/******************************************************************************* * Copyright 2014 Rafael Garcia Moreno. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. ******************************************************************************/ package com.bladecoder.engine.model; /** * An Obstacle actor is used to restrict the walk zone in the scene * * @author rgarcia */ public class ObstacleActor extends BaseActor { public void setVisible(boolean visible) { this.visible = visible; if(scene!= null && scene.getPolygonalNavGraph() != null) { if(visible) scene.getPolygonalNavGraph().addDinamicObstacle(bbox); else scene.getPolygonalNavGraph().removeDinamicObstacle(bbox); } } @Override public void update(float delta) { } public void setPosition(float x, float y) { boolean inNavGraph = false; if(scene != null && scene.getPolygonalNavGraph() != null) { inNavGraph = scene.getPolygonalNavGraph().removeDinamicObstacle(bbox); } bbox.setPosition(x, y); if(inNavGraph) { scene.getPolygonalNavGraph().addDinamicObstacle(bbox); } } }