package net.glowstone.entity.physics;
import org.bukkit.block.Block;
import org.bukkit.util.Vector;
public class BlockBoundingBox extends BoundingBox {
public BlockBoundingBox(Block block) {
minCorner.setX(block.getX());
minCorner.setY(block.getY());
minCorner.setZ(block.getZ());
maxCorner.setX(block.getX() + 1);
maxCorner.setY(block.getY() + 0.95);
maxCorner.setZ(block.getZ() + 1);
}
@Override
public Vector getSize() {
return new Vector(1, 1, 1);
}
}