/*******************************************************************************
* Copyright 2014 Rafael Garcia Moreno.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
******************************************************************************/
package com.bladecoder.engineeditor.scneditor;
import com.badlogic.gdx.graphics.Color;
import com.badlogic.gdx.graphics.g2d.SpriteBatch;
import com.badlogic.gdx.math.Vector2;
import com.badlogic.gdx.utils.Align;
import com.bladecoder.engine.anim.AnimationDesc;
import com.bladecoder.engine.anim.Tween;
import com.bladecoder.engine.model.ActorRenderer;
import com.bladecoder.engine.model.AnimationRenderer;
import com.bladecoder.engine.model.AtlasRenderer;
import com.bladecoder.engine.model.BaseActor;
import com.bladecoder.engine.model.ImageRenderer;
import com.bladecoder.engine.model.Sprite3DRenderer;
import com.bladecoder.engine.model.SpriteActor;
import com.bladecoder.engine.spine.SpineRenderer;
import com.bladecoder.engine.util.RectangleRenderer;
/**
* Frame Animation renderer.
*
* @author rgarcia
*/
public class AnimationDrawer {
public static final Color BG_COLOR = Color.MAGENTA;
private static final float HEIGHT = 200;
AnimationDesc currentAnimation;
private AnimationRenderer renderer;
private float viewportW, viewportH;
public void setViewport(float w, float h) {
viewportW = w;
viewportH = h;
}
public void setActor(BaseActor a) {
if (renderer != null) {
renderer.dispose();
renderer = null;
}
if (a instanceof SpriteActor && ((SpriteActor) a).getRenderer() instanceof AnimationRenderer) {
ActorRenderer r = ((SpriteActor) a).getRenderer();
if (r instanceof Sprite3DRenderer) {
renderer = new Sprite3DRenderer();
((Sprite3DRenderer) renderer).setSpriteSize(new Vector2(r
.getWidth(), r.getHeight()));
} else if (r instanceof SpineRenderer) {
renderer = new SpineRenderer();
((SpineRenderer)renderer).enableEvents(false);
} else if (r instanceof ImageRenderer) {
renderer = new ImageRenderer();
} else if (r instanceof AtlasRenderer) {
renderer = new AtlasRenderer();
}
renderer.setOrgAlign(Align.bottom);
}
}
public void setAnimation(AnimationDesc fa) {
currentAnimation = fa;
if (renderer != null) {
renderer.getAnimations().clear();
if (fa != null) {
renderer.addAnimation(fa);
renderer.retrieveAssets();
renderer.startAnimation(fa.id, Tween.Type.REPEAT, Tween.INFINITY, null);
}
}
}
public void draw(SpriteBatch batch) {
if (renderer != null && currentAnimation != null) {
float width;
if(renderer.getWidth() < renderer.getHeight())
width = HEIGHT / renderer.getHeight() * renderer.getWidth();
else
width = HEIGHT / renderer.getWidth() * renderer.getHeight();
RectangleRenderer.draw(batch, viewportW - width - 5, viewportH
- HEIGHT - 55, width + 10, HEIGHT + 10, Color.BLACK);
RectangleRenderer.draw(batch, viewportW - width, viewportH - HEIGHT
- 50, width, HEIGHT, BG_COLOR);
float scaleh = width / renderer.getWidth();
renderer.draw(batch, viewportW - width / 2,
viewportH - HEIGHT - 50, scaleh, 0f, null);
}
}
public void update(float delta) {
if (renderer != null && currentAnimation != null) {
try {
renderer.update(delta);
} catch(Exception e) {
}
}
}
public void dispose() {
if (renderer != null)
renderer.dispose();
}
}