package net.glowstone.entity.physics; import org.bukkit.block.Block; import org.bukkit.util.Vector; public class BlockBoundingBox extends BoundingBox { public BlockBoundingBox(Block block) { minCorner.setX(block.getX()); minCorner.setY(block.getY()); minCorner.setZ(block.getZ()); maxCorner.setX(block.getX() + 1); maxCorner.setY(block.getY() + 0.95); maxCorner.setZ(block.getZ() + 1); } @Override public Vector getSize() { return new Vector(1, 1, 1); } }