package com.bladecoder.engineeditor.undo;
import com.badlogic.gdx.math.Polygon;
import com.badlogic.gdx.math.Vector2;
public class UndoWalkZonePosition implements UndoOp {
private Polygon wz;
private Vector2 oldpos;
public UndoWalkZonePosition(Polygon walkzone, Vector2 pos) {
this.oldpos = pos;
this.wz = walkzone;
}
@Override
public void undo() {
wz.setPosition(oldpos.x, oldpos.y);
}
}