveNbt(tag); blockEntities.add(tag); } return new ChunkDataMessage(x, z, entireChunk, sectionBitmask, buf, blockEntities.toArray(new CompoundTag[blockEntities.size()])); } /** * A chunk key represents the X and Z coordinates of a chunk in a manner * suitable for use as a key in a hash table or set. */ @Data public static final class Key { /** * The coordinates. */ private final int x, z; } }