package com.bladecoder.engineeditor.undo; import com.badlogic.gdx.math.Polygon; import com.badlogic.gdx.math.Vector2; public class UndoWalkZonePosition implements UndoOp { private Polygon wz; private Vector2 oldpos; public UndoWalkZonePosition(Polygon walkzone, Vector2 pos) { this.oldpos = pos; this.wz = walkzone; } @Override public void undo() { wz.setPosition(oldpos.x, oldpos.y); } }