/*
* Minecraft Forge
* Copyright (c) 2016.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation version 2.1
* of the License.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
package net.minecraftforge.event.terraingen;
import net.minecraftforge.fml.common.eventhandler.Event;
import net.minecraft.world.World;
import net.minecraft.world.chunk.ChunkPrimer;
import net.minecraft.world.chunk.IChunkGenerator;
public class ChunkGeneratorEvent extends Event
{
private final IChunkGenerator gen;
public ChunkGeneratorEvent(IChunkGenerator gen)
{
this.gen = gen;
}
public IChunkGenerator getGenerator() { return this.getGen(); }
public IChunkGenerator getGen()
{
return gen;
}
/**
* This event is fired when a chunks blocks are replaced by a biomes top and
* filler blocks.
*
* You can set the result to DENY to prevent the default replacement.
*/
@HasResult
public static class ReplaceBiomeBlocks extends ChunkGeneratorEvent
{
private final int x;
private final int z;
private final ChunkPrimer primer;
private final World world; // CAN BE NULL
public ReplaceBiomeBlocks(IChunkGenerator chunkProvider, int x, int z, ChunkPrimer primer, World world)
{
super(chunkProvider);
this.x = x;
this.z = z;
this.primer = primer;
this.world = world;
}
public int getX() { return x; }
public int getZ() { return z; }
public ChunkPrimer getPrimer() { return primer; }
public World getWorld() { return world; }
}
/**
* This event is fired before a chunks terrain noise field is initialized.
*
* You can set the result to DENY to substitute your own noise field.
*/
@HasResult
public static class InitNoiseField extends ChunkGeneratorEvent
{
private double[] noisefield;
private final int posX;
private final int posY;
private final int posZ;
private final int sizeX;
private final int sizeY;
private final int sizeZ;
public InitNoiseField(IChunkGenerator chunkProvider, double[] noisefield, int posX, int posY, int posZ, int sizeX, int sizeY, int sizeZ)
{
super(chunkProvider);
this.setNoisefield(noisefield);
this.posX = posX;
this.posY = posY;
this.posZ = posZ;
this.sizeX = sizeX;
this.sizeY = sizeY;
this.sizeZ = sizeZ;
}
public double[] getNoisefield() { return noisefield; }
public void setNoisefield(double[] noisefield) { this.noisefield = noisefield; }
public int getPosX() { return posX; }
public int getPosY() { return posY; }
public int getPosZ() { return posZ; }
public int getSizeX() { return sizeX; }
public int getSizeY() { return sizeY; }
public int getSizeZ() { return sizeZ; }
}
}