package net.glowstone.net.codec.play.game;
import com.flowpowered.network.Codec;
import com.flowpowered.network.util.ByteBufUtils;
import io.netty.buffer.ByteBuf;
import net.glowstone.net.GlowBufUtils;
import net.glowstone.net.message.play.game.BlockActionMessage;
import org.bukkit.util.BlockVector;
import java.io.IOException;
public final class BlockActionCodec implements Codec<BlockActionMessage> {
@Override
public BlockActionMessage decode(ByteBuf buf) throws IOException {
BlockVector vector = GlowBufUtils.readBlockPosition(buf);
int data1 = buf.readByte();
int data2 = buf.readByte();
int blockType = ByteBufUtils.readVarInt(buf);
return new BlockActionMessage(vector.getBlockX(), vector.getBlockY(), vector.getBlockZ(), data1, data2, blockType);
}
@Override
public ByteBuf encode(ByteBuf buf, BlockActionMessage message) throws IOException {
GlowBufUtils.writeBlockPosition(buf, message.getX(), message.getY(), message.getZ());
buf.writeByte(message.getData1());
buf.writeByte(message.getData2());
ByteBufUtils.writeVarInt(buf, message.getBlockType());
return buf;
}
}