/* * Minecraft Forge * Copyright (c) 2016. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation version 2.1 * of the License. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ package net.minecraftforge.event.entity.living; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.player.EntityPlayer; import net.minecraftforge.fml.common.eventhandler.Cancelable; /** * Event for when an entity drops experience on its death, can be used to change * the amount of experience points dropped or completely prevent dropping of experience * by canceling the event. */ @Cancelable public class LivingExperienceDropEvent extends LivingEvent { private final EntityPlayer attackingPlayer; private final int originalExperiencePoints; private int droppedExperiencePoints; public LivingExperienceDropEvent(EntityLivingBase entity, EntityPlayer attackingPlayer, int originalExperience) { super(entity); this.attackingPlayer = attackingPlayer; this.originalExperiencePoints = this.droppedExperiencePoints = originalExperience; } public int getDroppedExperience() { return droppedExperiencePoints; } public void setDroppedExperience(int droppedExperience) { this.droppedExperiencePoints = droppedExperience; } public EntityPlayer getAttackingPlayer() { return attackingPlayer; } public int getOriginalExperience() { return originalExperiencePoints; } }