/******************************************************************************* * Copyright 2014 Rafael Garcia Moreno. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. ******************************************************************************/ package com.bladecoder.engine.actions; import com.bladecoder.engine.actions.Param.Type; import com.bladecoder.engine.model.InteractiveActor; import com.bladecoder.engine.model.VerbRunner; import com.bladecoder.engine.model.World; @ActionDescription("Play/Stop a sound") public class SoundAction implements Action { @ActionPropertyDescription("The target actor") @ActionProperty(type = Type.INTERACTIVE_ACTOR, required = true) private String actor; @ActionPropertyDescription("The actor 'soundId' to play. If empty the current sound will be stopped.") @ActionProperty(type = Type.STRING) private String play; @Override public boolean run(VerbRunner cb) { InteractiveActor a = (InteractiveActor)World.getInstance().getCurrentScene().getActor(actor, true); if(play!= null) a.playSound(play); else a.stopCurrentSound(); return false; } }