/******************************************************************************* * Copyright 2014 Rafael Garcia Moreno. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. ******************************************************************************/ package com.bladecoder.engineeditor.scneditor; import com.badlogic.gdx.graphics.Color; import com.badlogic.gdx.graphics.g2d.SpriteBatch; import com.badlogic.gdx.math.Vector2; import com.badlogic.gdx.utils.Align; import com.bladecoder.engine.anim.AnimationDesc; import com.bladecoder.engine.anim.Tween; import com.bladecoder.engine.model.ActorRenderer; import com.bladecoder.engine.model.AnimationRenderer; import com.bladecoder.engine.model.AtlasRenderer; import com.bladecoder.engine.model.BaseActor; import com.bladecoder.engine.model.ImageRenderer; import com.bladecoder.engine.model.Sprite3DRenderer; import com.bladecoder.engine.model.SpriteActor; import com.bladecoder.engine.spine.SpineRenderer; import com.bladecoder.engine.util.RectangleRenderer; /** * Frame Animation renderer. * * @author rgarcia */ public class AnimationDrawer { public static final Color BG_COLOR = Color.MAGENTA; private static final float HEIGHT = 200; AnimationDesc currentAnimation; private AnimationRenderer renderer; private float viewportW, viewportH; public void setViewport(float w, float h) { viewportW = w; viewportH = h; } public void setActor(BaseActor a) { if (renderer != null) { renderer.dispose(); renderer = null; } if (a instanceof SpriteActor && ((SpriteActor) a).getRenderer() instanceof AnimationRenderer) { ActorRenderer r = ((SpriteActor) a).getRenderer(); if (r instanceof Sprite3DRenderer) { renderer = new Sprite3DRenderer(); ((Sprite3DRenderer) renderer).setSpriteSize(new Vector2(r .getWidth(), r.getHeight())); } else if (r instanceof SpineRenderer) { renderer = new SpineRenderer(); ((SpineRenderer)renderer).enableEvents(false); } else if (r instanceof ImageRenderer) { renderer = new ImageRenderer(); } else if (r instanceof AtlasRenderer) { renderer = new AtlasRenderer(); } renderer.setOrgAlign(Align.bottom); } } public void setAnimation(AnimationDesc fa) { currentAnimation = fa; if (renderer != null) { renderer.getAnimations().clear(); if (fa != null) { renderer.addAnimation(fa); renderer.retrieveAssets(); renderer.startAnimation(fa.id, Tween.Type.REPEAT, Tween.INFINITY, null); } } } public void draw(SpriteBatch batch) { if (renderer != null && currentAnimation != null) { float width; if(renderer.getWidth() < renderer.getHeight()) width = HEIGHT / renderer.getHeight() * renderer.getWidth(); else width = HEIGHT / renderer.getWidth() * renderer.getHeight(); RectangleRenderer.draw(batch, viewportW - width - 5, viewportH - HEIGHT - 55, width + 10, HEIGHT + 10, Color.BLACK); RectangleRenderer.draw(batch, viewportW - width, viewportH - HEIGHT - 50, width, HEIGHT, BG_COLOR); float scaleh = width / renderer.getWidth(); renderer.draw(batch, viewportW - width / 2, viewportH - HEIGHT - 50, scaleh, 0f, null); } } public void update(float delta) { if (renderer != null && currentAnimation != null) { try { renderer.update(delta); } catch(Exception e) { } } } public void dispose() { if (renderer != null) renderer.dispose(); } }