/******************************************************************************* * Copyright 2014 Rafael Garcia Moreno. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. ******************************************************************************/ package com.bladecoder.engine.ui; import com.badlogic.gdx.graphics.Color; import com.badlogic.gdx.graphics.g2d.Batch; import com.badlogic.gdx.graphics.g2d.BitmapFont; import com.badlogic.gdx.graphics.g2d.GlyphLayout; import com.badlogic.gdx.scenes.scene2d.Actor; import com.badlogic.gdx.scenes.scene2d.actions.Actions; import com.badlogic.gdx.scenes.scene2d.ui.Button; import com.badlogic.gdx.scenes.scene2d.utils.ChangeListener; import com.bladecoder.engine.i18n.I18N; import com.bladecoder.engine.model.InteractiveActor; import com.bladecoder.engine.util.DPIUtils; import com.bladecoder.engine.util.RectangleRenderer; public class PieMenu extends com.badlogic.gdx.scenes.scene2d.Group { private BitmapFont font; private Button lookatButton; private Button talktoButton; private Button pickupButton; private float x = 0, y = 0; private InteractiveActor iActor = null; private final SceneScreen sceneScreen; private int viewportWidth, viewportHeight; private final GlyphLayout layout = new GlyphLayout(); private String desc = null; public PieMenu(SceneScreen scr) { sceneScreen = scr; font = scr.getUI().getSkin().getFont("desc"); lookatButton = new Button(scr.getUI().getSkin(), "pie_lookat"); addActor(lookatButton); lookatButton.addListener(new ChangeListener() { @Override public void changed(ChangeEvent event, com.badlogic.gdx.scenes.scene2d.Actor actor) { if (iActor != null) { sceneScreen.runVerb(iActor, "lookat", null); } hide(); } }); talktoButton = new Button(scr.getUI().getSkin(), "pie_talkto"); addActor(talktoButton); talktoButton.addListener(new ChangeListener() { @Override public void changed(ChangeEvent event, com.badlogic.gdx.scenes.scene2d.Actor actor) { if (iActor != null) { sceneScreen.runVerb(iActor, "talkto", null); } hide(); } }); pickupButton = new Button(scr.getUI().getSkin(), "pie_pickup"); addActor(pickupButton); pickupButton.addListener(new ChangeListener() { @Override public void changed(ChangeEvent event, com.badlogic.gdx.scenes.scene2d.Actor actor) { if (iActor != null) { sceneScreen.runVerb(iActor, "pickup", null); } hide(); } }); } @Override public void draw(Batch batch, float alpha) { super.draw(batch, alpha); // DRAW TARGET DESCRIPTION String desc = iActor.getDesc(); if (desc != null) { float margin = DPIUtils.UI_SPACE; float textX = x - layout.width / 2; float textY = y - layout.height - DPIUtils.UI_SPACE; if (textX < 0) textX = 0; RectangleRenderer.draw(batch, textX - margin, textY - layout.height - margin, layout.width + margin*2, layout.height + margin*2, Color.BLACK); font.draw(batch, layout, textX, textY); } } public void hide() { setVisible(false); iActor = null; } public void show(InteractiveActor a, float x, float y) { setVisible(true); this.x = x; this.y = y; iActor = a; // DRAW TARGET DESCRIPTION desc = iActor.getDesc(); if (desc != null) { if (desc.charAt(0) == I18N.PREFIX) desc = I18N.getString(desc.substring(1)); layout.setText(font, desc); } Actor rightButton; if (a.getVerb("talkto") != null) { talktoButton.setVisible(true); pickupButton.setVisible(false); rightButton = talktoButton; } else { talktoButton.setVisible(false); pickupButton.setVisible(true); rightButton = pickupButton; } float margin = DPIUtils.getMarginSize(); // FITS TO SCREEN if(x < lookatButton.getWidth() + margin) this.x = lookatButton.getWidth() + margin; else if(x > viewportWidth - lookatButton.getWidth() - margin) this.x = viewportWidth - lookatButton.getWidth() - margin; if(y < margin) this.y = margin; else if(y > viewportHeight - lookatButton.getHeight() - margin) this.y = viewportHeight - lookatButton.getHeight() - margin; //lookatButton.setPosition(this.x - lookatButton.getWidth() - margin / 2, this.y + margin); lookatButton.setPosition(this.x - lookatButton.getWidth() / 2, this.y - lookatButton.getHeight() / 2); lookatButton.addAction(Actions .moveTo(this.x - lookatButton.getWidth() - margin / 2, this.y + margin, .1f)); // rightButton.setPosition(this.x + margin / 2, this.y + margin); rightButton.setPosition(this.x - lookatButton.getWidth() / 2, this.y - lookatButton.getHeight() / 2); rightButton.addAction(Actions .moveTo(this.x + margin / 2, this.y + margin, .1f)); } public void resize(int width, int height) { viewportWidth = width; viewportHeight = height; setBounds(0, 0, width, height); float size = DPIUtils.getPrefButtonSize(); lookatButton.setSize(size, size); talktoButton.setSize(size, size); pickupButton.setSize(size, size); } }