/* * Minecraft Forge * Copyright (c) 2016. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation version 2.1 * of the License. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ package net.minecraftforge.client.model; import com.google.common.collect.ImmutableMap; public interface IRetexturableModel extends IModel { /** * Applies new textures to the model. * The returned model should be independent of the accessed one, * as a model should be able to be retextured multiple times producing * a separate model each time. * * The input map MAY map to an empty string "" which should be used * to indicate the texture was removed. Handling of that is up to * the model itself. Such as using default, missing texture, or * removing vertices. * * The input should be considered a DIFF of the old textures, not a * replacement as it may not contain everything. * * @param textures New * @return Model with textures applied. */ IModel retexture(ImmutableMap<String, String> textures); }