/*
* Minecraft Forge
* Copyright (c) 2016.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation version 2.1
* of the License.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
package net.minecraftforge.event.entity.item;
import net.minecraftforge.fml.common.eventhandler.Cancelable;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.entity.player.EntityPlayer;
/**
* Event that is fired whenever a player tosses (Q) an item or drag-n-drops a
* stack of items outside the inventory GUI screens. Canceling the event will
* stop the items from entering the world, but will not prevent them being
* removed from the inventory - and thus removed from the system.
*/
@Cancelable
public class ItemTossEvent extends ItemEvent
{
private final EntityPlayer player;
/**
* Creates a new event for EntityItems tossed by a player.
*
* @param entityItem The EntityItem being tossed.
* @param player The player tossing the item.
*/
public ItemTossEvent(EntityItem entityItem, EntityPlayer player)
{
super(entityItem);
this.player = player;
}
/**
* The player tossing the item.
*/
public EntityPlayer getPlayer()
{
return player;
}
}