/*
* Minecraft Forge
* Copyright (c) 2016.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation version 2.1
* of the License.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
package net.minecraftforge.event.entity.player;
import net.minecraft.client.entity.EntityPlayerSP;
import net.minecraft.client.multiplayer.PlayerControllerMP;
import net.minecraft.client.multiplayer.WorldClient;
import net.minecraft.network.NetHandlerPlayServer;
import net.minecraft.network.play.client.CPacketPlayerTryUseItemOnBlock;
import net.minecraft.network.play.client.CPacketPlayerTryUseItem;
import net.minecraft.server.management.PlayerInteractionManager;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.World;
import net.minecraftforge.common.ForgeHooks;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.event.ForgeEventFactory;
import net.minecraftforge.fml.common.eventhandler.Cancelable;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.util.EnumHand;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
/**
* PlayerDestroyItemEvent is fired when a player destroys an item.<br>
* This event is fired whenever a player destroys an item in
* {@link PlayerControllerMP#processRightClick(EntityPlayer, World, ItemStack, EnumHand)},
* {@link PlayerControllerMP#processRightClickBlock(EntityPlayerSP, WorldClient, ItemStack, BlockPos, EnumFacing, Vec3d, EnumHand)},
* {@link EntityPlayer#damageShield(float)},
* {@link ForgeHooks#getContainerItem(ItemStack)},
* {@link PlayerInteractionManager#processRightClick(EntityPlayer, World, ItemStack, EnumHand)},
* {@link NetHandlerPlayServer#processPlayerBlockPlacement(CPacketPlayerTryUseItem)}
* and {@link NetHandlerPlayServer#processRightClickBlock(CPacketPlayerTryUseItemOnBlock)}.<br>
* <br>
* {@link #original} contains the original ItemStack before the item was destroyed. <br>
* (@link #hand) contains the hand that the current item was held in.<br>
* <br>
* This event is not {@link Cancelable}.<br>
* <br>
* This event does not have a result. {@link HasResult}<br>
* <br>
* This event is fired from {@link ForgeEventFactory#onPlayerDestroyItem(EntityPlayer, ItemStack, EnumHand)}.<br>
* This event is fired on the {@link MinecraftForge#EVENT_BUS}.
**/
public class PlayerDestroyItemEvent extends PlayerEvent
{
@Nonnull
private final ItemStack original;
@Nullable
private final EnumHand hand; // May be null if this player destroys the item by any use besides holding it.
public PlayerDestroyItemEvent(EntityPlayer player, @Nonnull ItemStack original, @Nullable EnumHand hand)
{
super(player);
this.original = original;
this.hand = hand;
}
@Nonnull
public ItemStack getOriginal() { return this.original; }
@Nullable
public EnumHand getHand() { return this.hand; }
}